No description
766336a259
Fixed the bugs that caused doors not to appear right in dungeons. First there was a bug with filters that caused them not to replace blocks properly. I made some changes to SchematicFilter and its derived classes so that the implementations are a little more intuitive. That should prevent those bugs in any future derived classes. Then doors wouldn't rotate properly. DD was never designed to rotate dimensional doors. I added code to BlockRotator for that and shifted some code from DungeonHelper to BlockRotator. More coherence, less coupling! |
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resources | ||
schematics | ||
StevenDimDoors | ||
build.xml | ||
mcmod.info | ||
versionscript.py |