DimDoors/StevenDimDoors/mod_pocketDimClient/ClosingRiftFX.java
2013-03-29 18:19:27 -04:00

192 lines
No EOL
6.9 KiB
Java

package StevenDimDoors.mod_pocketDimClient;
import StevenDimDoors.mod_pocketDim.dimHelper;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ClosingRiftFX extends EntityFX
{
private int field_92049_a = 160;
private boolean field_92054_ax;
private boolean field_92048_ay;
private final EffectRenderer field_92047_az;
private float field_92050_aA;
private float field_92051_aB;
private float field_92052_aC;
private boolean field_92053_aD;
public ClosingRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
{
super(par1World, par2, par4, par6);
this.motionX = par8;
this.motionY = par10;
this.motionZ = par12;
this.field_92047_az = par14EffectRenderer;
this.particleScale *= .55F;
this.particleMaxAge = 30 + this.rand.nextInt(16);
this.noClip = false;
}
public void func_92045_e(boolean par1)
{
this.field_92054_ax = par1;
}
public void func_92043_f(boolean par1)
{
this.field_92048_ay = par1;
}
public void func_92044_a(int par1)
{
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
float var5 = 1.0F;
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
}
public void func_92046_g(int par1)
{
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
this.field_92053_aD = true;
}
/**
* returns the bounding box for this entity
*/
public AxisAlignedBB getBoundingBox()
{
return null;
}
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
{
return false;
}
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
{
this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
}
}
public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
float var9 = var8 + 0.0624375F;
float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
float var11 = var10 + 0.0624375F;
float var12 = 0.1F * this.particleScale;
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
float var16 = .8F;
try
{
if(dimHelper.dimList.get(this.worldObj.provider.dimensionId).isPocket)
{
var16=.4F;
}
else
{
}
}
catch(Exception E)
{
}
par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
if (this.particleAge > this.particleMaxAge / 2)
{
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
if (this.field_92053_aD)
{
this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
}
}
this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
// this.motionY -= 0.004D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9100000262260437D;
this.motionY *= 0.9100000262260437D;
this.motionZ *= 0.9100000262260437D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
{
ClosingRiftFX var1 = new ClosingRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
var1.particleAge = var1.particleMaxAge / 2;
if (this.field_92053_aD)
{
var1.field_92053_aD = true;
var1.field_92050_aA = this.field_92050_aA;
var1.field_92051_aB = this.field_92051_aB;
var1.field_92052_aC = this.field_92052_aC;
}
var1.field_92048_ay = this.field_92048_ay;
this.field_92047_az.addEffect(var1);
}
}
public int getBrightnessForRender(float par1)
{
return 15728880;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float par1)
{
return 1.0F;
}
}