DimDoors/StevenDimDoors/mod_pocketDim/CommonTickHandler.java

344 lines
8.1 KiB
Java

package StevenDimDoors.mod_pocketDim;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.ITickHandler;
import cpw.mods.fml.common.TickType;
import cpw.mods.fml.relauncher.Side;
public class CommonTickHandler implements ITickHandler
{
private Random rand = new Random();
public int tickCount=0;
public int tickCount2=0;
private static DDProperties properties = null;
public static ArrayList<int[]> chunksToPopulate= new ArrayList<int[]>();
public static final int MAX_MONOLITH_SPAWNING_CHANCE = 100;
private static final int MAX_MONOLITH_SPAWN_Y = 245;
private static final int CHUNK_SIZE = 16;
public CommonTickHandler()
{
if (properties == null)
properties = DDProperties.instance();
}
@Override
public void tickStart(EnumSet<TickType> type, Object... tickData)
{
if (type.equals(EnumSet.of(TickType.SERVER)))
{
onTickInGame();
}
}
@Override
public void tickEnd(EnumSet<TickType> type, Object... tickData)
{
if (type.equals(EnumSet.of(TickType.SERVER)))
{
if(!CommonTickHandler.chunksToPopulate.isEmpty())
{
for(int[] chunkData : CommonTickHandler.chunksToPopulate)
{
if(chunkData[0]==properties.LimboDimensionID)
{
this.placeMonolithsInLimbo(chunkData[0], chunkData[1], chunkData[2]);
}
else
{
this.placeMonolithsInPockets(chunkData[0], chunkData[1], chunkData[2]);
}
}
}
CommonTickHandler.chunksToPopulate.clear();
}
}
public EnumSet ticks()
{
return EnumSet.of(TickType.SERVER);
}
public String getLabel()
{
return null;
}
private void placeMonolithsInPockets(int worldID, int chunkX, int chunkZ)
{
World worldObj = dimHelper.getWorld(worldID);
DimData dimData = dimHelper.dimList.get(worldObj.provider.dimensionId);
int sanity = 0;
int blockID = 0;
boolean didSpawn=false;
if (dimData == null ||
dimData.dungeonGenerator == null ||
dimData.dungeonGenerator.isOpen)
{
return;
}
//The following initialization code is based on code from ChunkProviderGenerate.
//It makes our generation depend on the world seed.
Random random = new Random(worldObj.getSeed());
long factorA = random.nextLong() / 2L * 2L + 1L;
long factorB = random.nextLong() / 2L * 2L + 1L;
random.setSeed((long)chunkX * factorA + (long)chunkZ * factorB ^ worldObj.getSeed());
int x, y, z;
do
{
//Select a random column within the chunk
x = chunkX * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
z = chunkZ * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
y = MAX_MONOLITH_SPAWN_Y;
blockID = worldObj.getBlockId(x, y, z);
while (blockID == 0 &&y>0)
{
y--;
blockID = worldObj.getBlockId(x, y, z);
}
while((blockID == mod_pocketDim.blockDimWall.blockID||blockID == mod_pocketDim.blockDimWallPerm.blockID)&&y>0)
{
y--;
blockID = worldObj.getBlockId(x, y, z);
}
while (blockID == 0 &&y>0)
{
y--;
blockID = worldObj.getBlockId(x, y, z);
}
if(y > 0)
{
int jumpSanity=0;
int jumpHeight=0;
do
{
jumpHeight = y+random.nextInt(10);
jumpSanity++;
}
while(!worldObj.isAirBlock(x,jumpHeight+6 , z)&&jumpSanity<20);
Entity mob = new MobObelisk(worldObj);
mob.setLocationAndAngles(x, jumpHeight, z, 1, 1);
worldObj.spawnEntityInWorld(mob);
didSpawn=true;
}
sanity++;
}
while (sanity<5&&!didSpawn);
}
private void placeMonolithsInLimbo(int worldID, int var2, int var3)
{
World world = dimHelper.getWorld(worldID);
if (rand.nextInt(MAX_MONOLITH_SPAWNING_CHANCE) < properties.MonolithSpawningChance)
{
int y =0;
int x = var2*16 + rand.nextInt(16);
int z = var3*16 + rand.nextInt(16);
int yTest;
do
{
x = var2*16 + rand.nextInt(16);
z = var3*16 + rand.nextInt(16);
while(world.getBlockId(x, y, z)==0&&y<255)
{
y++;
}
y = yCoordHelper.getFirstUncovered(world,x , y+2, z);
yTest=yCoordHelper.getFirstUncovered(world,x , y+5, z);
if(yTest>245)
{
return;
}
int jumpSanity=0;
int jumpHeight=0;
do
{
jumpHeight = y+rand.nextInt(25);
jumpSanity++;
}
while(!world.isAirBlock(x,jumpHeight+6 , z)&&jumpSanity<20);
Entity mob = new MobObelisk(world);
mob.setLocationAndAngles(x, jumpHeight, z, 1, 1);
world.spawnEntityInWorld(mob);
}
while (yTest > y);
}
}
//replaces rifts in game that have been destroyed/have blocks placed over them.
