DimDoors/StevenDimDoors/mod_pocketDim/items/ItemGoldDimDoor.java

53 lines
1.4 KiB
Java

package StevenDimDoors.mod_pocketDim.items;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
public class ItemGoldDimDoor extends BaseItemDoor
{
public ItemGoldDimDoor(int itemID, Material material) {
super(itemID, material);
// TODO Auto-generated constructor stub
}
@SuppressWarnings({ "rawtypes", "unchecked" })
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Similar to a Iron Dim Door");
par3List.add("But if present in a pocket dim");
par3List.add("it will keep it loaded.");
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y,
int z, int par7, float par8, float par9, float par10)
{
return tryItemUse(mod_pocketDim.goldDimDoor, stack, player, world, x, y, z, par7, false, true);
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
if (!world.isRemote)
{
if (tryPlacingDoor(mod_pocketDim.goldDimDoor, world, player, stack) &&
!player.capabilities.isCreativeMode)
{
stack.stackSize--;
}
}
return stack;
}
}