DimDoors/StevenDimDoors/mod_pocketDim/EventHookContainer.java
StevenRS11 ca07a38eff Made respawning in limbo much less nice.
Takes entrance coords and THEN adds the spawnFuzz. Its much closer to
how it used to be.
2013-10-01 16:20:07 -04:00

99 lines
No EOL
4.1 KiB
Java

package StevenDimDoors.mod_pocketDim;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChunkCoordinates;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.event.EventPriority;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import net.minecraftforge.event.world.WorldEvent;
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import StevenDimDoors.mod_pocketDim.world.LimboProvider;
import StevenDimDoors.mod_pocketDim.world.PocketProvider;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class EventHookContainer
{
private final DDProperties properties;
public EventHookContainer(DDProperties properties)
{
this.properties = properties;
}
@SideOnly(Side.CLIENT)
@ForgeSubscribe
public void onSoundLoad(SoundLoadEvent event)
{
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/monk.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/monk.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/crack.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/crack.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/tearing.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/tearing.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/rift.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/rift.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftStart.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftStart.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftEnd.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftEnd.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftClose.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftClose.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftDoor.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftDoor.ogg")));
}
@ForgeSubscribe
public void onWorldLoad(WorldEvent.Load event)
{
// We need to initialize PocketManager here because onServerAboutToStart fires before we can
// use DimensionManager and onServerStarting fires after the game tries to generate terrain.
// If a gateway tries to generate before PocketManager has initialized, we get a crash.
if (!PocketManager.isLoaded())
{
PocketManager.load();
}
if (PocketManager.isLoaded())
{
RiftRegenerator.regenerateRiftsInAllWorlds();
}
}
@ForgeSubscribe
public void onPlayerFall(LivingFallEvent event)
{
event.setCanceled(event.entity.worldObj.provider.dimensionId == properties.LimboDimensionID);
}
@ForgeSubscribe(priority=EventPriority.HIGHEST)
public boolean LivingDeathEvent(LivingDeathEvent event)
{
Entity entity = event.entity;
if (entity instanceof EntityPlayer && properties.LimboEnabled &&
entity.worldObj.provider instanceof PocketProvider)
{
EntityPlayer player = (EntityPlayer) entity;
if (!properties.LimboReturnsInventoryEnabled)
{
player.inventory.clearInventory(-1, -1);
}
ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(player.worldObj.rand);
Point4D destination = new Point4D((int) (coords.posX+entity.posX), coords.posY, (int) (coords.posZ+entity.posZ ), mod_pocketDim.properties.LimboDimensionID);
DDTeleporter.teleportEntity(player, destination, false);
player.setEntityHealth(player.getMaxHealth());
event.setCanceled(true);
return false;
}
return true;
}
@ForgeSubscribe
public void onWorldSave(WorldEvent.Save event)
{
if (event.world.provider.dimensionId == 0)
{
PocketManager.save();
}
}
}