package StevenDimDoors.mod_pocketDim; import java.io.File; import java.util.ArrayList; import java.util.HashMap; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.command.ICommand; import net.minecraft.entity.EntityEggInfo; import net.minecraft.entity.EntityList; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.MinecraftForge; import StevenDimDoors.mod_pocketDim.blocks.BlockDimWall; import StevenDimDoors.mod_pocketDim.blocks.BlockDimWallPerm; import StevenDimDoors.mod_pocketDim.blocks.BlockLimbo; import StevenDimDoors.mod_pocketDim.blocks.BlockRift; import StevenDimDoors.mod_pocketDim.blocks.ChaosDoor; import StevenDimDoors.mod_pocketDim.blocks.ExitDoor; import StevenDimDoors.mod_pocketDim.blocks.dimDoor; import StevenDimDoors.mod_pocketDim.blocks.dimHatch; import StevenDimDoors.mod_pocketDim.commands.CommandAddDungeonRift; import StevenDimDoors.mod_pocketDim.commands.CommandDeleteAllLinks; import StevenDimDoors.mod_pocketDim.commands.CommandDeleteDimData; import StevenDimDoors.mod_pocketDim.commands.CommandDeleteRifts; import StevenDimDoors.mod_pocketDim.commands.CommandEndDungeonCreation; import StevenDimDoors.mod_pocketDim.commands.CommandPrintDimData; import StevenDimDoors.mod_pocketDim.commands.CommandPruneDims; import StevenDimDoors.mod_pocketDim.commands.CommandStartDungeonCreation; import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper; import StevenDimDoors.mod_pocketDim.helpers.copyfile; import StevenDimDoors.mod_pocketDim.helpers.dimHelper; import StevenDimDoors.mod_pocketDim.items.ItemChaosDoor; import StevenDimDoors.mod_pocketDim.items.ItemRiftBlade; import StevenDimDoors.mod_pocketDim.items.ItemStabilizedRiftSignature; import StevenDimDoors.mod_pocketDim.items.ItemStableFabric; import StevenDimDoors.mod_pocketDim.items.itemDimDoor; import StevenDimDoors.mod_pocketDim.items.itemExitDoor; import StevenDimDoors.mod_pocketDim.items.itemLinkSignature; import StevenDimDoors.mod_pocketDim.items.itemRiftRemover; import StevenDimDoors.mod_pocketDim.ticking.MobObelisk; import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo; import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket; import StevenDimDoors.mod_pocketDim.world.LimboProvider; import StevenDimDoors.mod_pocketDim.world.pocketProvider; import StevenDimDoors.mod_pocketDimClient.ClientPacketHandler; import StevenDimDoors.mod_pocketDimClient.ClientTickHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.Mod.ServerStarting; import cpw.mods.fml.common.Mod.ServerStopping; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLServerStartingEvent; import cpw.mods.fml.common.event.FMLServerStoppingEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; import cpw.mods.fml.common.registry.EntityRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import cpw.mods.fml.common.registry.TickRegistry; import cpw.mods.fml.relauncher.Side; @Mod(modid = mod_pocketDim.modid, name = "Dimensional Doors", version = mod_pocketDim.version) @NetworkMod(clientSideRequired = true, serverSideRequired = false, clientPacketHandlerSpec = @SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ClientPacketHandler.class), serverPacketHandlerSpec = @SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ServerPacketHandler.class), channels={"DimDoorPackets"}, packetHandler = PacketHandler.class, connectionHandler=ConnectionHandler.class) public class mod_pocketDim { public static final String version = "1.5.2R1.3.6RC1"; public static final String modid = "DimDoors"; //need to clean up @SidedProxy(clientSide = "StevenDimDoors.mod_pocketDimClient.ClientProxy", serverSide = "StevenDimDoors.mod_pocketDim.CommonProxy") public static CommonProxy proxy; @Instance("PocketDimensions") public static mod_pocketDim instance = new mod_pocketDim(); public static SchematicLoader loader; public static pocketTeleporter teleporter; public static DungeonHelper dungeonHelper; public static ICommand printDimData; public static ICommand removeRiftsCommand; public static ICommand pruneDimsCommand; public static ICommand removeAllLinksCommand; public static ICommand deleteDimDataCommand; public static ICommand