691 lines
No EOL
22 KiB
Java
691 lines
No EOL
22 KiB
Java
package StevenDimDoors.mod_pocketDim.helpers;
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import java.io.File;
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import java.io.FileOutputStream;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.DungeonGenerator;
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import StevenDimDoors.mod_pocketDim.LinkData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.IntTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ListTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.StringTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.Tag;
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/**
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* @Return
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*/
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public class DungeonHelper
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{
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public DungeonHelper()
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{
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if (properties == null)
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properties = DDProperties.instance();
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}
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private static DDProperties properties = null;
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private Random rand = new Random();
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public HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
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public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
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public ArrayList<String> tagList = new ArrayList<String>();
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public ArrayList metadataFlipList = new ArrayList();
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public ArrayList metadataNextList = new ArrayList();
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public DungeonGenerator defaultUp = new DungeonGenerator(0, "/schematic/simpleStairsUp.schematic", true);
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public void registerCustomDungeon(File schematicFile)
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{
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try
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{
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if(schematicFile.getName().contains(".schematic"))
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{
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String[] name = schematicFile.getName().split("_");
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if(name.length<4)
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{
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System.out.println("Could not parse filename tags, not adding dungeon to generation lists");
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this.customDungeons.add(new DungeonGenerator(0,schematicFile.getAbsolutePath(),true));
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System.out.println("Imported "+schematicFile.getName());
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}
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else if(!(name[2].equals("open")||name[2].equals("closed"))||!this.tagList.contains(name[0]))
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{
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System.out.println("Could not parse filename tags, not adding dungeon to generation lists");
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this.customDungeons.add(new DungeonGenerator(0,schematicFile.getAbsolutePath(),true));
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System.out.println("Imported "+schematicFile.getName());
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}
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else
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{
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int count=0;
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boolean open= name[2].equals("open");
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int weight = Integer.parseInt(name[3].replace(".schematic", ""));
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String path = schematicFile.getAbsolutePath();
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while(count<weight)
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{
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if(name[0].equals("hub"))
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{
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this.hubs.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("simpleHall"))
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{
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this.simpleHalls.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("complexHall"))
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{
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this.complexHalls.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("trap"))
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{
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this.pistonTraps.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("deadEnd"))
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{
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this.deadEnds.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("exit"))
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{
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this.exits.add(new DungeonGenerator(weight,path,open));
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}
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else if(name[0].equals("maze"))
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{
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this.mazes.add(new DungeonGenerator(weight,path,open));
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}
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count++;
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this.weightedDungeonGenList.add(new DungeonGenerator(weight,path,open));
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}
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this.registeredDungeons.add(new DungeonGenerator(weight,path,open));
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System.out.println("Imported "+schematicFile.getName());
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}
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}
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}
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catch(Exception e)
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{
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e.printStackTrace();
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System.out.println("Importing custom dungeon failed");
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}
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}
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public void importCustomDungeons(String dir)
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{
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File file = new File(dir);
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File[] schematicNames=file.listFiles();
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if(schematicNames!=null)
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{
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for(File schematicFile: schematicNames)
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{
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this.registerCustomDungeon(schematicFile);
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}
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}
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}
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public void registerFlipBlocks()
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{
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this.metadataFlipList.add(Block.dispenser.blockID);
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this.metadataFlipList.add(Block.stairsStoneBrick.blockID);
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this.metadataFlipList.add(Block.lever.blockID);
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this.metadataFlipList.add(Block.stoneButton.blockID);
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this.metadataFlipList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataFlipList.add(Block.redstoneRepeaterActive.blockID);
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this.metadataFlipList.add(Block.tripWireSource.blockID);
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this.metadataFlipList.add(Block.torchWood.blockID);
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this.metadataFlipList.add(Block.torchRedstoneIdle.blockID);
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this.metadataFlipList.add(Block.torchRedstoneActive.blockID);
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this.metadataFlipList.add(Block.doorIron.blockID);
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this.metadataFlipList.add(Block.doorWood.blockID);
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this.metadataFlipList.add(Block.pistonBase.blockID);
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this.metadataFlipList.add(Block.pistonStickyBase.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorIdle.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorActive.blockID);
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this.metadataFlipList.add(Block.signPost.blockID);
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this.metadataFlipList.add(Block.signWall.blockID);
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this.metadataFlipList.add(Block.skull.blockID);
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this.metadataFlipList.add(Block.ladder.blockID);
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this.metadataFlipList.add(Block.vine.blockID);
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this.metadataFlipList.add(Block.anvil.blockID);
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this.metadataFlipList.add(Block.chest.blockID);
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this.metadataFlipList.add(Block.chestTrapped.blockID);
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this.metadataFlipList.add(Block.hopperBlock.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsCobblestone.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsNetherQuartz.blockID);
