Commit graph

  • fa202dfc1e Edited LimboDecay Waterpicker 2021-10-09 05:52:16 -0500
  • f607c47bb4 updated hole_in_the_sky advancement to have 8 range. Waterpicker 2021-10-08 23:42:44 -0500
  • d6534a694d Added stuff I missed. Waterpicker 2021-10-08 16:42:08 -0500
  • 58eba20420 Added mask entity code back but disconnected Waterpicker 2021-10-08 06:59:44 -0500
  • 33652eb881 Added LimboSkyProperties Waterpicker 2021-10-08 06:58:05 -0500
  • 9d8d428a2d Made Limbo Ash Rise! Waterpicker 2021-10-08 06:55:11 -0500
  • 50fe0bf399 Added the ability to yeet players into limbio via the eraser Waterpicker 2021-10-08 06:53:03 -0500
  • f59114ba3f Fixed decay not working. Waterpicker 2021-10-03 10:36:26 -0500
  • 809c686618 Datapack driven limbo decay! Waterpicker 2021-10-03 08:38:40 -0500
  • f2bba1a227 Added random() to Equation Waterpicker 2021-09-27 04:44:26 -0500
  • c954f39700 Edit Limbo monolith spawn rate and add new limbo ash particle effect. Waterpicker 2021-09-27 04:43:57 -0500
  • 49347ef047
    Merge b887e03ff1 into 44d4a2894e noi2coco 2021-09-27 21:56:14 -0500
  • 44d4a2894e changelog SD 2021-09-27 12:21:07 +0530
  • f105a0df93 Fix deprecation warning SD 2021-09-27 12:17:47 +0530
  • f0a7d3c815 Enable skylight for pocket dims SD 2021-09-27 12:13:55 +0530
  • 1182be77bf Fix particle SD 2021-09-27 11:25:29 +0530
  • bf12b4aacb Add particle to unfolded block SD 2021-09-27 11:25:12 +0530
  • db3a98f6a6 Register configured features SD 2021-09-27 11:16:00 +0530
  • 79f41c37f6 Update ver in cursegradle SD 2021-09-27 11:09:05 +0530
  • b42d4e0dda bump SD 2021-09-27 11:06:53 +0530
  • 8cffb5829c Use biome modification api SD 2021-09-27 11:04:11 +0530
  • 3692b634bf Fix deprecation warnings SD 2021-09-27 09:58:28 +0530
  • 4b03aaeb47 fix FunctionParser bug with 0 arguments CreepyCre 2021-09-17 00:10:12 +0200
  • 108ef37bf3 improvements to autogen door model provider fixes #235 CreepyCre 2021-09-10 15:30:26 +0200
  • facd8bd4d8 probably fixes #234 CreepyCre 2021-09-06 22:45:23 +0200
  • 4dc56188a0
    Merge pull request #219 from noi2coco/bug-achievements CreepyCre 2021-08-24 00:58:02 +0200
  • b604e71be5 chunks that were already loaded now also generate pockets without reloading them CreepyCre 2021-08-24 00:13:43 +0200
  • 0c867f7d94 1.17.1 CreepyCre 2021-08-15 13:26:01 +0200
  • 8c08f74d4f Removed bintray and removed transparency.json Waterpicker 2021-07-26 04:10:57 -0500
  • 05f43fe6d6
    Merge pull request #216 from noi2coco/remove-fray Waterpicker 2021-07-26 03:39:19 -0500
  • b887e03ff1 Trigger hole in the sky when close to rift noi2coco 2021-07-14 12:22:55 +0200
  • 09bfb6d228 Fix darklight noi2coco 2021-07-11 17:25:12 +0200
  • 1d8945fea2 Add trapped chest to lost_and_found achievement noi2coco 2021-07-11 16:56:53 +0200
  • d8bfded9d5
    Merge branch '1.17' into 1.17 MalekiRe 2021-07-11 15:05:23 -0700
  • 1dce4909d0 Fix lost_and_found triggering on doors noi2coco 2021-07-11 16:35:59 +0200
  • 5bda2b8017 Fix rifts in limbo not leading anywhere noi2coco 2021-07-09 20:22:22 +0200
  • 40d3bf553d re-add seeds to custom dimensions so they generate without seedy-behavior CreepyCre 2021-07-06 22:56:01 +0200
  • 93aef4858e
    Merge pull request #217 from noi2coco/bug-basalt_deltas CreepyCre 2021-07-06 22:31:28 +0200
  • dc68f1bca3 Fix basalt_deltas not generating noi2coco 2021-07-06 00:09:36 +0200
