DimDoors/StevenDimDoors/mod_pocketDim/world/PocketGenerator.java
StevenRS11 b278af0c23 Changes to dimHelper
replaced dimHelper.dimList.get with dimHelper.instance.getDimData
added functions to make working with rifts easier
2013-07-31 19:34:08 -04:00

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2.1 KiB
Java

package StevenDimDoors.mod_pocketDim.world;
import java.util.List;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderGenerate;
import StevenDimDoors.mod_pocketDim.DimData;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
public class PocketGenerator extends ChunkProviderGenerate implements IChunkProvider
{
private World worldObj;
private MonolithSpawner spawner;
public PocketGenerator(World par1World, long par2, boolean par4, MonolithSpawner spawner)
{
super(par1World, par2, par4);
this.worldObj = par1World;
this.spawner = spawner;
}
@Override
public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
{
}
public boolean unloadQueuedChunks()
{
return true;
}
@Override
public Chunk provideChunk(int chunkX, int chunkZ)
{
byte[] var3 = new byte[32768];
Chunk chunk = new Chunk(worldObj, var3, chunkX, chunkZ);
if(!chunk.isTerrainPopulated)
{
chunk.isTerrainPopulated = true;
spawner.registerChunkForPopulation(worldObj.provider.dimensionId, chunkX, chunkZ);
}
return chunk;
}
@Override
public Chunk loadChunk(int var1, int var2)
{
return super.loadChunk(var1, var2);
}
@Override
public void populate(IChunkProvider chunkProvider, int chunkX, int chunkZ)
{
}
@SuppressWarnings("rawtypes")
@Override
public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4)
{
DimData data = dimHelper.instance.getDimData(this.worldObj.provider.dimensionId);
if (data != null)
{
if (data.dungeonGenerator != null)
{
if (data.isDimRandomRift && data.isPocket && !data.dungeonGenerator.isOpen)
{
return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
}
}
}
return null;
}
@Override
public ChunkPosition findClosestStructure(World var1, String var2, int var3, int var4, int var5)
{
return null;
}
}