DimDoors/StevenDimDoors/mod_pocketDim/CommonTickHandler.java
SenseiKiwi b11354767d Overhauled configuration properties
Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
2013-06-13 19:01:54 -04:00

190 lines
No EOL
4.3 KiB
Java

package StevenDimDoors.mod_pocketDim;
import java.util.EnumSet;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.world.World;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.ITickHandler;
import cpw.mods.fml.common.TickType;
import cpw.mods.fml.relauncher.Side;
public class CommonTickHandler implements ITickHandler
{
private Random rand = new Random();
public int tickCount=0;
public int tickCount2=0;
private static DDProperties properties = null;
public CommonTickHandler()
{
if (properties == null)
properties = DDProperties.instance();
}
@Override
public void tickStart(EnumSet<TickType> type, Object... tickData)
{
if (type.equals(EnumSet.of(TickType.SERVER)))
{
onTickInGame();
}
}
@Override
public void tickEnd(EnumSet<TickType> type, Object... tickData)
{
if (type.equals(EnumSet.of(TickType.SERVER)))
{
}
}
public EnumSet ticks()
{
return EnumSet.of(TickType.SERVER);
}
public String getLabel()
{
return null;
}
//replaces rifts in game that have been destroyed/have blocks placed over them.
private void onTickInGame()
{
try
{
if(tickCount>100)
{
tickCount=0;
int i=0;
while (i<15&&FMLCommonHandler.instance().getEffectiveSide()==Side.SERVER)
{
i++;
LinkData link;
//actually gets the random rift based on the size of the list
link = (LinkData) dimHelper.instance.getRandomLinkData(true);
if(link!=null)
{
if(dimHelper.getWorld(link.locDimID)!=null)
{
World world=dimHelper.getWorld(link.locDimID);
int blocktoReplace = world.getBlockId(link.locXCoord, link.locYCoord, link.locZCoord);
if(!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))//makes sure the rift doesn't replace a door or something
{
if(dimHelper.instance.getLinkDataFromCoords(link.locXCoord, link.locYCoord, link.locZCoord, link.locDimID)==null)
{
}
else
{
dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord, link.locYCoord, link.locZCoord, properties.RiftBlockID);
TileEntityRift.class.cast(dimHelper.getWorld(link.locDimID).getBlockTileEntity(link.locXCoord, link.locYCoord, link.locZCoord)).hasGrownRifts=true;
}
}
}
}
}
}
}
catch (Exception e)
{
tickCount++;
System.out.println("something on tick went wrong");
}
tickCount++;
//this section regulates decay in Limbo- it records any blocks placed by the player and later progresss them through the decay cycle
if(tickCount2>10&&dimHelper.blocksToDecay!=null)
{
tickCount2=0;
if(!dimHelper.blocksToDecay.isEmpty()&&dimHelper.getWorld(properties.LimboDimensionID)!=null)
{
if(dimHelper.blocksToDecay.size()>rand.nextInt(400))
{
int index = rand.nextInt(dimHelper.blocksToDecay.size());
Point3D point = (Point3D) dimHelper.blocksToDecay.get(index);
int blockID = dimHelper.getWorld(properties.LimboDimensionID).getBlockId(point.getX(), point.getY(), point.getZ());
int idToSet=Block.stone.blockID;
if(blockID==0||blockID==properties.LimboBlockID)
{
dimHelper.blocksToDecay.remove(index);
}
else
{
if(Block.blocksList[idToSet] instanceof BlockContainer)
{
idToSet=-1;
dimHelper.blocksToDecay.remove(index);
}
if(blockID==Block.cobblestone.blockID)
{
idToSet=Block.gravel.blockID;
}
if(blockID==Block.stone.blockID)
{
idToSet=Block.cobblestone.blockID;
}
if(blockID==Block.gravel.blockID&&!dimHelper.getWorld(properties.LimboDimensionID).isAirBlock(point.getX(), point.getY()-1, point.getZ()))
{
idToSet=properties.LimboBlockID;
dimHelper.getWorld(properties.LimboDimensionID).scheduleBlockUpdate(point.getX(), point.getY(), point.getZ(),10, idToSet);
}
else if(blockID==Block.gravel.blockID)
{
dimHelper.blocksToDecay.remove(index);
idToSet=-1;
}
if(idToSet!=-1)
{
dimHelper.getWorld(properties.LimboDimensionID).setBlock(point.getX(), point.getY(), point.getZ(), idToSet);
}
}
}
}
}
tickCount2++;
if(mod_pocketDim.teleTimer>0)
{
mod_pocketDim.teleTimer--;
}
}
}