b11354767d
Moved all configuration variables from mod_pocketDim to DDProperties (formerly DimDoorsConfig). Changed property names to be clearer in config file, modified some comments, and generally cleaned up the config file. Fixed some missing properties and variables that were reading from the wrong properties. Modified the order in which mod_pocketDim instantiated some of its static fields so that they would load after properties are read. Almost all classes load after properties are read. Fixed indentation across various files and replaced references to properties in mod_pocketDim with references to DDProperties.
80 lines
No EOL
1.5 KiB
Java
80 lines
No EOL
1.5 KiB
Java
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemArmor;
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import cpw.mods.fml.common.IPlayerTracker;
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public class PlayerRespawnTracker implements IPlayerTracker
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{
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public PlayerRespawnTracker()
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{
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if (properties == null)
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properties = DDProperties.instance();
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}
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private static DDProperties properties = null;
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@Override
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public void onPlayerLogin(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerLogout(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerChangedDimension(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerRespawn(EntityPlayer player)
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{
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if(player.worldObj.provider.dimensionId==properties.LimboDimensionID)
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{
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if(!player.worldObj.isRemote && properties.LimboReturnsInventoryEnabled)
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{
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if(player.username!=null)
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{
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if(!mod_pocketDim.limboSpawnInventory.isEmpty()&&mod_pocketDim.limboSpawnInventory.containsKey(player.username))
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{
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for(EntityItem drop : mod_pocketDim.limboSpawnInventory.get(player.username))
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{
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if(drop.getEntityItem().getItem() instanceof ItemArmor)
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{
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}
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player.inventory.addItemStackToInventory(drop.getEntityItem());
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}
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}
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}
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}
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}
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}
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} |