private void onTickInGame()
{
try
{
if(tickCount>100)
{
tickCount=0;
int i=0;
while (i<15&&FMLCommonHandler.instance().getEffectiveSide()==Side.SERVER)
{
i++;
LinkData link;
//actually gets the random rift based on the size of the list
link = (LinkData) dimHelper.instance.getRandomLinkData(true);
if(link!=null)
{
if(dimHelper.getWorld(link.locDimID)!=null)
{
World world=dimHelper.getWorld(link.locDimID);
int blocktoReplace = world.getBlockId(link.locXCoord, link.locYCoord, link.locZCoord);
if(!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))//makes sure the rift doesn't replace a door or something
{
if(dimHelper.instance.getLinkDataFromCoords(link.locXCoord, link.locYCoord, link.locZCoord, link.locDimID)==null)
{
}
else
{
dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord, link.locYCoord, link.locZCoord, properties.RiftBlockID);
TileEntityRift.class.cast(dimHelper.getWorld(link.locDimID).getBlockTileEntity(link.locXCoord, link.locYCoord, link.locZCoord)).hasGrownRifts=true;
}
}
}
}
}
}
}
catch (Exception e)
{
tickCount++;
System.out.println("something on tick went wrong: " + e);
e.printStackTrace();
}
tickCount++;
//this section regulates decay in Limbo- it records any blocks placed by the player and later progresss them through the decay cycle
if(tickCount2>10&&dimHelper.blocksToDecay!=null)
{
tickCount2=0;
if(!dimHelper.blocksToDecay.isEmpty()&&dimHelper.getWorld(properties.LimboDimensionID)!=null)
{
if(dimHelper.blocksToDecay.size()>rand.nextInt(400))
{
int index = rand.nextInt(dimHelper.blocksToDecay.size());
Point3D point = (Point3D) dimHelper.blocksToDecay.get(index);
int blockID = dimHelper.getWorld(properties.LimboDimensionID).getBlockId(point.getX(), point.getY(), point.getZ());
int idToSet=Block.stone.blockID;
if(blockID==0||blockID==properties.LimboBlockID)
{
dimHelper.blocksToDecay.remove(index);
}
else
{
if(Block.blocksList[idToSet] instanceof BlockContainer)
{
idToSet=-1;
dimHelper.blocksToDecay.remove(index);
}
if(blockID==Block.cobblestone.blockID)
{
idToSet=Block.gravel.blockID;
}
if(blockID==Block.stone.blockID)
{
idToSet=Block.cobblestone.blockID;
}
if(blockID==Block.gravel.blockID&&!dimHelper.getWorld(properties.LimboDimensionID).isAirBlock(point.getX(), point.getY()-1, point.getZ()))
{
idToSet=properties.LimboBlockID;
dimHelper.getWorld(properties.LimboDimensionID).scheduleBlockUpdate(point.getX(), point.getY(), point.getZ(),10, idToSet);
}
else if(blockID==Block.gravel.blockID)
{
dimHelper.blocksToDecay.remove(index);
idToSet=-1;
}
if(idToSet!=-1)
{
dimHelper.getWorld(properties.LimboDimensionID).setBlock(point.getX(), point.getY(), point.getZ(), idToSet);
}
}
}
}
}
tickCount2++;
if(mod_pocketDim.teleTimer>0)
{
mod_pocketDim.teleTimer--;
}
}
}