  • 3ac5c5bba5 Remove Fray mechanic noi2coco 2021-06-28 21:42:34 +0200
  • 1cfa138386 update mappings CreepyCre 2021-06-27 15:04:47 +0200
  • 8abd31275d comment out redundant Biome code CreepyCre 2021-06-27 14:31:00 +0200
  • d86a790635 fix waterlogged door not ticking water on neighbour update CreepyCre 2021-06-26 18:32:50 +0200
  • 21d1337b8f fixes survival door teleportation CreepyCre 2021-06-26 15:29:03 +0200
  • c459681ee1 Merge remote-tracking branch 'origin/1.17' into 1.17 CreepyCre 2021-06-25 22:42:07 +0200
  • 643f1925e7 fix structures not generating/ delete faulty mixin overwrite CreepyCre 2021-06-25 22:35:19 +0200
  • f25c8b8aed
    Update build.gradle BoogieMonster1O1 2021-06-23 20:54:10 +0530
  • b1d86815bb follow-up fix for last commit CreepyCre 2021-06-18 18:43:08 +0200
  • e60e20bbd9 fix detached rifts being placed after door gets destroyed change ExplosionMixin Overwrite to Inject CreepyCre 2021-06-18 18:16:09 +0200
  • f8f8d00f98 comment out redundant WaterLoggableDoorBlock code CreepyCre 2021-06-18 11:57:55 +0200
  • 5dcccdd571 set default waterlogged state to false for WaterLoggableBlockWithEntity CreepyCre 2021-06-18 01:29:38 +0200
  • ff044762be update build workflow java version CreepyCre 2021-06-17 18:33:45 +0200
  • 75aa722ec7 only set Portal destination once CreepyCre 2021-06-17 18:33:34 +0200
  • 09b3f6f05c command "/pocket log creation" logs to chat whenever a SchematicGenerator generates a pocket CreepyCre 2021-06-17 16:59:17 +0200
  • 444bc184d1 move UnderlaidChildItemRenderer instance back to DimensionalDoorItemRegistrar CreepyCre 2021-06-17 14:13:58 +0200
  • f5e8b28b59
    Merge pull request #207 from Walaryne/1.17 CreepyCre 2021-06-17 14:02:19 +0200
  • f6e918e6e8
    Fixed another error related to sidedness, DimDoors now works on dedicated servers Walaryne 2021-06-16 21:58:30 -0400
  • 0060e0cd5c
    Fixes #205 Walaryne 2021-06-16 19:31:17 -0400
  • b294225872 Added GameTime uniform value. Waterpicker 2021-06-16 15:08:00 -0500
  • 1e26de6a00 Added Fray Screen Effect Waterpicker 2021-06-16 04:53:37 -0500
  • 0046a0f137 comment in DimensionalDoorsApiTest again, delete config in test folder so it works CreepyCre 2021-06-16 09:53:08 +0200
  • eab6e36372 Prevent blockstate spam Waterpicker 2021-06-15 14:54:08 -0500
  • 146f6a89bb Added static shader. Waterpicker 2021-06-15 06:07:35 -0500
  • 5344e36e88 Fixed door animation being seen through the door. Waterpicker 2021-06-14 22:17:44 -0500
  • e2d0d97328 Fix various tool tip and lang issues. Waterpicker 2021-06-14 22:17:13 -0500
  • 85cc5a6b24 Fixed dimdoors stats not having proper lang stuff. Waterpicker 2021-06-14 19:26:55 -0500
  • bde341f406 Merge branch 'DimensionalDevelopment:1.17' into 1.17 MalekiRe 2021-06-14 13:32:42 -0700
  • cc83bf0fbd Merge branch 'sky-addon' into origin/1.17 Waterpicker 2021-06-14 13:45:42 -0500
  • c5a082f2fd fix SkyAddon & end lantredom now has end sky CreepyCre 2021-06-14 16:29:08 +0200
  • c761b96830 fix math bug in GridUtil CreepyCre 2021-06-14 16:21:08 +0200
  • cb7e12ecb0 Attempt at sky rendering showing Addon. Waterpicker 2021-06-14 05:31:35 -0500
  • 1a9201d670 Merge branch 'DimensionalDevelopment:1.17' into 1.17 MalekiRe 2021-06-13 21:57:36 -0700
  • a46fa67310 Rifts aren't automatically waterlogged. MalekiRe 2021-06-13 21:46:45 -0700
