package StevenDimDoors.mod_pocketDim.helpers; import java.io.BufferedReader; import java.io.File; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; import java.util.Collections; import java.util.HashSet; import java.util.LinkedList; import java.util.List; import java.util.Queue; import java.util.Random; import java.util.regex.Pattern; import net.minecraft.world.World; import StevenDimDoors.mod_pocketDim.DDProperties; import StevenDimDoors.mod_pocketDim.DimData; import StevenDimDoors.mod_pocketDim.DungeonGenerator; import StevenDimDoors.mod_pocketDim.LinkData; import StevenDimDoors.mod_pocketDim.mod_pocketDim; import StevenDimDoors.mod_pocketDim.dungeon.DungeonSchematic; import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonChainRuleDefinition; import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPack; import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPackConfig; import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonType; import StevenDimDoors.mod_pocketDim.items.itemDimDoor; import StevenDimDoors.mod_pocketDim.util.WeightedContainer; public class DungeonHelper { private static DungeonHelper instance = null; private static DDProperties properties = null; public static final Pattern SCHEMATIC_NAME_PATTERN = Pattern.compile("[A-Za-z0-9_\\-]+"); public static final Pattern DUNGEON_NAME_PATTERN = Pattern.compile("[A-Za-z0-9\\-]+"); private static final String DEFAULT_UP_SCHEMATIC_PATH = "/schematics/core/simpleStairsUp.schematic"; private static final String DEFAULT_DOWN_SCHEMATIC_PATH = "/schematics/core/simpleStairsDown.schematic"; private static final String DEFAULT_ERROR_SCHEMATIC_PATH = "/schematics/core/somethingBroke.schematic"; private static final String BUNDLED_DUNGEONS_LIST_PATH = "/schematics/schematics.txt"; private static final String DUNGEON_CREATION_GUIDE_SOURCE_PATH = "/mods/DimDoors/text/How_to_add_dungeons.txt"; public static final String SCHEMATIC_FILE_EXTENSION = ".schematic"; private static final int DEFAULT_DUNGEON_WEIGHT = 100; public static final int MAX_DUNGEON_WEIGHT = 10000; //Used to prevent overflows and math breaking down private static final int MAX_EXPORT_RADIUS = 50; public static final short MAX_DUNGEON_WIDTH = 2 * MAX_EXPORT_RADIUS + 1; public static final short MAX_DUNGEON_HEIGHT = MAX_DUNGEON_WIDTH; public static final short MAX_DUNGEON_LENGTH = MAX_DUNGEON_WIDTH; private ArrayList untaggedDungeons = new ArrayList(); private ArrayList registeredDungeons = new ArrayList(); public DungeonPack RuinsPack; private DungeonGenerator defaultUp; private DungeonGenerator defaultDown; private DungeonGenerator defaultError; private DungeonHelper() { //Load our reference to the DDProperties singleton if (properties == null) properties = DDProperties.instance(); registerDungeons(); } public static DungeonHelper initialize() { if (instance == null) { instance = new DungeonHelper(); } else { throw new IllegalStateException("Cannot initialize DungeonHelper twice"); } return instance; } public static DungeonHelper instance() { if (instance == null) { //This is to prevent some frustrating bugs that could arise when classes //are loaded in the wrong order. Trust me, I had to squash a few... throw new IllegalStateException("Instance of DungeonHelper requested before initialization"); } return instance; } private void registerDungeons() { File file = new File(properties.CustomSchematicDirectory); if (file.exists() || file.mkdir()) { copyfile.copyFile(DUNGEON_CREATION_GUIDE_SOURCE_PATH, file.getAbsolutePath() + "/How_to_add_dungeons.txt"); } RuinsPack = new DungeonPack(createRuinsConfig()); registerBundledDungeons(); registerCustomDungeons(properties.CustomSchematicDirectory); } private static DungeonPackConfig createRuinsConfig() { //This is a temporarily function for testing dungeon packs. //It'll be removed later when we read dungeon configurations from files. ArrayList rules = new ArrayList(); rules.add(parseDefinitionUnsafe("? ? ? ? ? ? ? ? -> Trap#20 SimpleHall#40 ComplexHall#10 Exit#20 DeadEnd#10")); rules.add(parseDefinitionUnsafe("? ? ? ? -> Trap#18 SimpleHall#40 ComplexHall#10 Exit#18 DeadEnd#10 Hub#4")); rules.add(parseDefinitionUnsafe("? ? ? -> ComplexHall Hub Trap SimpleHall Maze")); rules.add(parseDefinitionUnsafe("? ? -> ComplexHall Hub Trap SimpleHall Maze")); rules.add(parseDefinitionUnsafe("? -> ComplexHall#40 Hub#30 Trap#10 SimpleHall#10 Maze#10")); rules.add(parseDefinitionUnsafe("-> ComplexHall#40 Hub#30 Trap#10 SimpleHall#10 Maze#10")); String[] typeNames = "Hub Trap Maze Exit DeadEnd SimpleHall ComplexHall".toUpperCase().split(" "); DungeonPackConfig config = new DungeonPackConfig(); config.setName("ruins"); config.setAllowDuplicatesInChain(false); config.setRules(rules); config.setTypeNames(new ArrayList(Arrays.asList(typeNames))); return config; } private static DungeonChainRuleDefinition parseDefinitionUnsafe(String definition) { //This is an improvised parsing function for rule definitions. Only for testing!!! definition = definition.toUpperCase(); String[] parts = definition.split("->"); ArrayList condition = new ArrayList(); ArrayList> products = new ArrayList>(); for (String conditionPart : parts[0].split(" ")) { if (!conditionPart.isEmpty()) condition.add(conditionPart); } for (String product : parts[1].split(" ")) { if (!product.isEmpty()) { String[] productParts = product.split("#"); String productType = productParts[0]; int weight = (productParts.length > 1) ? Integer.parseInt(productParts[1]) : 100; products.add(new WeightedContainer(productType, weight)); } } return new DungeonChainRuleDefinition(condition, products); } public List getRegisteredDungeons() { return Collections.unmodifiableList(this.registeredDungeons); } public List getUntaggedDungeons() { return Collections.unmodifiableList(this.untaggedDungeons); } public DungeonGenerator getDefaultErrorDungeon() { return defaultError; } public DungeonGenerator getDefaultUpDungeon() { return defaultUp; } public DungeonGenerator getDefaultDownDungeon() { return defaultDown; } public LinkData createCustomDungeonDoor(World world, int x, int y, int z) { //Create a link above the specified position. Link to a new pocket dimension. LinkData link = new LinkData(world.provider.dimensionId, 0, x, y + 1, z, x, y + 1, z, true, 3); link = dimHelper.instance.createPocket(link, true, false); //Place a Warp Door linked to that pocket itemDimDoor.placeDoorBlock(world, x, y, z, 3, mod_pocketDim.ExitDoor); return link; } public boolean validateDungeonType(String type) { //Check if the dungeon type is valid return RuinsPack.isKnownType(type); } public boolean validateSchematicName(String name) { String[] dungeonData; if (!name.endsWith(SCHEMATIC_FILE_EXTENSION)) return false; dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_"); //Check for a valid number of parts if (dungeonData.length < 3 || dungeonData.length > 4) return false; //Check if the dungeon type is valid if (!validateDungeonType(dungeonData[0])) return false; //Check if the name is valid if (!SCHEMATIC_NAME_PATTERN.matcher(dungeonData[1]).matches()) return false; //Check if the open/closed flag is present if (!dungeonData[2].equalsIgnoreCase("open") && !dungeonData[2].equalsIgnoreCase("closed")) return false; //If the weight is present, check that it is valid if (dungeonData.length == 4) { try { int weight = Integer.parseInt(dungeonData[3]); if (weight < 0 || weight > MAX_DUNGEON_WEIGHT) return false; } catch (NumberFormatException e) { //Not a number return false; } } return true; } public void registerDungeon(String schematicPath, boolean isInternal, boolean verbose) { //We use schematicPath as the real path for internal files (inside our JAR) because it seems //that File tries to interpret it as a local drive path and mangles it. File schematicFile = new File(schematicPath); String name = schematicFile.getName(); String path = isInternal ? schematicPath : schematicFile.getAbsolutePath(); try { if (validateSchematicName(name)) { //Strip off the file extension while splitting the file name String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_"); DungeonType dungeonType = RuinsPack.getType(dungeonData[0]); boolean isOpen = dungeonData[2].equalsIgnoreCase("open"); int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT; //Add this custom dungeon to the list corresponding to its type DungeonGenerator generator = new DungeonGenerator(weight, path, isOpen, dungeonType); RuinsPack.addDungeon(generator); registeredDungeons.add(generator); if (verbose) { System.out.println("Registered dungeon: " + name); } } else { if (verbose) { System.out.println("Could not parse dungeon filename, not adding dungeon to generation lists"); } untaggedDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true, DungeonType.UNKNOWN_TYPE)); System.out.println("Registered untagged dungeon: " + name); } } catch(Exception e) { System.err.println("Failed to register dungeon: " + name); e.printStackTrace(); } } private void registerCustomDungeons(String path) { File directory = new File(path); File[] schematicNames = directory.listFiles(); if (schematicNames != null) { for (File schematicFile: schematicNames) { if (schematicFile.getName().endsWith(SCHEMATIC_FILE_EXTENSION)) { registerDungeon(schematicFile.getPath(), false, true); } } } } private void registerBundledDungeons() { //Register the core schematics //These are used for debugging and in case of unusual errors while loading dungeons defaultUp = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, DEFAULT_UP_SCHEMATIC_PATH, true, DungeonType.UNKNOWN_TYPE); defaultDown = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, DEFAULT_DOWN_SCHEMATIC_PATH, true, DungeonType.UNKNOWN_TYPE); defaultError = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, DEFAULT_ERROR_SCHEMATIC_PATH, true, DungeonType.UNKNOWN_TYPE); //Open the list of dungeons packaged with our mod and register their schematics InputStream listStream = this.getClass().getResourceAsStream(BUNDLED_DUNGEONS_LIST_PATH); if (listStream == null) { System.err.println("Unable to open list of bundled dungeon schematics."); return; } try { BufferedReader listReader = new BufferedReader(new InputStreamReader(listStream)); String schematicPath = listReader.readLine(); while (schematicPath != null) { schematicPath = schematicPath.trim(); if (!schematicPath.isEmpty()) { registerDungeon(schematicPath, true, false); } schematicPath = listReader.readLine(); } listReader.close(); } catch (Exception e) { System.err.println("An exception occurred while reading the list of bundled dungeon schematics."); e.printStackTrace(); } } public boolean exportDungeon(World world, int centerX, int centerY, int centerZ, String exportPath) { //Write schematic data to a file try { DungeonSchematic dungeon = DungeonSchematic.copyFromWorld(world, centerX - MAX_EXPORT_RADIUS, centerY - MAX_EXPORT_RADIUS, centerZ - MAX_EXPORT_RADIUS, MAX_DUNGEON_WIDTH, MAX_DUNGEON_HEIGHT, MAX_DUNGEON_LENGTH, true); dungeon.applyExportFilters(properties); dungeon.writeToFile(exportPath); return true; } catch(Exception e) { e.printStackTrace(); return false; } } public void generateDungeonLink(LinkData inbound, DungeonPack pack, Random random) { DungeonGenerator selection; try { selection = pack.getNextDungeon(inbound, random); } catch (Exception e) { System.err.println("An exception occurred while selecting a dungeon:"); e.printStackTrace(); if (!pack.isEmpty()) { selection = pack.getRandomDungeon(random); } else { selection = defaultError; } } dimHelper.instance.getDimData(inbound.destDimID).dungeonGenerator = selection; } public Collection getDungeonNames() { //Use a HashSet to guarantee that all dungeon names will be distinct. //This shouldn't be necessary if we keep proper lists without repetitions, //but it's a fool-proof workaround. HashSet dungeonNames = new HashSet(); dungeonNames.addAll( parseDungeonNames(registeredDungeons) ); dungeonNames.addAll( parseDungeonNames(untaggedDungeons) ); //Sort dungeon names alphabetically ArrayList sortedNames = new ArrayList(dungeonNames); Collections.sort(sortedNames, String.CASE_INSENSITIVE_ORDER); return sortedNames; } private static ArrayList parseDungeonNames(ArrayList dungeons) { String name; File schematic; ArrayList names = new ArrayList(dungeons.size()); for (DungeonGenerator dungeon : dungeons) { //Retrieve the file name and strip off the file extension schematic = new File(dungeon.schematicPath); name = schematic.getName(); name = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()); names.add(name); } return names; } public static ArrayList getDungeonChainHistory(DimData dimData, DungeonPack pack, int maxSize) { //TODO: I've improved this code for the time being. However, searching across links is a flawed approach. A player could //manipulate the output of this function by setting up links to mislead our algorithm or by removing links. //Dimensions MUST have built-in records of their parent dimensions in the future. ~SenseiKiwi ArrayList history = new ArrayList(); DimData tailDim = dimData; boolean found = true; if (dimData.dungeonGenerator == null || dimData.dungeonGenerator.getDungeonType().Owner != pack || maxSize < 1) { //The initial dimension is already outside our pack. Return an empty list. return history; } history.add(dimData.dungeonGenerator); for (int count = 1; count < maxSize && found; count++) { found = false; for (LinkData link : tailDim.getLinksInDim()) { DimData neighbor = dimHelper.instance.getDimData(link.destDimID); if (neighbor.depth == tailDim.depth - 1 && neighbor.dungeonGenerator != null && neighbor.dungeonGenerator.getDungeonType().Owner == pack) { tailDim = neighbor; history.add(tailDim.dungeonGenerator); found = true; break; } } } return history; } public static ArrayList getFlatDungeonTree(DimData dimData, int maxSize) { //TODO: I've improved this code for the time being. However, searching across links is a flawed approach. A player could //manipulate the output of this function by setting up links to mislead our algorithm or by removing links. //Dimensions MUST have built-in records of their parent dimensions in the future. ~SenseiKiwi dimHelper helper = dimHelper.instance; ArrayList dungeons = new ArrayList(); DimData root = helper.getDimData(helper.getLinkDataFromCoords(dimData.exitDimLink.destXCoord, dimData.exitDimLink.destYCoord, dimData.exitDimLink.destZCoord, dimData.exitDimLink.destDimID).destDimID); HashSet checked = new HashSet(); Queue pendingDimensions = new LinkedList(); if (root.dungeonGenerator == null) { return dungeons; } pendingDimensions.add(root); checked.add(root); while (dungeons.size() < maxSize && !pendingDimensions.isEmpty()) { DimData current = pendingDimensions.remove(); for (LinkData link : current.getLinksInDim()) { DimData child = helper.getDimData(link.destDimID); if (child.depth == current.depth + 1 && child.dungeonGenerator != null && checked.add(child)) { dungeons.add(child.dungeonGenerator); pendingDimensions.add(child); } if (dungeons.size() == maxSize) { break; } } } return dungeons; } }