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blocks
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
commands
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
helpers
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
items
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
ChaosDoor.java
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
CloudRenderBlank.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
CommonProxy.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
CommonTickHandler.java
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Doors dont close on items, have short cooldown
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2013-04-07 02:33:11 -04:00 |
ConnectionHandler.java
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release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved
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2013-04-29 19:03:38 -04:00 |
CustomCaveGen.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
DimData.java
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Fixed doors on top of doors with rift sig
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2013-05-04 18:58:51 -04:00 |
dimHelper.java
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
DimUpdatePacket.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
DungeonGenerator.java
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fixed default up dungeon schematic name
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2013-04-30 22:09:20 -04:00 |
EventHookContainer.java
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
LimboGenerator.java
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
LimboProvider.java
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Finally fixed spawn bug. Still no idea why it was happening though
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2013-04-01 03:15:16 -04:00 |
LinkData.java
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
mod_pocketDim.java
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updated build info
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2013-05-09 17:21:21 -04:00 |
ObjectSaveInputStream.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
OldSaveHandler.java
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Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
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2013-03-18 19:56:43 -04:00 |
PacketHandler.java
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
PlayerRespawnTracker.java
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moved rift sigs over to use nbt data
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2013-04-13 21:15:06 -04:00 |
pocketGenerator.java
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fixed rift sig shine issue- moved to NBT data
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2013-04-07 00:37:13 -04:00 |
pocketProvider.java
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fixed rift sig shine issue- moved to NBT data
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2013-04-07 00:37:13 -04:00 |
pocketTeleporter.java
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Fixed door orientation finally.
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2013-05-09 17:16:27 -04:00 |
Point3D.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
RailTeleporter.java
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Updated to 1.5.2, Forge build 688
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2013-05-08 16:29:01 -04:00 |
RiftGenerator.java
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redid orientation handling, works better now.
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2013-05-03 19:34:01 -04:00 |
SchematicLoader.java
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Updated to 1.5.2, Forge build 688
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2013-05-08 16:29:01 -04:00 |
ServerPacketHandler.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
TileEntityDimDoor.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-02-17 21:46:16 -05:00 |
TileEntityDimRail.java
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rift blade creates rifts, doors can teleport carts and items
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2013-03-09 23:04:20 -05:00 |
TileEntityRift.java
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Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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2013-03-29 18:19:27 -04:00 |
TransientDoor.java
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last fixes to doors
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2013-05-03 20:42:11 -04:00 |