DimDoors/StevenDimDoors/mod_pocketDim
StevenRS11 64daa7165a last fixes to doors
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-03 20:42:11 -04:00
..
blocks redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
commands redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
helpers redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
items last fixes to doors 2013-05-03 20:42:11 -04:00
ChaosDoor.java redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
CloudRenderBlank.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
CommonProxy.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
CommonTickHandler.java Doors dont close on items, have short cooldown 2013-04-07 02:33:11 -04:00
ConnectionHandler.java release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved 2013-04-29 19:03:38 -04:00
CustomCaveGen.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
DimData.java redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
dimHelper.java last fixes to doors 2013-05-03 20:42:11 -04:00
DimUpdatePacket.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
DungeonGenerator.java fixed default up dungeon schematic name 2013-04-30 22:09:20 -04:00
EventHookContainer.java fixed rift sig shine issue- moved to NBT data 2013-04-07 00:37:13 -04:00
LimboGenerator.java Finally fixed spawn bug. Still no idea why it was happening though 2013-04-01 03:15:16 -04:00
LimboProvider.java Finally fixed spawn bug. Still no idea why it was happening though 2013-04-01 03:15:16 -04:00
LinkData.java redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
mod_pocketDim.java fixed default up dungeon schematic name 2013-04-30 22:09:20 -04:00
ObjectSaveInputStream.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
OldSaveHandler.java Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu> 2013-03-18 19:56:43 -04:00
PacketHandler.java redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
PlayerRespawnTracker.java moved rift sigs over to use nbt data 2013-04-13 21:15:06 -04:00
pocketGenerator.java fixed rift sig shine issue- moved to NBT data 2013-04-07 00:37:13 -04:00
pocketProvider.java fixed rift sig shine issue- moved to NBT data 2013-04-07 00:37:13 -04:00
pocketTeleporter.java fixed rift sig shine issue- moved to NBT data 2013-04-07 00:37:13 -04:00
Point3D.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
RailTeleporter.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-03-29 18:19:27 -04:00
RiftGenerator.java redid orientation handling, works better now. 2013-05-03 19:34:01 -04:00
SchematicLoader.java also- build 58 tried to make it less greify. This one balances loot in chests 2013-05-03 19:51:46 -04:00
ServerPacketHandler.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
TileEntityDimDoor.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00
TileEntityDimRail.java rift blade creates rifts, doors can teleport carts and items 2013-03-09 23:04:20 -05:00
TileEntityRift.java Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-03-29 18:19:27 -04:00
TransientDoor.java last fixes to doors 2013-05-03 20:42:11 -04:00