44b39be7b7
Modifed the RiftFX classes so that their particles have noClip = true. This avoids rifts spamming the collision events of other blocks, including dimensional doors, and it should improve the performance of DD a little. |
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ClientPacketHandler.java | ||
ClientProxy.java | ||
ClientTickHandler.java | ||
ClosingRiftFX.java | ||
GoggleRiftFX.java | ||
ModelMobObelisk.java | ||
RenderDimDoor.java | ||
RenderMobObelisk.java | ||
RenderRift.java | ||
RiftFX.java |