addDungeonRift; public static ICommand endDungeonCreation; public static ICommand startDungeonCreation; public static Block transientDoor; public static Block ExitDoor; public static Block chaosDoor; public static Block blockRift; public static Block blockLimbo; public static Block dimDoor; public static Block blockDimWall; public static Block dimHatch; public static Block blockDimWallPerm; public static Item itemRiftBlade; public static Item itemDimDoor; public static Item itemExitDoor; public static Item itemRiftRemover; public static Item itemLinkSignature; public static Item itemStableFabric; public static Item itemChaosDoor; public static Item itemStabilizedLinkSignature; public static BiomeGenBase limboBiome; public static BiomeGenBase pocketBiome; public static PlayerRespawnTracker tracker; public static HashMap> limboSpawnInventory = new HashMap>(); public static ArrayList blocksImmuneToRift = new ArrayList(); public static boolean hasInitDims = false; public static boolean isPlayerWearingGoogles = false; private static DDProperties properties; public static RiftGenerator riftGen; public static long genTime; public static int teleTimer = 0; @PreInit public void PreInit(FMLPreInitializationEvent event) { //This should be the FIRST thing that gets done. properties = DDProperties.create(event.getSuggestedConfigurationFile()); //Now do other stuff MinecraftForge.EVENT_BUS.register(new EventHookContainer()); //These fields MUST be initialized after properties are loaded to prevent //instances from holding onto null references to the properties. loader = new SchematicLoader(); teleporter = new pocketTeleporter(); dungeonHelper= new DungeonHelper(); printDimData = new CommandPrintDimData(); removeRiftsCommand = new CommandDeleteRifts(); pruneDimsCommand = new CommandPruneDims(); removeAllLinksCommand = new CommandDeleteAllLinks(); deleteDimDataCommand = new CommandDeleteDimData(); addDungeonRift = new CommandAddDungeonRift(); endDungeonCreation = new CommandEndDungeonCreation(); startDungeonCreation = new CommandStartDungeonCreation(); tracker = new PlayerRespawnTracker(); riftGen = new RiftGenerator(); File file= new File(properties.CustomSchematicDirectory); file.mkdir(); String helpFile = "/mods/DimDoors/How_to_add_dungeons.txt"; if(new File(helpFile).exists()) { copyfile.copyFile(helpFile, file+"/How_to_add_dungeons.txt"); } dungeonHelper.importCustomDungeons(properties.CustomSchematicDirectory); dungeonHelper.registerBaseDungeons(); dungeonHelper.registerDungeonTypeTags(); } @Init public void Init(FMLInitializationEvent event) { transientDoor = (new TransientDoor(properties.TransientDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("transientDoor"); blockDimWall = (new BlockDimWall(properties.FabricBlockID, 0, Material.iron)).setLightValue(1.0F).setHardness(0.1F).setUnlocalizedName("blockDimWall"); blockDimWallPerm = (new BlockDimWallPerm(properties.PermaFabricBlockID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setHardness(100000.0F).setUnlocalizedName("blockDimWallPerm"); ExitDoor = (new ExitDoor(properties.WarpDoorID, Material.wood)).setHardness(1.0F) .setUnlocalizedName("dimDoorWarp"); blockRift = (new BlockRift(properties.RiftBlockID, 0, Material.air).setHardness(1.0F) .setUnlocalizedName("rift")); blockLimbo = (new BlockLimbo(properties.LimboBlockID, 15, Material.iron).setHardness(.2F).setUnlocalizedName("BlockLimbo").setLightValue(.0F)); chaosDoor = (new ChaosDoor(properties.UnstableDoorID, Material.iron).setHardness(.2F).setUnlocalizedName("chaosDoor").setLightValue(.0F) ); dimDoor = (new dimDoor(properties.DimensionalDoorID, Material.iron)).