Commit graph

9 commits

Author SHA1 Message Date
StevenRS11
b97eab46b5 rebuilt how rifts get dungeon data assigned to them 2013-06-03 20:56:15 -04:00
StevenRS11
53ad4fe53a sky texture, more monolith changes 2013-05-29 17:54:41 -04:00
StevenRS11
42f7057f3d Fixed door placement on rifts,
working on biomes and mob
2013-05-21 14:49:14 -04:00
StevenRS11
4160ea1e76 Made doors stackable
Fixed click on rift to place door bug

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-15 09:56:25 -04:00
StevenRS11
0b5bbb7dc1 Fixed door orientation finally.
Limbo generates terrain under you

can use items in limbo

more voids to send you home.

update to 1.5.2

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-09 17:16:27 -04:00
brikeener
8cfb157699 Updated to 1.5.2, Forge build 688 2013-05-08 16:29:01 -04:00
StevenRS11
64daa7165a last fixes to doors
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-03 20:42:11 -04:00
StevenRS11
7c4feff0ea redid orientation handling, works better now.
Vastly improved y level detection for teleports
2013-05-03 19:34:01 -04:00
StevenRS11
3579070eb9 Moved file structure around a bit, and added stabilized rift sig
fixed XP bug moving through doors
made items shut doors again

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-16 20:48:49 -04:00
Renamed from StevenDimDoors/mod_pocketDim/itemDimDoor.java (Browse further)