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SenseiKiwi 2904ec146d Implemented Automatic Versioning in Build Script
1. Changed build.gradle so that it edits the version numbers in
mod_pocketDim.java and mcmod.info.
2. Changed mod_pocketDim to use a placeholder for its version number and
fixed an annotation that was wrong. It would cause our mod_pocketDim
instance to not initialize properly. I removed what seemed to be
workarounds that were hiding the problem.
3. Fixed space in TileEntityDimDoor.invalidate() and corrected a
non-static access to a static field in mod_pocketDim.
4. Changed mcmod.info so that it users placeholders for the mod version
and MC version values.
2014-07-09 04:01:37 -04:00
gradle/wrapper Added Gradle Wrapper 2013-12-17 03:48:27 -05:00
src/main Implemented Automatic Versioning in Build Script 2014-07-09 04:01:37 -04:00
build.gradle Implemented Automatic Versioning in Build Script 2014-07-09 04:01:37 -04:00
build.xml.old Created build.gradle 2013-12-17 03:36:38 -05:00
gradlew Updated gradlew permissions 2013-12-17 19:31:34 -05:00
gradlew.bat Added Gradle Wrapper 2013-12-17 03:48:27 -05:00