939ed771a8
Added code so that the mod loads dungeon packs stored in the custom dungeons folder. Changed the code for loading bundled dungeons so that they're loaded as dungeon packs. This means dungeon packs are now fully integrated into the mod. The changes were tested and seem to be working perfectly.
67 lines
4 KiB
Text
67 lines
4 KiB
Text
/schematics/ruins/complexHall_buggyTopEntry1_open_100.schematic
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/schematics/ruins/complexHall_exitRuinsWithHiddenDoor_open_100.schematic
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/schematics/ruins/complexHall_hallwayHiddenTreasure_closed_100.schematic
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/schematics/ruins/complexHall_largeBrokenHall_closed_100.schematic
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/schematics/ruins/complexHall_mediumPillarStairs_open_100.schematic
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/schematics/ruins/complexHall_pitStairs_open_100.schematic
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/schematics/ruins/complexHall_ruinsO_open_100.schematic
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/schematics/ruins/ComplexHall_SK-AnchoredDescent_Open_50.schematic
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/schematics/ruins/ComplexHall_SK-HiddenStairs_Open_100.schematic
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/schematics/ruins/ComplexHall_SK-LostGarden_Open_10.schematic
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/schematics/ruins/complexHall_smallBranchWithExit_closed_100.schematic
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/schematics/ruins/complexHall_smallRotundaWithExit_closed_100.schematic
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/schematics/ruins/complexHall_tntPuzzleTrap_closed_50.schematic
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/schematics/ruins/deadEnd_azersDungeonO_closed_100.schematic
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/schematics/ruins/deadEnd_brokenPillarsO_open_100.schematic
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/schematics/ruins/deadEnd_diamondTowerTemple1_open_100.schematic
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/schematics/ruins/deadEnd_fallingTrapO_open_100.schematic
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/schematics/ruins/deadEnd_hiddenStaircaseO_open_100.schematic
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/schematics/ruins/deadEnd_lavaTrapO_open_100.schematic
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/schematics/ruins/deadend_randomTree_open_75.schematic
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/schematics/ruins/DeadEnd_SK-EyesOfTricksters_Open_50.schematic
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/schematics/ruins/DeadEnd_SK-FarAwayInTheDark_Open_100.schematic
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/schematics/ruins/DeadEnd_SK-UnstableDesert_Open_50.schematic
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/schematics/ruins/deadEnd_smallDesert_open_75.schematic
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/schematics/ruins/deadEnd_smallHiddenTowerO_open_100.schematic
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/schematics/ruins/deadEnd_smallPond_open_75.schematic
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/schematics/ruins/deadEnd_smallSilverfishRoom_closed_100.schematic
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/schematics/ruins/deadEnd_tntTrapO_open_100.schematic
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/schematics/ruins/exit_exitCube_open_100.schematic
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/schematics/ruins/exit_lockingExitHall_closed_100.schematic
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/schematics/ruins/exit_smallExitPrison_open_100.schematic
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/schematics/ruins/hub_4WayBasicHall_closed_200.schematic
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/schematics/ruins/hub_4WayHallExit_closed_200.schematic
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/schematics/ruins/hub_doorTotemRuins_open_100.schematic
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/schematics/ruins/hub_fortRuins_open_100.schematic
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/schematics/ruins/hub_hallwayTrapRooms1_closed_100.schematic
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/schematics/ruins/hub_longDoorHallway_closed_100.schematic
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/schematics/ruins/Hub_SK-Claustrophobia_Open_10.schematic
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/schematics/ruins/Hub_SK-FractalCage_Open_20.schematic
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/schematics/ruins/Hub_SK-HeartOfDisorder_Open_50.schematic
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/schematics/ruins/maze_smallMaze1_closed_100.schematic
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/schematics/ruins/maze_smallMultilevelMaze_closed_100.schematic
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/schematics/ruins/simpleHall_collapsedSingleTunnel1_closed_100.schematic
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/schematics/ruins/simpleHall_simpleDropHall_closed_100.schematic
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/schematics/ruins/simpleHall_simpleSmallT1_closed_100.schematic
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/schematics/ruins/simpleHall_simpleStairsDown_closed_100.schematic
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/schematics/ruins/simpleHall_simpleStairsUp_closed_100.schematic
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/schematics/ruins/simpleHall_singleStraightHall1_closed_100.schematic
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/schematics/ruins/SimpleHall_SK-LeftDownStairs_Open_50.schematic
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/schematics/ruins/SimpleHall_SK-LeftUpPath_Open_50.schematic
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/schematics/ruins/SimpleHall_SK-RightDownStairs_Open_50.schematic
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/schematics/ruins/SimpleHall_SK-RightUpPath_Open_50.schematic
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/schematics/ruins/SimpleHall_SK-SpiralHallway_Open_100.schematic
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/schematics/ruins/simpleHall_smallSimpleLeft_closed_100.schematic
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/schematics/ruins/simpleHall_smallSimpleRight_closed_100.schematic
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/schematics/ruins/trap_fakeTNTTrap_closed_100.schematic
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/schematics/ruins/trap_hallwayPitFallTrap_closed_200.schematic
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/schematics/ruins/trap_lavaPyramid_open_100.schematic
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/schematics/ruins/trap_pistonFallRuins_open_100.schematic
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/schematics/ruins/trap_pistonFloorHall_closed_150.schematic
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/schematics/ruins/trap_pistonFloorPlatform2_closed_100.schematic
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/schematics/ruins/trap_pistonFloorPlatform_closed_100.schematic
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/schematics/ruins/trap_pistonHallway_closed_100.schematic
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/schematics/ruins/trap_pistonSmasherHall_closed_100.schematic
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/schematics/ruins/trap_raceTheTNTHall_closed_50.schematic
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/schematics/ruins/Trap_SK-RestlessCorridor_Open_10.schematic
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/schematics/ruins/trap_wallFallcomboPistonHall_closed_200.schematic
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