Commit graph

104 commits

Author SHA1 Message Date
zangamj
c319f79aa8 Finished ItemWorldThread. 2016-08-05 10:14:49 -04:00
zangamj
96abeb5f33 Finished ItemWarpDoor. 2016-08-05 10:01:56 -04:00
zangamj
fb8f71929b Finished ItemUnstableDoor. 2016-08-05 09:59:17 -04:00
zangamj
6ab572ee6f Finished ItemStableFabric. 2016-08-05 09:54:21 -04:00
Michael Zanga
68827ae9d1 Finished ItemStabilizedRiftSignature. 2016-08-04 14:39:43 -04:00
Michael Zanga
8fd609db13 Finished ItemRiftSignature. 2016-08-04 12:17:15 -04:00
Michael Zanga
e660e40f90 "Finished" ItemRiftRemover. Probably needs bug fixing later. 2016-08-04 11:18:51 -04:00
zangamj
6f2d0a9018 Finished ItemRiftBlade. 2016-08-03 15:44:21 -04:00
zangamj
1fd82190b5 Finished ItemQuartzDoor. 2016-08-03 14:10:08 -04:00
zangamj
3d38ee1c08 Finished ItemPersonalDoor. 2016-08-03 13:52:44 -04:00
zangamj
4a4a1693a8 Finished ItemGoldDoor. 2016-08-03 11:37:30 -04:00
zangamj
cce72994c2 Finished ItemGoldDimDoor. 2016-08-03 11:20:04 -04:00
zangamj
a046508e45 Finished ItemDimensionalDoor. 2016-08-03 11:15:34 -04:00
zangamj
31fe99fdbc Finished rift block and DDKey item rendering. 2016-08-03 11:02:06 -04:00
Michael Zanga
cecdc7c12c Finished WarpDoor. 2016-07-29 09:43:12 -04:00
Michael Zanga
07d6a1f120 Finished UnstableDoor, fixed a typo.
UnstableDoor's lower texture is the same as an iron door.
2016-07-29 09:24:59 -04:00
Michael Zanga
bce429e17e Started on TransTrapdoor.\nThese may need fixing later; trapdoors lost some functionality since 1.7.10 2016-07-21 16:57:56 -04:00
Michael Zanga
b1fa82fc63 Finished TransientDoor.
Better sanity check in BaseDimDoor.
2016-07-21 10:58:50 -04:00
Michael Zanga
d36bc87a6a Finished PersonalDimDoor.
Removed iron door jsons since they're now unnecessary
2016-07-21 10:16:00 -04:00
zangamj
6480fb386c Finished DimensionalDoor 2016-07-20 14:32:03 -04:00
zangamj
863f5644e0 Finished BlockRift 2016-07-20 11:33:37 -04:00
zangamj
bdf7532b14 Finished BlockLimbo.
There are extra texture files for limbo blocks that appear unused; I left
them in case I'm wrong.
2016-07-13 12:14:33 -04:00
zangamj
881ead8acf Finished BlockGoldDimDoor. Removed gold dim door textures since they are identical to gold door textures. 2016-07-13 11:35:47 -04:00
zangamj
989c917515 Finished BlockDoorQuartz 2016-07-12 14:03:40 -04:00
Michael Zanga
89e609add0 Finished BlockDoorGold 2016-07-12 11:18:02 -04:00
Michael Zanga
18a4af015b Finished BlockDimWallPerm 2016-06-28 10:33:14 -04:00
Michael Zanga
201e7d46b7 Finished blockDimWall 2016-06-28 09:52:21 -04:00
zangamj
8e6626e46a Progress on BlockDimWall and its respective ItemBlock. 2016-06-24 16:43:59 -04:00
zangamj
e6cc4c292f Began work on BaseDimDoor. Copied relevant json files for door blockstates and models. 2016-06-18 13:02:36 -04:00
DragonsLover
74ac7e5e6f Adding French Canadian language 2015-03-11 17:08:25 -04:00
TheVikingWarrior
79f60fb425 Create it_IT.lang 2015-03-11 17:09:30 +01:00
Mrkwtkr
a4c1d3aa70 Create zh_CN.lang
:P
2015-03-11 21:29:01 +08:00
Cannibal Vox
66ac4d8512 Merge pull request #1 from Adaptivity/patch-1
Create ru_RU.lang
2015-03-11 01:42:16 -05:00
Vexatos
45b89abe90 Create de_DE.lang 2015-03-11 07:10:32 +01:00
Anton
8acbada3ba Create ru_RU.lang 2015-03-11 07:55:59 +03:00
CannibalVox
e5af4f5964 Fixed some keyhole texture case sensitivity thing- also let's not use the
build output resources folder as a dumping ground for textures, thanks.
2015-03-10 09:39:14 -05:00
CannibalVox
8073ee6a32 Localize ALL THE THINGS! 2015-03-10 08:57:08 -05:00
CannibalVox
6aeed2c0e5 Fix version 2015-03-10 05:50:49 -05:00
CannibalVox
f9addaf115 Update these field names 2015-03-10 05:17:09 -05:00
CannibalVox
42a04ff156 Fix sounds for 1.7 2015-03-10 02:55:15 -05:00
CannibalVox
394495baa6 Migrated the dungeons to 1.7 2015-03-09 16:07:48 -05:00
CannibalVox
db92637ea3 Finally got the AT working 2015-03-07 01:34:17 -06:00
CannibalVox
89f256af09 Need to actally update this build script. 2015-03-06 21:05:43 -06:00
CannibalVox
6457c562a6 Fix schematics & add TE sync 2015-03-06 20:57:05 -06:00
CannibalVox
c075079630 Fix sounds & last of the low-hanging fruit 2015-03-04 04:09:48 -06:00
StevenRS11
7c7129914a Merging murder 2014-07-16 10:24:24 -05:00
SenseiKiwi
2904ec146d Implemented Automatic Versioning in Build Script
1. Changed build.gradle so that it edits the version numbers in
mod_pocketDim.java and mcmod.info.
2. Changed mod_pocketDim to use a placeholder for its version number and
fixed an annotation that was wrong. It would cause our mod_pocketDim
instance to not initialize properly. I removed what seemed to be
workarounds that were hiding the problem.
3. Fixed space in TileEntityDimDoor.invalidate() and corrected a
non-static access to a static field in mod_pocketDim.
4. Changed mcmod.info so that it users placeholders for the mod version
and MC version values.
2014-07-09 04:01:37 -04:00
SenseiKiwi
ec290b0dc1 Increased Version Number
Increased the mod's version number to account for recent fixes and small
features.
2014-07-02 13:59:55 -04:00
StevenRS11
9baceb8e3c Added backwards light and bugfixes
Light in pockets is now reversed
added sound to lock removal
fixed monolith name
fixed other names
2014-06-26 00:08:20 -04:00
StevenRS11
96d84ed2fa Fixed Json Schema
The schema incorrectly listed the array of children in LinkData as an
Array of numbers, not an array of objects with properties.
2014-06-25 16:17:26 -04:00