package StevenDimDoors.mod_pocketDim; import java.util.ArrayList; import java.util.Collection; import net.minecraft.network.INetworkManager; import net.minecraft.network.NetLoginHandler; import net.minecraft.network.packet.NetHandler; import net.minecraft.network.packet.Packet1Login; import net.minecraft.server.MinecraftServer; import cpw.mods.fml.common.network.IConnectionHandler; import cpw.mods.fml.common.network.Player; public class ConnectionHandler implements IConnectionHandler { private static boolean connected = false; //sends a packet to clients containing all the information about the dims and links. Lots of packets, actually. @Override public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager) { Collection set = new ArrayList(); set.addAll(dimHelper.dimList.keySet()); PacketHandler.onClientJoinPacket(manager, dimHelper.dimList); PacketHandler.onDimCreatedPacket(new DimData(mod_pocketDim.limboDimID, false, 0, 0, 0, 0, 0)); return null; } @Override public void connectionOpened(NetHandler netClientHandler, String server,int port, INetworkManager manager) { connected = true; } @Override public void connectionOpened(NetHandler netClientHandler,MinecraftServer server, INetworkManager manager) { } @Override public void connectionClosed(INetworkManager manager) { if (connected) { System.out.println("Clearing dim cache"); dimHelper.instance.save(); dimHelper.instance.unregsisterDims(); dimHelper.dimList.clear(); } connected = false; } @Override public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login) { } @Override public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager) { } }