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor"); dimHatch = (new dimHatch(properties.TransTrapdoorID, 84, Material.iron)).setHardness(1.0F) .setUnlocalizedName("dimHatch"); // dimRail = (new DimRail(dimRailID, 88, false)).setHardness(.5F) .setUnlocalizedName("dimRail"); itemDimDoor = (new itemDimDoor(properties.DimensionalDoorItemID, Material.iron)).setUnlocalizedName("itemDimDoor"); itemExitDoor = (new itemExitDoor(properties.WarpDoorItemID, Material.wood)).setUnlocalizedName("itemDimDoorWarp"); itemLinkSignature = (new itemLinkSignature(properties.RiftSignatureItemID)).setUnlocalizedName("itemLinkSignature"); itemRiftRemover = (new itemRiftRemover(properties.RiftRemoverItemID, Material.wood)).setUnlocalizedName("itemRiftRemover"); itemStableFabric = (new ItemStableFabric(properties.StableFabricItemID, 0)).setUnlocalizedName("itemStableFabric"); itemChaosDoor = (new ItemChaosDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor"); itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, Material.iron)).setUnlocalizedName("ItemRiftBlade"); itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(properties.StabilizedRiftSignatureItemID)).setUnlocalizedName("itemStabilizedRiftSig"); mod_pocketDim.limboBiome= (new BiomeGenLimbo(properties.LimboBiomeID)); mod_pocketDim.pocketBiome= (new BiomeGenPocket(properties.PocketBiomeID)); GameRegistry.registerWorldGenerator(mod_pocketDim.riftGen); GameRegistry.registerBlock(chaosDoor, "Unstable Door"); GameRegistry.registerBlock(ExitDoor, "Warp Door"); GameRegistry.registerBlock(blockRift, "Rift"); GameRegistry.registerBlock(blockLimbo, "Unraveled Fabric"); GameRegistry.registerBlock(dimDoor, "Dimensional Door"); GameRegistry.registerBlock(dimHatch,"Transdimensional Trapdoor"); GameRegistry.registerBlock(blockDimWall, "Fabric of Reality"); GameRegistry.registerBlock(blockDimWallPerm, "Fabric of RealityPerm"); GameRegistry.registerBlock(transientDoor, "transientDoor"); GameRegistry.registerPlayerTracker(tracker); DimensionManager.registerProviderType(properties.PocketProviderID, pocketProvider.class, false); DimensionManager.registerProviderType(properties.LimboProviderID, LimboProvider.class, false); DimensionManager.registerDimension(properties.LimboDimensionID, properties.LimboProviderID); LanguageRegistry.addName(transientDoor , "transientDoor"); LanguageRegistry.addName(blockRift , "Rift"); LanguageRegistry.addName(blockLimbo , "Unraveled Fabric"); LanguageRegistry.addName(ExitDoor , "Warp Door"); LanguageRegistry.addName(chaosDoor , "Unstable Door"); LanguageRegistry.addName(blockDimWall , "Fabric of Reality"); LanguageRegistry.addName(blockDimWallPerm , "Fabric of Reality"); LanguageRegistry.addName(dimDoor, "Dimensional Door"); LanguageRegistry.addName(dimHatch, "Transdimensional Trapdoor"); LanguageRegistry.addName(itemExitDoor, "Warp Door"); LanguageRegistry.addName(itemLinkSignature , "Rift Signature"); LanguageRegistry.addName(itemStabilizedLinkSignature, "Stabilized Rift Signature"); LanguageRegistry.addName(itemRiftRemover , "Rift Remover"); LanguageRegistry.addName(itemStableFabric , "Stable Fabric"); LanguageRegistry.addName(itemChaosDoor , "Unstable Door"); LanguageRegistry.addName(itemDimDoor, "Dimensional Door"); LanguageRegistry.addName(itemRiftBlade , "Rift Blade"); TickRegistry.registerTickHandler(new ClientTickHandler(), Side.CLIENT); TickRegistry.registerTickHandler(new CommonTickHandler(), Side.SERVER); //GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimRail"); GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor"); GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift"); EntityRegistry.registerModEntity(MobObelisk.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true); EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobObelisk.class); EntityList.entityEggs.put(properties.MonolithEntityID, new EntityEggInfo(properties.MonolithEntityID, 0, 0xffffff)); LanguageRegistry.instance().addStringLocalization("entity.DimDoors.Obelisk.name", "Monolith"); //GameRegistry.addBiome(this.limboBiome); //GameRegistry.addBiome(this.pocketBiome); if (properties.CraftingDimensionaDoorAllowed) { GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[] { " ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorIron }); GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[] { " ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron }); } /** if(this.enableDimRail) { GameRegistry.addRecipe(new ItemStack(dimRail, 1), new Object[] { " ", "yxy", " ", 'x', this.itemDimDoor, 'y', Block.rail }); GameRegistry.addRecipe(new ItemStack(dimRail, 1), new