DimDoors/StevenDimDoors/mod_pocketDim/mod_pocketDim.java
2013-06-10 17:03:52 -04:00

600 lines
No EOL
22 KiB
Java

package StevenDimDoors.mod_pocketDim;
import java.io.File;
import java.net.URL;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.command.ICommand;
import net.minecraft.entity.EntityEggInfo;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.MinecraftForge;
import StevenDimDoors.mod_pocketDimClient.ClientPacketHandler;
import StevenDimDoors.mod_pocketDimClient.ClientTickHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.Mod.ServerStarting;
import cpw.mods.fml.common.Mod.ServerStopping;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.event.FMLServerStoppingEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler;
import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.common.registry.TickRegistry;
import cpw.mods.fml.relauncher.Side;
import StevenDimDoors.mod_pocketDim.blocks.BlockDimWall;
import StevenDimDoors.mod_pocketDim.blocks.BlockDimWallPerm;
import StevenDimDoors.mod_pocketDim.blocks.BlockLimbo;
import StevenDimDoors.mod_pocketDim.blocks.BlockRift;
import StevenDimDoors.mod_pocketDim.blocks.ChaosDoor;
import StevenDimDoors.mod_pocketDim.blocks.ExitDoor;
import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
import StevenDimDoors.mod_pocketDim.blocks.dimHatch;
import StevenDimDoors.mod_pocketDim.blocks.linkDimDoor;
import StevenDimDoors.mod_pocketDim.blocks.linkExitDoor;
import StevenDimDoors.mod_pocketDim.commands.CommandAddDungeonRift;
import StevenDimDoors.mod_pocketDim.commands.CommandDeleteAllLinks;
import StevenDimDoors.mod_pocketDim.commands.CommandDeleteDimData;
import StevenDimDoors.mod_pocketDim.commands.CommandDeleteRifts;
import StevenDimDoors.mod_pocketDim.commands.CommandEndDungeonCreation;
import StevenDimDoors.mod_pocketDim.commands.CommandPrintDimData;
import StevenDimDoors.mod_pocketDim.commands.CommandPruneDims;
import StevenDimDoors.mod_pocketDim.commands.CommandStartDungeonCreation;
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
import StevenDimDoors.mod_pocketDim.helpers.copyfile;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.items.ItemChaosDoor;
import StevenDimDoors.mod_pocketDim.items.ItemRiftBlade;
import StevenDimDoors.mod_pocketDim.items.ItemStabilizedRiftSignature;
import StevenDimDoors.mod_pocketDim.items.ItemStableFabric;
import StevenDimDoors.mod_pocketDim.items.itemDimDoor;
import StevenDimDoors.mod_pocketDim.items.itemExitDoor;
import StevenDimDoors.mod_pocketDim.items.itemLinkSignature;
import StevenDimDoors.mod_pocketDim.items.itemRiftRemover;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo;
import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket;
import StevenDimDoors.mod_pocketDim.world.LimboProvider;
import StevenDimDoors.mod_pocketDim.world.pocketProvider;
@Mod(modid = mod_pocketDim.modid, name = "Dimensional Doors", version = mod_pocketDim.version)
@NetworkMod(clientSideRequired = true, serverSideRequired = false,
clientPacketHandlerSpec =
@SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ClientPacketHandler.class),
serverPacketHandlerSpec =
@SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ServerPacketHandler.class),
channels={"DimDoorPackets"}, packetHandler = PacketHandler.class, connectionHandler=ConnectionHandler.class)
public class mod_pocketDim
{
public static final String version = "1.5.2R1.3.6RC1";
public static final String modid = "DimDoors";
//need to clean up
@SidedProxy(clientSide = "StevenDimDoors.mod_pocketDimClient.ClientProxy", serverSide = "StevenDimDoors.mod_pocketDim.CommonProxy")
public static CommonProxy proxy;
@Instance("PocketDimensions")
public static mod_pocketDim instance = new mod_pocketDim();
public static SchematicLoader loader = new SchematicLoader();
public static pocketTeleporter teleporter = new pocketTeleporter();
public static DungeonHelper dungeonHelper= new DungeonHelper();
public static final ICommand printDimData = new CommandPrintDimData();
