No description
13458029b4
Fixed a bug in DungeonPack that would trigger a rare ClassCastException during dungeon selection. We were comparing instances of DungeonType against WeightedContainer<DungeonType>. This wouldn't break dungeon generation because DD falls back on selecting a random dungeon if rule-based selection fails. It would allow duplicate dungeons to appear in the same chain, though. |
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resources | ||
schematics | ||
StevenDimDoors | ||
build.xml | ||
buildOLD.xml | ||
mcmod.info | ||
versionscript.py |