Object[] { " ", "yxy", " ", 'x', this.itemExitDoor, 'y', Block.rail }); } **/ if(properties.CraftingUnstableDoorAllowed) { GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[] { " ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor }); } if(properties.CraftingWarpDoorAllowed) { GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[] { " ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorWood }); GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[] { " ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood }); } if(properties.CraftingTransTrapdoorAllowed) { GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[] { " y ", " x ", " y ", 'x', Item.enderPearl, 'y', Block.trapdoor }); GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[] { " y ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Block.trapdoor }); } if(properties.CraftingRiftSignatureAllowed) { GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[] { " y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotIron }); GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[] { " y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron }); } if(properties.CraftingRiftRemoverAllowed) { GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[] { " y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotGold }); GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[] { "yyy", "yxy", "yyy", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotGold }); } if (properties.CraftingRiftBladeAllowed) { GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[] { " x ", " x ", " y ", 'x', Item.enderPearl, 'y',mod_pocketDim.itemRiftRemover }); } if (properties.CraftingStableFabricAllowed) { GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[] { " y ", "yxy", " y ", 'x', Item.enderPearl, 'y', mod_pocketDim.blockDimWall }); } if (properties.CraftingStabilizedRiftSignatureAllowed) { GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[] { " y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric }); } mod_pocketDim.blocksImmuneToRift.add(properties.FabricBlockID); mod_pocketDim.blocksImmuneToRift.add(properties.PermaFabricBlockID); mod_pocketDim.blocksImmuneToRift.add(properties.DimensionalDoorID); mod_pocketDim.blocksImmuneToRift.add(properties.WarpDoorID); mod_pocketDim.blocksImmuneToRift.add(properties.TransTrapdoorID); mod_pocketDim.blocksImmuneToRift.add(properties.UnstableDoorID); mod_pocketDim.blocksImmuneToRift.add(properties.RiftBlockID); mod_pocketDim.blocksImmuneToRift.add(properties.TransientDoorID); mod_pocketDim.blocksImmuneToRift.add(Block.blockIron.blockID); mod_pocketDim.blocksImmuneToRift.add(Block.blockDiamond.blockID); mod_pocketDim.blocksImmuneToRift.add(Block.blockEmerald.blockID); mod_pocketDim.blocksImmuneToRift.add(Block.blockGold.blockID); mod_pocketDim.blocksImmuneToRift.add(Block.blockLapis.blockID); mod_pocketDim.blocksImmuneToRift.add(Block.bedrock.blockID); dungeonHelper.registerFlipBlocks(); proxy.loadTextures(); proxy.registerRenderers(); } @PostInit public void PostInit(FMLPostInitializationEvent event) { } @ServerStopping public void serverStopping(FMLServerStoppingEvent event) { try { dimHelper.instance.save(); dimHelper.instance.unregsisterDims(); dimHelper.dimList.clear(); dimHelper.blocksToDecay.clear(); dimHelper.instance.interDimLinkList.clear(); mod_pocketDim.hasInitDims=false; } catch(Exception e) { e.printStackTrace(); } } @ServerStarting public void serverStarting(FMLServerStartingEvent event) { event.registerServerCommand(removeRiftsCommand); event.registerServerCommand(pruneDimsCommand); event.registerServerCommand(removeAllLinksCommand); event.registerServerCommand(deleteDimDataCommand); event.registerServerCommand(addDungeonRift); event.registerServerCommand(mod_pocketDim.startDungeonCreation); event.registerServerCommand(mod_pocketDim.printDimData); event.registerServerCommand(mod_pocketDim.endDungeonCreation); dimHelper.instance.load(); if(!dimHelper.dimList.containsKey(properties.LimboDimensionID)) { dimHelper.dimList.put(properties.LimboDimensionID, new DimData( properties.LimboDimensionID, false, 0, new LinkData())); } } }