package StevenDimDoors.mod_pocketDim; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemDoor; import net.minecraft.item.ItemStack; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class itemExitDoor extends itemDimDoor { private Material doorMaterial; public itemExitDoor(int par1, Material par2Material) { super(par1, par2Material); this.doorMaterial = par2Material; this.setCreativeTab(CreativeTabs.tabTransport); // this.setIconIndex(Item.doorWood.getIconFromDamage(0)); } @Override public String getTextureFile() { return "/PocketBlockTextures.png"; } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("Place on the block under a rift"); par3List.add ("in any dimension,"); par3List.add("or place anywhere in pocket dim"); par3List.add("to approach surface"); } }