DimDoors/StevenDimDoors/mod_pocketDim/EventHookContainer.java
SenseiKiwi 156c61a772 Improved DDTeleporter
Made a minor change to DDTeleporter - added a flag so that we can
specify that entities must be teleported to the destination without
trying to shift them around based on destination orientation. This is
important for the trapdoor, since otherwise entities might get shoved
into walls. Also cleaned up some code in DDTeleporter. It's much more
readable now. These changes are in preparation for completing Trans
Trapdoor destination selection.
2013-09-08 21:01:38 -04:00

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4.1 KiB
Java

package StevenDimDoors.mod_pocketDim;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChunkCoordinates;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.event.EventPriority;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import net.minecraftforge.event.world.WorldEvent;
import StevenDimDoors.mod_pocketDim.core.DDTeleporter;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import StevenDimDoors.mod_pocketDim.world.LimboProvider;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class EventHookContainer
{
private final DDProperties properties;
public EventHookContainer(DDProperties properties)
{
this.properties = properties;
}
@SideOnly(Side.CLIENT)
@ForgeSubscribe
public void onSoundLoad(SoundLoadEvent event)
{
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/monk.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/monk.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/crack.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/crack.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/tearing.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/tearing.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/rift.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/rift.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftStart.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftStart.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftEnd.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftEnd.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftClose.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftClose.ogg")));
event.manager.soundPoolSounds.addSound("mods/DimDoors/sfx/riftDoor.ogg", (mod_pocketDim.class.getResource("/mods/DimDoors/sfx/riftDoor.ogg")));
}
@ForgeSubscribe
public void onWorldLoad(WorldEvent.Load event)
{
// We need to initialize PocketManager here because onServerAboutToStart fires before we can
// use DimensionManager and onServerStarting fires after the game tries to generate terrain.
// If a gateway tries to generate before PocketManager has initialized, we get a crash.
if (!PocketManager.isLoaded())
{
PocketManager.load();
}
if (PocketManager.isLoaded())
{
RiftRegenerator.regenerateRiftsInAllWorlds();
}
}
@ForgeSubscribe
public void onPlayerFall(LivingFallEvent event)
{
event.setCanceled(event.entity.worldObj.provider.dimensionId == properties.LimboDimensionID);
}
@ForgeSubscribe(priority=EventPriority.HIGHEST)
public boolean LivingDeathEvent(LivingDeathEvent event)
{
Entity entity = event.entity;
if (entity instanceof EntityPlayer && properties.LimboEnabled)
{
NewDimData dimension = PocketManager.getDimensionData(entity.worldObj);
if (dimension.isDungeon())
{
EntityPlayer player = (EntityPlayer) entity;
if (!properties.LimboReturnsInventoryEnabled)
{
player.inventory.clearInventory(-1, -1);
}
ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(player.worldObj.rand);
Point4D destination = new Point4D(coords.posX, coords.posY, coords.posZ, mod_pocketDim.properties.LimboDimensionID);
DDTeleporter.teleportEntity(player, destination, false);
player.setEntityHealth(player.getMaxHealth());
event.setCanceled(true);
return false;
}
}
return true;
}
@ForgeSubscribe
public void onWorldsave(WorldEvent.Save event)
{
if (event.world.provider.dimensionId == 0)
{
PocketManager.save();
}
}
}