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this.metadataFlipList.add(Block.stairsSandStone.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterActive.blockID);
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}
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public void registerDungeonTypeTags()
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{
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tagList.add("hub");
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tagList.add("trap");
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tagList.add("simpleHall");
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tagList.add("complexHall");
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tagList.add("exit");
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tagList.add("deadEnd");
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tagList.add("maze");
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}
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public void registerBaseDungeons()
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{
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/doorTotemRuins.schematic", true));
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this.hubs.add(new DungeonGenerator(0, "/schematics/hallwayTrapRooms1.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/longDoorHallway.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/smallRotundaWithExit.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/fortRuins.schematic", true));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/collapsedSingleTunnel1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/singleStraightHall1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallBranchWithExit.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallSimpleLeft.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallSimpleRight.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsUp.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsDown.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleSmallT1.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/tntPuzzleTrap.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/brokenPillarsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/buggyTopEntry1.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/exitRuinsWithHiddenDoor.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/hallwayHiddenTreasure.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/mediumPillarStairs.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/ruinsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/pitStairs.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/azersDungeonO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/diamondTowerTemple1.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/fallingTrapO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/hiddenStaircaseO.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/lavaTrapO.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/randomTree.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallHiddenTowerO.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallSilverfishRoom.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/tntTrapO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallDesert.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallPond.schematic", true));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fakeTNTTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFallRuins.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonHallway.schematic", null));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonSmasherHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/raceTheTNTHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/simpleDropHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fallingTNThall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/lavaPyramid.schematic", true));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMaze1.schematic", false));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMultilevelMaze.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/exitCube.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/smallExitPrison.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.weightedDungeonGenList.addAll(this.simpleHalls);
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this.weightedDungeonGenList.addAll(this.exits);
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this.weightedDungeonGenList.addAll(this.pistonTraps);
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this.weightedDungeonGenList.addAll(this.mazes);
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this.weightedDungeonGenList.addAll(this.deadEnds);
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this.weightedDungeonGenList.addAll(this.complexHalls);
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this.weightedDungeonGenList.addAll(this.hubs);
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for(DungeonGenerator data : this.weightedDungeonGenList)
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{
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if(!this.registeredDungeons.contains(data))
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{
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this.registeredDungeons.add(data);
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}
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}
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}
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public DungeonGenerator exportDungeon(World world, int xI, int yI, int zI, String file)
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{
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int xMin;
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int yMin;
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int zMin;
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int xMax;
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int yMax;
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int zMax;
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xMin=xMax=xI;
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yMin=yMax=yI;
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zMin=zMax=zI;
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for(int count=0;count<50;count++)
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{
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if(world.getBlockId(xMin, yI, zI)!=properties.PermaFabricBlockID)
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{
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xMin--;
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}
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if(world.getBlockId(xI, yMin, zI)!=properties.PermaFabricBlockID)
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{
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yMin--;
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}
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if(world.getBlockId(xI, yI, zMin)!=properties.PermaFabricBlockID)
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{
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zMin--;
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}
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if(world.getBlockId(xMax, yI, zI)!=properties.PermaFabricBlockID)
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{
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xMax++;
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}
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if(world.getBlockId(xI, yMax, zI)!=properties.PermaFabricBlockID)
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{
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yMax++;
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}
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if(world.getBlockId(xI, yI, zMax)!=properties.PermaFabricBlockID)
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{
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zMax++;
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}
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}
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short width =(short) (xMax-xMin);
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short height= (short) (yMax-yMin);
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short length= (short) (zMax-zMin);
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//ArrayList<NBTTagCompound> tileEntities = new ArrayList<NBTTagCompound>();
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ArrayList<Tag> tileEntites= new ArrayList<Tag>();
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byte[] blocks = new byte[width * height * length];
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byte[] addBlocks = null;
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byte[] blockData = new byte[width * height * length];
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for (int x = 0; x < width; ++x)
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{
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for (int y = 0; y < height; ++y)
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{
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for (int z = 0; z < length; ++z)
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{
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int index = y * width * length + z * width + x;
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int blockID = world.getBlockId(x+xMin, y+yMin, z+zMin);
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int meta= world.getBlockMetadata(x+xMin, y+yMin, z+zMin);
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if(blockID==properties.DimensionalDoorID)
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{
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blockID=Block.doorIron.blockID;
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}
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if(blockID==properties.WarpDoorID)
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{
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blockID=Block.doorWood.blockID;
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}
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// Save 4096 IDs in an AddBlocks section
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if (blockID > 255)
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{
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if (addBlocks == null)
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{ // Lazily create section
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addBlocks = new byte[(blocks.length >> 1) + 1];
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}
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addBlocks[index >> 1] = (byte) (((index & 1) == 0) ?
