DimDoors/StevenDimDoors/mod_pocketDim/TransientDoor.java
StevenRS11 7c4feff0ea redid orientation handling, works better now.
Vastly improved y level detection for teleports
2013-05-03 19:34:01 -04:00

142 lines
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3.7 KiB
Java

package StevenDimDoors.mod_pocketDim;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.blocks.ExitDoor;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class TransientDoor extends ExitDoor
{
protected TransientDoor(int par1, Material material)
{
super(par1, Material.grass);
// this.blockIndexInTexture = 18;
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
}
@SideOnly(Side.CLIENT)
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return this.blockIcon;
}
public boolean isCollidable()
{
return false;
}
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
super.onBlockAdded(par1World, par2, par3, par4);
this.updateAttatchedTile(par1World, par2, par3, par4);
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
@Override
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
int var12 = (int) (MathHelper.floor_double((double)((par5Entity.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
int num = par1World.getBlockMetadata(par2, par3, par4);
// System.out.println("metadata "+num+" orientation "+var12);
if(!par1World.isRemote&&(num)==var12||!par1World.isRemote&&!(par5Entity instanceof EntityPlayer))
{
LinkData linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World);
if(linkData!=null)
{
if(dimHelper.dimList.containsKey(linkData.destDimID))
{
dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
par1World.setBlock(par2, par3-1, par4, 0);
}
}
else
{
linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World);
if(linkData!=null)
{
if(dimHelper.dimList.containsKey(linkData.destDimID))
{
dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
par1World.setBlock(par2, par3, par4, 0);
}
}
}
}
}
public int idPicked(World par1World, int par2, int par3, int par4)
{
return 0;
}
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
/**
* A function to open a door.
*/
public int getRenderType()
{
return 8;
}
}