package StevenDimDoors.mod_pocketDim; import java.util.List; import net.minecraft.entity.EnumCreatureType; import net.minecraft.world.ChunkPosition; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.ChunkProviderGenerate; public class pocketGenerator extends ChunkProviderGenerate implements IChunkProvider { private World world; public pocketGenerator(World par1World, long par2, boolean par4) { super(par1World, par2, par4); // TODO Auto-generated constructor stub this.world=par1World; } @Override public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte) { } @Override public Chunk provideChunk(int par1, int par2) { byte[] var3 = new byte[32768]; Chunk var4 = new Chunk(this.world, var3, par1, par2); return var4; } @Override public Chunk loadChunk(int var1, int var2) { // TODO Auto-generated method stub return super.loadChunk(var1, var2); } @Override public void populate(IChunkProvider var1, int var2, int var3) { // TODO Auto-generated method stub } @Override public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4) { // TODO Auto-generated method stub return null; } @Override public ChunkPosition findClosestStructure(World var1, String var2, int var3, int var4, int var5) { // TODO Auto-generated method stub return null; } }