8bfe9dc22e
Fixed more bugs. Now it's possible to generate a world without crashing. Unfortunately, it's clear that there is a packet-sending loop going on. I'll have to add a check to prevent integrated servers from spamming themselves. |
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DimLink.java | ||
IDimRegistrationCallback.java | ||
LinkTail.java | ||
LinkTypes.java | ||
NewDimData.java | ||
PocketManager.java |