8bfe9dc22e
Fixed more bugs. Now it's possible to generate a world without crashing. Unfortunately, it's clear that there is a packet-sending loop going on. I'll have to add a check to prevent integrated servers from spamming themselves.
74 lines
No EOL
3.1 KiB
Java
74 lines
No EOL
3.1 KiB
Java
package StevenDimDoors.mod_pocketDim;
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import net.minecraftforge.client.event.sound.SoundLoadEvent;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.entity.living.LivingFallEvent;
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import net.minecraftforge.event.entity.player.PlayerDropsEvent;
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import net.minecraftforge.event.world.WorldEvent;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class EventHookContainer
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{
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private final DDProperties properties;
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public EventHookContainer(DDProperties properties)
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{
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this.properties = properties;
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}
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@SideOnly(Side.CLIENT)
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@ForgeSubscribe
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public void onSoundLoad(SoundLoadEvent event)
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{
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/monk.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/monk.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/crack.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/crack.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/tearing.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/tearing.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/rift.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/rift.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftStart.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftStart.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftEnd.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftEnd.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftClose.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftClose.ogg")));
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event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftDoor.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftDoor.ogg")));
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}
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@ForgeSubscribe
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public void onWorldLoad(WorldEvent.Load event)
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{
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// We need to initialize PocketManager here because onServerAboutToStart fires before we can
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// use DimensionManager and onServerStarting fires after the game tries to generate terrain.
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// If a gateway tries to generate before PocketManager has initialized, we get a crash.
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if (!PocketManager.isLoaded())
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{
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PocketManager.load();
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}
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if (PocketManager.isLoaded())
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{
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RiftRegenerator.regenerateRiftsInAllWorlds();
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}
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}
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@ForgeSubscribe
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public void onPlayerFall(LivingFallEvent event)
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{
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event.setCanceled(event.entity.worldObj.provider.dimensionId == properties.LimboDimensionID);
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}
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@ForgeSubscribe
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public void onPlayerDrops(PlayerDropsEvent event)
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{
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//TODO: I have some doubts. Is this triggered even if you die outside Limbo? And do you still drop items that others could pick up? We don't cancel the event. ~SenseiKiwi
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mod_pocketDim.limboSpawnInventory.put(event.entityPlayer.username, event.drops);
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}
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@ForgeSubscribe
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public void onWorldsave(WorldEvent.Save event)
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{
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if (event.world.provider.dimensionId == 0)
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{
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PocketManager.save();
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}
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}
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} |