a0454351d5
Deleted PlayerRespawnTracker and removed all references to it - we weren't going to use it anymore anyway. Renamed IDDoorLogic to IDimDoor - abbreviating the "Dim" as D next to the standard I for Interface is confusing. Renamed DDoorBase to BaseDimDoor and made it into an abstract class - that's effectively what it was supposed to be. We should be declaring methods as abstract rather than using empty ones. I renamed the class because the convention for naming abstract classes is to start the name with Base. Cleaned up code in other files. |
||
---|---|---|
.. | ||
blocks | ||
commands | ||
core | ||
dungeon | ||
helpers | ||
items | ||
schematic | ||
ticking | ||
tileentities | ||
util | ||
watcher | ||
world | ||
BlankTeleporter.java | ||
CloudRenderBlank.java | ||
CommonProxy.java | ||
ConnectionHandler.java | ||
DDLoot.java | ||
DDProperties.java | ||
EventHookContainer.java | ||
mod_pocketDim.java | ||
ObjectSaveInputStream.java | ||
PacketConstants.java | ||
Point3D.java | ||
ServerPacketHandler.java | ||
Spells.java |