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addBlocks[index >> 1] & 0xF0 | (blockID >> 8) & 0xF
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: addBlocks[index >> 1] & 0xF | ((blockID >> 8) & 0xF) << 4);
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}
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blocks[index] = (byte) blockID;
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blockData[index] = (byte) meta;
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if (Block.blocksList[blockID] instanceof BlockContainer)
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{
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//TODO fix this
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/**
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TileEntity tileEntityBlock = world.getBlockTileEntity(x+xMin, y+yMin, z+zMin);
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NBTTagCompound tag = new NBTTagCompound();
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tileEntityBlock.writeToNBT(tag);
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CompoundTag tagC = new CompoundTag("TileEntity",Map.class.cast(tag.getTags()));
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// Get the list of key/values from the block
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if (tagC != null)
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{
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tileEntites.add(tagC);
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}
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**/
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}
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}
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}
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}
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/**
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*
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* this.nbtdata.setShort("Width", width);
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this.nbtdata.setShort("Height", height);
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this.nbtdata.setShort("Length", length);
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this.nbtdata.setByteArray("Blocks", blocks);
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this.nbtdata.setByteArray("Data", blockData);
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*/
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HashMap schematic = new HashMap();
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schematic.put("Blocks", new ByteArrayTag("Blocks", blocks));
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schematic.put("Data", new ByteArrayTag("Data", blockData));
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schematic.put("Width", new ShortTag("Width", (short) width));
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schematic.put("Length", new ShortTag("Length", (short) length));
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schematic.put("Height", new ShortTag("Height", (short) height));
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schematic.put("TileEntites", new ListTag("TileEntities",CompoundTag.class,tileEntites));
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if (addBlocks != null) {
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schematic.put("AddBlocks", new ByteArrayTag("AddBlocks", addBlocks));
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}
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CompoundTag schematicTag = new CompoundTag("Schematic", schematic);
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try
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{
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NBTOutputStream stream = new NBTOutputStream(new FileOutputStream(file));
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stream.writeTag(schematicTag);
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stream.close();
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}
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catch(Exception e)
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{
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e.printStackTrace();
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}
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this.registerCustomDungeon(new File(file));
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return new DungeonGenerator(0,file,true);
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}
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public void generateDungeonlink(LinkData incoming)
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{
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//DungeonGenerator dungeon = mod_pocketDim.registeredDungeons.get(new Random().nextInt(mod_pocketDim.registeredDungeons.size()));
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DungeonGenerator dungeon;
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int depth = dimHelper.instance.getDimDepth(incoming.locDimID)+2;
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int depthWeight = rand.nextInt(depth)+rand.nextInt(depth)-2;
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depth=depth-2;
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// DungeonGenerator
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boolean flag = true;
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int count=10;
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try
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{
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if(dimHelper.dimList.get(incoming.destDimID)!=null&&dimHelper.dimList.get(incoming.destDimID).dungeonGenerator!=null)
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{
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mod_pocketDim.loader.init(incoming);
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dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dimHelper.dimList.get(incoming.destDimID).dungeonGenerator;
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return;
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}
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if(incoming.destYCoord>15)
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{
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do
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{
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count--;
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flag = true;
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dungeon = this.weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
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if(depth<=1)
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{
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if(rand.nextBoolean())
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{
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dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = hubs.get(rand.nextInt(hubs.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = hubs.get(rand.nextInt(hubs.size()));
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}
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else if(deadEnds.contains(dungeon)||exits.contains(dungeon))
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{
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flag=false;
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}
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}
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else if(depth<=3&&(deadEnds.contains(dungeon)||exits.contains(dungeon)||rand.nextBoolean()))
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{
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if(rand.nextBoolean())
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{
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dungeon = hubs.get(rand.nextInt(hubs.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = mazes.get(rand.nextInt(mazes.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
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}
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else
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{
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flag=false;
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}
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}
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else if(rand.nextInt(3)==0&&!complexHalls.contains(dungeon))
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{
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if(rand.nextInt(3)==0)
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{
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dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
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}
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else if(depth<4)
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{
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dungeon = hubs.get(rand.nextInt(hubs.size()));
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}
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}
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else if(depthWeight-depthWeight/2>depth-4&&(deadEnds.contains(dungeon)||exits.contains(dungeon)))
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{
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if(rand.nextBoolean())
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{
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dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
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}
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else
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{
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flag=false;
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}
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}
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else if(depthWeight>7&&hubs.contains(dungeon))
|
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{
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if(rand.nextInt(12)+5<depthWeight)
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{
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if(rand.nextBoolean())
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{
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dungeon = exits.get(rand.nextInt(exits.size()));
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}
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else if(rand.nextBoolean())
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{
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dungeon = deadEnds.get(rand.nextInt(deadEnds.size()));
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}
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else
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{
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dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
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}
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}
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else
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{
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flag = false;
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}
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}
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else if(depth>10&&hubs.contains(dungeon))
|
|
{
|
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flag = false;
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}
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}
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while(!flag&&count>0);
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}
|
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else
|
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{
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dungeon= defaultUp;
|
|
}
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
if(weightedDungeonGenList.size()>0)
|
|
{
|
|
dungeon = weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
|
|
}
|
|
else
|
|
{
|
|
e.printStackTrace();
|
|
return;
|
|
}
|
|
}
|
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|
|
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dungeon;
|
|
//loader.generateSchematic(incoming,0,0,0);
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}
|
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} |