Waterpicker
da04b38fea
Updated to 1.16.1 fabric. Still got alot of work ahead of us on this tou.
2020-07-05 06:30:31 -05:00
Runemoro
e280953566
Refactor a few things
...
* Reorganize build.gradle
* Upgrade gradle to 4.6
* Rename items in code to match actual names
* Reformat JSON
* Remove rift item
* Move rift tile entity to tileentities package
* Remove unnecessary .gitignore entries
2018-04-05 04:44:24 -04:00
Runemoro
3d50cd8fdf
Gradle and travis improvements
...
- Simplify pocket schematic generation logic
- Make pocket generator work without having to start Minecraft
- Add `gradlew generatePocketSchematics` task
- Fix travis double-build
2017-12-20 02:45:20 -05:00
Runemoro
d9c2c70616
Upgrade gradle and fix gitignore
2017-12-16 20:44:23 -05:00
Mathijs Riezebos
9d4ed893a1
Fixed placing doors on rifts
...
-Registered remaining TileEntities
-Fixed Rifts being replaced by doors unregistering because they are
being "broken"
2017-04-20 06:20:19 +02:00
Mathijs Riezebos
6ecee8d6ff
Cleaned up Netbeans artifacts
...
as proposed in #16
2017-01-13 10:16:48 +01:00
Mathijs Riezebos
3a282486d3
Setup
...
-Updated Gradle Wrapper and Forge version.
-Setup Netbeans
-Minor changes in MCMod.info
2017-01-11 15:42:29 +01:00
zangamj
30a79a8423
Begin work on refactoring and 1.8.9 updates
2016-06-15 15:03:28 -04:00
CannibalVox
4e593fdd8c
Add gitignore & some local brik a brak
2015-07-19 10:23:01 -04:00