package StevenDimDoors.mod_pocketDim.world; import StevenDimDoors.mod_pocketDim.ticking.MobObelisk; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; public class BiomeGenPocket extends BiomeGenBase { public BiomeGenPocket(int par1) { super(par1); this.theBiomeDecorator.treesPerChunk = 0; this.theBiomeDecorator.flowersPerChunk = 0; this.theBiomeDecorator.grassPerChunk = 0; this.setBiomeName("Pocket Dimension"); this.setDisableRain(); this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.spawnableCaveCreatureList.clear(); // this.spawnableMonsterList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1)); // this.spawnableCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1)); // // this.spawnableCaveCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1)); } }