DimDoors/StevenDimDoors/mod_pocketDim/blocks/BaseDimDoor.java
SenseiKiwi 7280b54c47 Updated BlockRotator
Updated BlockRotator to check if a block is an instance of DoorBlock
instead of checking for BaseDimDoor - since we changed BaseDimDoor to
derive from DoorBlock, the latter check is no longer needed.
2013-09-07 22:16:47 -04:00

391 lines
No EOL
11 KiB
Java

package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
import StevenDimDoors.mod_pocketDim.core.DimLink;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEntityProvider
{
protected final DDProperties properties;
private Icon blockIconBottom;
protected boolean isBlockContainer = true;
private boolean isTileProvider = true;
public BaseDimDoor(int blockID, Material material, DDProperties properties)
{
super(blockID, material);
this.properties = properties;
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
return this.blockIcon;
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
{
this.enterDimDoor(world, x, y, z, entity);
}
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
{
boolean shouldOpen=true;
//System.out.println(String.valueOf(par1World.getBlockMetadata(par2, par3, par4)));
if(player.inventory.getCurrentItem()!=null)
{
if(player.inventory.getCurrentItem().getItem() == mod_pocketDim.itemRiftBlade)
{
shouldOpen = false;
if (!world.isRemote && world.getBlockId(x, y-1, z) == this.blockID)
{
int var12 = (int) (MathHelper.floor_double((double)((player.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
if (world.getBlockMetadata(x, y-1, z) == var12)
{
var12 = BlockRotator.transformMetadata(var12, 1, this.blockID);
}
world.setBlockMetadataWithNotify(x, y-1, z, var12, 2);
}
if (!world.isRemote && world.getBlockId(x, y+1, z) == this.blockID)
{
int var12 = (int) (MathHelper.floor_double((double)((player.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
if(world.getBlockMetadata(x, y, z)==var12)
{
var12 = BlockRotator.transformMetadata(var12, 1, this.blockID);
}
world.setBlockMetadataWithNotify(x, y, z, var12, 2);
}
world.playAuxSFXAtEntity(player, 1001, x, y, z, 0);
if (!shouldOpen && !world.isRemote)
{
player.inventory.getCurrentItem().damageItem(5, player);
}
}
}
if(shouldOpen)
{
int var10 = this.getFullMetadata(world, x, y, z);
int var11 = var10 & 7;
var11 ^= 4;
if ((var10 & 8) == 0)
{
world.setBlockMetadataWithNotify(x, y, z, var11,2);
world.markBlockRangeForRenderUpdate(x, y, z, x, y, z);
}
else
{
world.setBlockMetadataWithNotify(x, y - 1, z, var11,2);
world.markBlockRangeForRenderUpdate(x, y - 1, z, x, y, z);
}
world.playAuxSFXAtEntity(player, 1003, x, y, z, 0);
return true;
}
else
{
return false;
}
}
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
//FIXME: We need to set door generation flags on the tile entities. Ignoring that for now. ~SenseiKiwi
this.placeDimDoor(world, x, y, z);
world.setBlockTileEntity(x, y, z, this.createNewTileEntity(world));
this.updateAttachedTile(world, x, y, z);
}
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
@SideOnly(Side.CLIENT)
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if(par1IBlockAccess.getBlockId(par2, par3-1, par4) == this.blockID)
{
return this.blockIcon;
}
else
{
return blockIconBottom;
}
}
//Called to update the render information on the tile entity. Could probably implement a data watcher,
//but this works fine and is more versatile I think.
public BaseDimDoor updateAttachedTile(World world, int x, int y, int z)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
if (tile instanceof TileEntityDimDoor)
{
TileEntityDimDoor dimTile = (TileEntityDimDoor) tile;
dimTile.openOrClosed = PocketManager.getLink(x, y, z, world.provider.dimensionId) != null;
dimTile.orientation = this.getFullMetadata(world, x, y, z) & 7;
}
return this;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
TileEntityDimDoor tile = (TileEntityDimDoor) par1World.getBlockTileEntity(par2, par3, par4);
tile.openOrClosed = this.isDoorOpen( par1World, par2, par3, par4);
tile.orientation = this.getFullMetadata(par1World, par2, par3, par4) & 7;
}
private void setDoorRotation(int par1)
{
float var2 = 0.1875F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
int var3 = par1 & 3;
boolean var4 = (par1 & 4) != 0;
boolean var5 = (par1 & 16) != 0;
if (var3 == 0)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.001F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
}
else
{
this.setBlockBounds(0.001F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 1.0F);
}
}
else if (var3 == 1)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.001F, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.001F, var2, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
}
}
else if (var3 == 2)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, .99F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, .99F, 1.0F, var2);
}
}
else
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
else if (var3 == 3)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 0.99F);
}
else
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 0.99F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
}
}
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
@Override
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
int var6 = par1World.getBlockMetadata(par2, par3, par4);
if ((var6 & 8) == 0)
{
boolean var7 = false;
if (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID)
{
par1World.setBlock(par2, par3, par4, 0);
var7 = true;
}
/**
if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
{
par1World.setBlockWithNotify(par2, par3, par4, 0);
var7 = true;
if (par1World.getBlockId(par2, par3 + 1, par4) == this.blockID)
{
par1World.setBlockWithNotify(par2, par3 + 1, par4, 0);
}
}
**/
if (var7)
{
if (!par1World.isRemote)
{
this.dropBlockAsItem(par1World, par2, par3, par4, properties.DimensionalDoorID, 0);
}
}
else
{
boolean var8 = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4) || par1World.isBlockIndirectlyGettingPowered(par2, par3 + 1, par4);
if ((var8 || par5 > 0 && Block.blocksList[par5].canProvidePower()) && par5 != this.blockID)
{
this.onPoweredBlockChange(par1World, par2, par3, par4, var8);
}
}
}
else
{
if (par1World.getBlockId(par2, par3 - 1, par4) != this.blockID)
{
par1World.setBlock(par2, par3, par4, 0);
}
if (par5 > 0 && par5 != this.blockID)
{
this.onNeighborBlockChange(par1World, par2, par3 - 1, par4, par5);
}
}
}
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
@Override
@SideOnly(Side.CLIENT)
public int idPicked(World par1World, int par2, int par3, int par4)
{
return this.getDrops();
}
@Override
public int idDropped(int par1, Random par2Random, int par3)
{
return (par1 & 8) != 0 ? 0 : (getDrops());
}
/**
* Called when the block is attempted to be harvested
*/
@Override
public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
{
if (par6EntityPlayer.capabilities.isCreativeMode && (par5 & 8) != 0 && par1World.getBlockId(par2, par3 - 1, par4) == this.blockID)
{
par1World.setBlock(par2, par3 - 1, par4, 0);
}
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileEntityDimDoor();
}
@Override
public void enterDimDoor(World world, int x, int y, int z, Entity entity)
{
int var12 = (int) (MathHelper.floor_double((double) ((entity.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
int orientation = world.getBlockMetadata(x, y - 1, z);
if (!world.isRemote && (orientation >= 4 && orientation <= 7) && (orientation - 4) == var12 &&
world.getBlockId(x, y - 1, z) == this.blockID)
{
this.onPoweredBlockChange(world, x, y, z, false);
DimLink link = PocketManager.getLink(x, y, z, world.provider.dimensionId);
if (link != null)
{
DDTeleporter.traverseDimDoor(world, link, entity);
}
}
}
@Override
public int getDrops()
{
return this.blockID;
}
}