  • a0e694784f Merge remote-tracking branch 'origin/1.17' into 1.17 MalekiRe 2021-06-13 21:15:43 -0700
  • 56e415a1f7 limbo now doesn't teleport someone right above liquid MalekiRe 2021-06-13 21:15:34 -0700
  • 68586452bd
    Merge pull request #203 from MalekiRe/1.17 MalekiRe 2021-06-13 21:09:10 -0700
  • a23c19d924 Merge branch 'DimensionalDevelopment:1.17' into 1.17 MalekiRe 2021-06-13 21:03:03 -0700
  • f9bec88432 Rifts are now waterloggable, and breaking DimensionalDoorBlocks that are water logged now make the subesquent DetachedRiftBlock waterlogged. MalekiRe 2021-06-13 20:43:05 -0700
  • ad69c22281 Limbo now corrupts the overworld in a corrupty looking way. MalekiRe 2021-06-13 20:21:57 -0700
  • 346b5ed158 Fixed enderman spawnrates MalekiRe 2021-06-13 19:20:04 -0700
  • 732d918411 Limbo now sends you to world spawn when u leave. MalekiRe 2021-06-13 19:14:25 -0700
  • 938b206797 Fixed it so you can't spawn inside of a block when u first enter limbo! MalekiRe 2021-06-13 18:33:03 -0700
  • ce39499af3 fray only increments in limo now MalekiRe 2021-06-13 18:25:57 -0700
  • cdc627d55d
    Merge pull request #202 from MalekiRe/1.17 MalekiRe 2021-06-13 17:40:22 -0700
  • 76328730bd Merge branch 'DimensionalDevelopment:1.17' into 1.17 MalekiRe 2021-06-13 17:08:40 -0700
  • 2d8f9f0255 band-aid fix for json door rift destinations CreepyCre 2021-06-14 01:34:32 +0200
  • e4bd7e00e4 Do an extra sanity check SD 2021-06-13 10:41:11 +0530
  • b64cf16862 we're java 16 now SD 2021-06-13 10:37:16 +0530
  • 928e4cb011 Explosions now create rifts when they blow up DimensionalDoorBlocks MalekiRe 2021-06-12 19:06:48 -0700
  • 1ff67b0bc5 Merge remote-tracking branch 'origin/1.17' into 1.17 MalekiRe 2021-06-12 16:51:30 -0700
  • db038210e5 Rift remover works now MalekiRe 2021-06-12 16:50:59 -0700
  • d9a10d9e86
    Merge pull request #200 from MalekiRe/1.17 Waterpicker 2021-06-11 20:04:09 -0500
  • 8b674580a9 Unravled fabric is placed underneath the feet of someone when they come from limbo. MalekiRe 2021-06-11 17:41:52 -0700
  • 46fede1d88 Setup the framework for random chunks of different dimensions to be placed in limbo around the player as they spend time there. MalekiRe 2021-06-11 17:24:51 -0700
  • 0ae5e1ce6d Breaking the top of a DimensionalDoorBlock now leaves a rift at the bottom block, just like breaking the bottom of a DimensionalDoorBlock MalekiRe 2021-06-11 15:49:45 -0700
  • e5de56c15c Fixed Advancments triggering when they shouldn't, now all advancments only trigger if they actually are supposed it instead of it triggering as soon as you have any item in your inventory. MalekiRe 2021-06-11 14:25:38 -0700
  • 907b413c14 Now Unraveled Fabric Blocks take time to break. MalekiRe 2021-06-11 13:58:44 -0700
  • 41cacff88d Fixed limbo! now limbo rifts teleport you into the last rift you went throuhg, if u went through a rift, otherwise it teleports you to the place you did /dimteleport from. MalekiRe 2021-06-11 13:29:20 -0700
  • 18f974e6c8 Now there is a StringTheory enchantment that will decrease the amount of fray you get from something, by 15 percent per enchanted armor piece. MalekiRe 2021-06-10 21:20:01 -0700
  • 68a8290296 Now spending time in limbo, items randomly will get frayed. MalekiRe 2021-06-10 17:42:35 -0700