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Runemoro 59c47701f5 Schematic handler improvments
- Add netherProbability parameter to the random dungeon function, and set it to depth/50 for now (I'll make it non-linear in a future version)
 - Add a reusable weightedRandom method to MathUtils
 - Make config option to allow for random public pocket size, modify random template code to be able to add variations for "singular" templates
 - Load all pocket sizes but only create ones smaller than maxPocketSize naturally. This way an admin can still manually create a pocket larger than the max size using /dimpocket
 - Javadocs
 - Null checks for a few methods
 - Load schematics when plugin loads rather than when world loads
 does adding to groups work?
2017-12-06 16:44:43 -05:00
gradle/wrapper Updated Gradle and Forge 2017-04-18 13:23:05 +02:00
src/main Schematic handler improvments 2017-12-06 16:44:43 -05:00
.gitignore Fixed placing doors on rifts 2017-04-20 06:20:19 +02:00
.travis.yml Create .travis.yml 2017-12-05 22:14:37 -05:00
build.gradle Clean up: Simplified and optimized complicated logic/redundant code, renamed to new MCP parameter names, fixed warnings about generics 2017-12-05 20:18:27 -05:00
gradlew Setup 2017-01-11 15:42:29 +01:00
gradlew.bat Setup 2017-01-11 15:42:29 +01:00
README.md Add build status badge 2017-12-05 22:51:47 -05:00
README.txt Clean up: Simplified and optimized complicated logic/redundant code, renamed to new MCP parameter names, fixed warnings about generics 2017-12-05 20:18:27 -05:00

Dimensional Doors

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Overview

This is the main team page for the recode of Dimensional Doors. This repository will contain the up-to-date code base and commits submitted, unless told otherwise, by the Dimensional Development team. Currently, the recode is in progress with an Alpha in the works. This and other projects will come out eventually, please be patient.

Bugs and Suggestions

Experiencing a bug or just have a suggestion that is in-line with the mod's lore? Make a ticket about it!

For Bugs

  • Include the mod version (if it was built by the team)
  • Minecraft Version (different versions can experience bugs that are not available in others)
  • Forge Version (different versions can experience bugs that are not available in others)
  • And a link to the error, preferablly, to PasteBin

For Suggestions

  • Include a detailed description with what you would like to see in the mod
  • It is also recommended that you explain how it can fit into the mods lore.

Discord Server

For the main bits, we have a Discord server made specifically for talking about Dimensional Doors. It's also the place where the devs meet to discuss current progress on certain aspects, and get feedback from the team.

Discord Server: Click to open in browser or client, if installed

Team Applications

Dimensional Development is always looking to expand (there is currently only 3 of us) and introduce new members to the team and community.

Want to join?

Artists: We will be looking for artists, artists will be a priority eventually, but feel free to submit an app anyway! You will need a background and resume of your art to have a chance of being accepted.

Developers: It is recommended that you do a few PRs before you apply, and have some background in Java and Forge mods. Currently, there is no link available, but once we have one, you will be able to leave contact info, a resume of your history with mods and Java, and your dedication time to the team. As long as you can commit at least once a week, you have a chance.