package StevenDimDoors.mod_pocketDimClient; import StevenDimDoors.mod_pocketDim.dimHelper; import net.minecraft.client.particle.EffectRenderer; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class ClosingRiftFX extends EntityFX { private int field_92049_a = 160; private boolean field_92054_ax; private boolean field_92048_ay; private final EffectRenderer field_92047_az; private float field_92050_aA; private float field_92051_aB; private float field_92052_aC; private boolean field_92053_aD; public ClosingRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer) { super(par1World, par2, par4, par6); this.motionX = par8; this.motionY = par10; this.motionZ = par12; this.field_92047_az = par14EffectRenderer; this.particleScale *= .55F; this.particleMaxAge = 30 + this.rand.nextInt(16); this.noClip = false; } public void func_92045_e(boolean par1) { this.field_92054_ax = par1; } public void func_92043_f(boolean par1) { this.field_92048_ay = par1; } public void func_92044_a(int par1) { float var2 = (float)((par1 & 16711680) >> 16) / 255.0F; float var3 = (float)((par1 & 65280) >> 8) / 255.0F; float var4 = (float)((par1 & 255) >> 0) / 255.0F; float var5 = 1.0F; this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5); } public void func_92046_g(int par1) { this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F; this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F; this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F; this.field_92053_aD = true; } /** * returns the bounding box for this entity */ public AxisAlignedBB getBoundingBox() { return null; } /** * Returns true if this entity should push and be pushed by other entities when colliding. */ public boolean canBePushed() { return false; } public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) { if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0) { this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7); } } public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) { float var8 = (float)(super.getParticleTextureIndex() % 16) / 16.0F; float var9 = var8 + 0.0624375F; float var10 = (float)(this.getParticleTextureIndex() / 16) / 16.0F; float var11 = var10 + 0.0624375F; float var12 = 0.1F * this.particleScale; float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX); float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY); float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ); float var16 = .8F; try { if(dimHelper.dimList.get(this.worldObj.provider.dimensionId).isPocket) { var16=.4F; } else { } } catch(Exception E) { } par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7); par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11); par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10); par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10); par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } if (this.particleAge > this.particleMaxAge / 2) { this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge); if (this.field_92053_aD) { this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F; this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F; this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F; } } this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge)); // this.motionY -= 0.004D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9100000262260437D; this.motionY *= 0.9100000262260437D; this.motionZ *= 0.9100000262260437D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0) { ClosingRiftFX var1 = new ClosingRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az); var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue); var1.particleAge = var1.particleMaxAge / 2; if (this.field_92053_aD) { var1.field_92053_aD = true; var1.field_92050_aA = this.field_92050_aA; var1.field_92051_aB = this.field_92051_aB; var1.field_92052_aC = this.field_92052_aC; } var1.field_92048_ay = this.field_92048_ay; this.field_92047_az.addEffect(var1); } } public int getBrightnessForRender(float par1) { return 15728880; } /** * Gets how bright this entity is. */ public float getBrightness(float par1) { return 1.0F; } }