DimDoors/StevenDimDoors/mod_pocketDim/world/LimboProvider.java
SenseiKiwi b11354767d Overhauled configuration properties
Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
2013-06-13 19:01:54 -04:00

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4 KiB
Java

package StevenDimDoors.mod_pocketDim.world;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.Vec3;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManagerHell;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraftforge.client.IRenderHandler;
import StevenDimDoors.mod_pocketDim.CloudRenderBlank;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class LimboProvider extends WorldProvider
{
@Override
public String getDimensionName() {
return "Limbo";
}
private IRenderHandler skyRenderer;
private DDProperties properties = null;
public LimboProvider()
{
this.hasNoSky = false;
this.skyRenderer = new limboSkyProvider();
if (properties == null)
properties = DDProperties.instance();
}
@SideOnly(Side.CLIENT)
public IRenderHandler getSkyRenderer()
{
return this.skyRenderer;
}
@Override
protected void registerWorldChunkManager()
{
super.worldChunkMgr = new WorldChunkManagerHell(mod_pocketDim.limboBiome,1,1);
//this.dimensionId = ConfigAtum.dimensionID;
}
@Override
public BiomeGenBase getBiomeGenForCoords(int x, int z)
{
return mod_pocketDim.limboBiome;
}
public boolean canRespawnHere()
{
return properties.HardcoreLimboEnabled && properties.LimboEnabled;
}
public boolean isBlockHighHumidity(int x, int y, int z)
{
return false;
}
@Override
public boolean canSnowAt(int x, int y, int z)
{
return false;
}
@Override
protected void generateLightBrightnessTable()
{
float modifier = 0.0F;
for (int steps = 0; steps <= 15; ++steps)
{
float var3 = 1.0F - (float)steps / 15.0F;
this.lightBrightnessTable[steps] = ((0.0F + var3) / (var3 * 3.0F + 1.0F) * (1.0F - modifier) + modifier)*3;
// System.out.println( this.lightBrightnessTable[steps]+"light");
}
}
public ChunkCoordinates getSpawnPoint()
{
return this.getRandomizedSpawnPoint();
}
public float calculateCelestialAngle(long par1, float par3)
{
int var4 = (int)(par1 % 24000L);
float var5 = ((float)var4 + par3) / 24000.0F - 0.25F;
if (var5 < 0.0F)
{
++var5;
}
if (var5 > 1.0F)
{
--var5;
}
float var6 = var5;
var5 = 1.0F - (float)((Math.cos((double)var5 * Math.PI) + 1.0D) / 2.0D);
var5 = var6 + (var5 - var6) / 3.0F;
return 0;
}
@SideOnly(Side.CLIENT)
public int getMoonPhase(long par1, float par3)
{
return 4;
}
@SideOnly(Side.CLIENT)
@Override
public String getSaveFolder()
{
return (dimensionId == 0 ? null : "DimensionalDoors/Limbo" + dimensionId);
}
public boolean canCoordinateBeSpawn(int par1, int par2)
{
int var3 = this.worldObj.getFirstUncoveredBlock(par1, par2);
return var3 == properties.LimboBlockID;
}
@Override
public double getHorizon()
{
return worldObj.getHeight()/4-800;
}
public Vec3 getSkyColor(Entity cameraEntity, float partialTicks)
{
setCloudRenderer( new CloudRenderBlank());
return this.worldObj.getWorldVec3Pool().getVecFromPool((double)0, (double)0, (double)0);
}
@SideOnly(Side.CLIENT)
@Override
public Vec3 getFogColor(float par1, float par2)
{
return this.worldObj.getWorldVec3Pool().getVecFromPool((double).2, (double).2, (double).2);
}
public int getRespawnDimension(EntityPlayerMP player)
{
return 0;
}
@Override
public IChunkProvider createChunkGenerator()
{
return new LimboGenerator(worldObj, 45);
}
public boolean canBlockFreeze(int x, int y, int z, boolean byWater)
{
return false;
}
@Override
public ChunkCoordinates getRandomizedSpawnPoint()
{
ChunkCoordinates var5 = new ChunkCoordinates(0,0,0);
int spawnFuzz = 10000;
int spawnFuzzHalf = spawnFuzz / 2;
{
var5.posX += this.worldObj.rand.nextInt(spawnFuzz) - spawnFuzzHalf;
var5.posZ += this.worldObj.rand.nextInt(spawnFuzz) - spawnFuzzHalf;
var5.posY = 700;
}
return var5;
}
}