DimDoors/schematics/schematics.txt
SenseiKiwi 0b9f8fa5d5 Improved DungeonHelper
Completed changes so that our code uses registerDungeon() (formerly
registerCustomDungeons() ) to register all dungeons, both bundled with
the mod and custom ones. Made some changes to the code to hide
implementation details from other classes. Also, I had some problems
with old dungeons being mixed into the renamed ones. I had to remove
fallingTNThall from the schematics folder and deleted the WIP folder
because I think we have completed versions of those schematics already.

Some of our dungeons have pre-filled chests and the contents are more
generous than our current loot system (e.g. ruinsO has a prefilled
chest). I'll have to wipe all the chests later.
2013-08-01 13:00:27 -04:00

67 lines
4 KiB
Text

/schematics/ruins/complexHall_buggyTopEntry1_open_100.schematic
/schematics/ruins/complexHall_exitRuinsWithHiddenDoor_open_100.schematic
/schematics/ruins/complexHall_hallwayHiddenTreasure_closed_100.schematic
/schematics/ruins/complexHall_largeBrokenHall_closed_100.schematic
/schematics/ruins/complexHall_mediumPillarStairs_open_100.schematic
/schematics/ruins/complexHall_pitStairs_open_100.schematic
/schematics/ruins/complexHall_ruinsO_open_100.schematic
/schematics/ruins/ComplexHall_SK-AnchoredDescent_Open_50.schematic
/schematics/ruins/ComplexHall_SK-HiddenStairs_Open_100.schematic
/schematics/ruins/ComplexHall_SK-LostGarden_Open_10.schematic
/schematics/ruins/complexHall_smallBranchWithExit_closed_100.schematic
/schematics/ruins/complexHall_smallRotundaWithExit_closed_100.schematic
/schematics/ruins/complexHall_tntPuzzleTrap_closed_50.schematic
/schematics/ruins/deadEnd_azersDungeonO_closed_100.schematic
/schematics/ruins/deadEnd_brokenPillarsO_open_100.schematic
/schematics/ruins/deadEnd_diamondTowerTemple1_open_100.schematic
/schematics/ruins/deadEnd_fallingTrapO_open_100.schematic
/schematics/ruins/deadEnd_hiddenStaircaseO_open_100.schematic
/schematics/ruins/deadEnd_lavaTrapO_open_100.schematic
/schematics/ruins/deadend_randomTree_open_75.schematic
/schematics/ruins/DeadEnd_SK-EyesOfTricksters_Open_50.schematic
/schematics/ruins/DeadEnd_SK-FarAwayInTheDark_Open_100.schematic
/schematics/ruins/DeadEnd_SK-UnstableDesert_Open_50.schematic
/schematics/ruins/deadEnd_smallDesert_open_75.schematic
/schematics/ruins/deadEnd_smallHiddenTowerO_open_100.schematic
/schematics/ruins/deadEnd_smallPond_open_75.schematic
/schematics/ruins/deadEnd_smallSilverfishRoom_closed_100.schematic
/schematics/ruins/deadEnd_tntTrapO_open_100.schematic
/schematics/ruins/exit_exitCube_open_100.schematic
/schematics/ruins/exit_lockingExitHall_closed_100.schematic
/schematics/ruins/exit_smallExitPrison_open_100.schematic
/schematics/ruins/hub_4WayBasicHall_closed_200.schematic
/schematics/ruins/hub_4WayHallExit_closed_200.schematic
/schematics/ruins/hub_doorTotemRuins_open_100.schematic
/schematics/ruins/hub_fortRuins_open_100.schematic
/schematics/ruins/hub_hallwayTrapRooms1_closed_100.schematic
/schematics/ruins/hub_longDoorHallway_closed_100.schematic
/schematics/ruins/Hub_SK-Claustrophobia_Open_10.schematic
/schematics/ruins/Hub_SK-FractalCage_Open_20.schematic
/schematics/ruins/Hub_SK-HeartOfDisorder_Open_50.schematic
/schematics/ruins/maze_smallMaze1_closed_100.schematic
/schematics/ruins/maze_smallMultilevelMaze_closed_100.schematic
/schematics/ruins/simpleHall_collapsedSingleTunnel1_closed_100.schematic
/schematics/ruins/simpleHall_simpleDropHall_closed_100.schematic
/schematics/ruins/simpleHall_simpleSmallT1_closed_100.schematic
/schematics/ruins/simpleHall_simpleStairsDown_closed_100.schematic
/schematics/ruins/simpleHall_simpleStairsUp_closed_100.schematic
/schematics/ruins/simpleHall_singleStraightHall1_closed_100.schematic
/schematics/ruins/SimpleHall_SK-LeftDownStairs_Open_50.schematic
/schematics/ruins/SimpleHall_SK-LeftUpPath_Open_50.schematic
/schematics/ruins/SimpleHall_SK-RightDownStairs_Open_50.schematic
/schematics/ruins/SimpleHall_SK-RightUpPath_Open_50.schematic
/schematics/ruins/SimpleHall_SK-SpiralHallway_Open_100.schematic
/schematics/ruins/simpleHall_smallSimpleLeft_closed_100.schematic
/schematics/ruins/simpleHall_smallSimpleRight_closed_100.schematic
/schematics/ruins/trap_fakeTNTTrap_closed_100.schematic
/schematics/ruins/trap_hallwayPitFallTrap_closed_200.schematic
/schematics/ruins/trap_lavaPyramid_open_100.schematic
/schematics/ruins/trap_pistonFallRuins_open_100.schematic
/schematics/ruins/trap_pistonFloorHall_closed_150.schematic
/schematics/ruins/trap_pistonFloorPlatform2_closed_100.schematic
/schematics/ruins/trap_pistonFloorPlatform_closed_100.schematic
/schematics/ruins/trap_pistonHallway_closed_100.schematic
/schematics/ruins/trap_pistonSmasherHall_closed_100.schematic
/schematics/ruins/trap_raceTheTNTHall_closed_50.schematic
/schematics/ruins/Trap_SK-RestlessCorridor_Open_10.schematic
/schematics/ruins/trap_wallFallcomboPistonHall_closed_200.schematic