Commit graph

1956 commits

Author SHA1 Message Date
CreepyCre
cf94db47d8 fixed rift serialization 2021-01-27 22:56:03 +01:00
CreepyCre
615aa06606 renamed fields for clarity 2021-01-27 11:58:00 +01:00
CreepyCre
1e8ff2b71f some cleaning and renaming
generators generate pockets directly
selectors/ selection modifiers modify which generator gets selected or how it gets selected
2021-01-27 11:27:51 +01:00
CreepyCre
b35caafa03 fixed depth? 2021-01-26 21:48:40 +01:00
CreepyCre
43c5ebeeeb added depth dependent pockets
somewhat flattened the pocket json
2021-01-26 21:02:36 +01:00
CreepyCre
0af4b02a56 rewrote weighted pocket system. Pockets now get supplied additional information to calculate their weight 2021-01-26 16:37:03 +01:00
CreepyCre
4269ed289e Merge remote-tracking branch 'origin/1.16-fabric' into 1.16-fabric 2021-01-26 13:43:54 +01:00
CreepyCre
34137d12b7 initial rewrite of pocket placement
instead of each pocket having an assigned template, the pockets now generate/ place themselves
allows for pockets with custom generators instead of schematics
2021-01-26 13:42:45 +01:00
SD
e36cd400e4
Yeet GetStrategy 2021-01-25 08:31:51 +05:30
SD
6a14437fcc
Try fixing config 2021-01-25 08:31:04 +05:30
SD
a7c900f644
Move 2021-01-25 08:24:24 +05:30
Waterpicker
edfc9d7b63 Refractored all pocket and rift stuff into a single global object. 2021-01-16 06:17:10 -06:00
Waterpicker
9e5860d3e8 Added Cardinal Components and converted Pocket and Rift Registry. 2021-01-15 10:19:12 -06:00
Waterpicker
eb0ae960ec Got public pockets working some what. 2021-01-15 05:38:15 -06:00
BoogieMonster1O1
cc0ed8c918
Merge pull request #181 from doctor4t/patch-1
Update README.md
2021-01-13 19:15:13 +05:30
SD
90d4cd732c
fix 2021-01-11 22:40:12 +05:30
SD
1809cd8fe4
Send tool break status 2021-01-11 20:07:12 +05:30
SD
056910ab1a
Conditionally teleport 2021-01-11 20:00:03 +05:30
SD
5cb73c9774
Fix 2021-01-11 19:40:10 +05:30
SD
c20960c005
Start making a particle 2021-01-11 16:45:52 +05:30
SD
835530ce13
Clean up 2021-01-11 16:04:21 +05:30
SD
80a33bda7e
Tweak biome effects 2021-01-11 15:48:53 +05:30
SD
d71bd136a1
Add deaths in pocket stat 2021-01-11 15:37:47 +05:30
SD
fa9e5502a4
Serialization + modmenu stuff 2021-01-11 12:24:25 +05:30
SD
4337af9aa6
Reflection 2021-01-11 12:18:34 +05:30
SD
0a1a1f47b5
More config progress 2021-01-11 11:33:41 +05:30
SD
22389c9f20
Start work on new config screen 2021-01-11 08:16:22 +05:30
SD
6f2fe89c9b
Trapdoor fixes 2021-01-10 21:23:46 +05:30
SD
0830deb4aa
Remove eternal fabric references 2021-01-10 21:15:46 +05:30
SD
816178f1bf
Remove reflection 2021-01-10 21:11:43 +05:30
SD
d050f6d976
Fix transformations 2021-01-10 18:46:12 +05:30
SD
96204976b8
Source dirs 2021-01-10 07:38:01 +05:30
SD
df9762297f
New Portal rendering 2021-01-10 06:59:18 +05:30
SD
e31d58c6f5
Model parts 2021-01-09 08:09:21 +05:30
SD
018a2ff545
Fix schematic name 2021-01-08 21:21:55 +05:30
SD
9a908d21c4
Texture 2021-01-08 18:54:31 +05:30
SD
6e6c2fad9f
Fix CME in computIfAbsent 2021-01-08 16:19:43 +05:30
SD
e5be3dd990
Initialize fields 2021-01-08 15:40:58 +05:30
SD
7ace2d8cea
Fix PersistentState npe 2021-01-08 15:21:17 +05:30
SD
04d67ec4eb
Readd NoneTarget 2021-01-08 12:21:53 +05:30
SD
6ee9d025fb
Fix dependencies 2021-01-08 08:08:43 +05:30
BoogieMonster1O1
bcde94bf68
Merge pull request #183 from DimensionalDevelopment/1.16-dimfixes
1.16 dimfixes
2021-01-07 22:16:26 +05:30
SD
e0cc607fbe
Refactor 2021-01-07 22:14:09 +05:30
Waterpicker
6cd6b08f2d Yoted Codec stuff. 2021-01-07 06:40:21 -06:00
SD
2c84a4664f
Make eternal fluid work again :hahayes: 2021-01-07 17:00:54 +05:30
SD
163cb1031e
Refactor item registering 2021-01-07 16:54:59 +05:30
SD
169762c689
Defer block registering 2021-01-07 14:56:34 +05:30
SD
1d3a46a7b1
Add a new decorator 2021-01-07 13:46:35 +05:30
SD
18b1f998e5
RegistryKey hacks 2020-12-12 13:09:44 +05:30
SD
fe36440d58
Start on Teleportation 2020-12-12 12:45:08 +05:30