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SenseiKiwi 9930068775 Fixed PocketBuilder and More
1. Changed DungeonSchematic to use an external instance of Random rather
than initializing its own.
2. Created the Pair class, a strongly-typed tuple that was needed in
PocketBuilder.
3. Added a missing calculation in NewDimData for setting the packDepth
field during dungeon initialization.
4. Finished code missing in PocketBuilder. Changes listed above were
needed for this.
2013-08-30 16:27:27 -04:00
resources finally 2013-07-17 03:49:39 -04:00
schematics Flipped a Table 2013-08-29 02:14:24 -04:00
StevenDimDoors Fixed PocketBuilder and More 2013-08-30 16:27:27 -04:00
build.xml fixed build.xml 2013-07-18 14:39:02 -04:00
mcmod.info fixing texture 2013-07-17 03:42:11 -04:00
versionscript.py Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 23:00:39 -05:00