public static final ICommand removeRiftsCommand = new CommandDeleteRifts();
public static final ICommand pruneDimsCommand = new CommandPruneDims();
public static final ICommand removeAllLinksCommand = new CommandDeleteAllLinks();
public static final ICommand deleteDimDataCommand = new CommandDeleteDimData();
public static final ICommand addDungeonRift = new CommandAddDungeonRift();
public static final ICommand endDungeonCreation = new CommandEndDungeonCreation();
public static final ICommand startDungeonCreation = new CommandStartDungeonCreation();
public static int providerID;
public static int dimDoorID;
public static int ExitDoorID;
// public static int linkExitDoorID;
public static int itemLinkSignatureID;
public static int blockRiftID;
public static int transientDoorID;
public static int itemRiftBladeID;
public static int limboExitRange;
// public static int railRenderID;
public static String schematicContainer;
public static int itemStableFabricID;
public static int itemStabilizedLinkSignatureID;
public static int itemExitDoorID;
public static int limboDimID;
public static int limboProviderID;
public static int itemChaosDoorID;
public static int chaosDoorID;
public static int blockLimboID;
public static int dimHatchID;
// public static int dimRailID;
public static int riftSpreadFactor;
public static int DoorRenderID=55;
public static int HOW_MUCH_TNT;
public static int itemDimDoorID;
///public static int linkDimDoorID;
public static int blockDimWallID;
public static int itemRiftRemoverID;
public static int blockDimWallPermID;
public static int obeliskID;
//public static Block linkDimDoor;
public static Block transientDoor;
public static Block ExitDoor;
public static Block chaosDoor;
// public static Block linkExitDoor;
public static Block blockRift;
public static Block blockLimbo;
public static Block dimDoor;
// public static Block dimRail;
public static Block blockDimWall;
public static Block dimHatch;
public static Block blockDimWallPerm;
public static Item itemRiftBlade;
public static Item itemDimDoor;
public static Item itemExitDoor;
public static Item itemRiftRemover;
public static Item itemLinkSignature;
public static Item itemStableFabric;
public static Item itemChaosDoor;
public static Item itemStabilizedLinkSignature;
public static BiomeGenBase limboBiome;
public static BiomeGenBase pocketBiome;
public static int limboBiomeID;
public static int pocketBiomeID;
public static PlayerRespawnTracker tracker= new PlayerRespawnTracker();
public static HashMap<String,ArrayList<EntityItem>> limboSpawnInventory=new HashMap<String,ArrayList<EntityItem>>();
public static ArrayList blocksImmuneToRift= new ArrayList();
public static boolean riftsInWorldGen;
public static boolean isLimboActive;
public static boolean enableIronDimDoor;
public static boolean enableWoodenDimDoor;
public static boolean enableRiftSignature;
public static boolean enableRiftRemover;
public static boolean enableUnstableDoor;
public static boolean enableRiftBlade;
// public static boolean enableDimRail;
public static boolean enableDimTrapDoor;
public static boolean enableDoorOpenGL;
public static boolean hardcoreLimbo;
public static boolean returnInventory;
public static boolean hasInitDims=false;
public static boolean TNFREAKINGT;
public static boolean isPlayerWearingGoogles=false;
public static RiftGenerator riftGen = new RiftGenerator();
// public static World limbo= null;
public static long genTime;
public static boolean enableRiftGrief;
//public Spells spells = null;
@PreInit
public void PreInit(FMLPreInitializationEvent event)
{
MinecraftForge.EVENT_BUS.register(new EventHookContainer());
File configFile = event.getSuggestedConfigurationFile();
Configuration config = new Configuration(configFile);
DimDoorsConfig.loadConfig(configFile);
String schematicDir = configFile.getParent()+"/DimDoors_Custom_schematics";
this.schematicContainer=schematicDir;
File file= new File(schematicDir);
file.mkdir();
String helpFile = "/mods/DimDoors/How_to_add_dungeons.txt";
if(new File(helpFile).exists())
{
copyfile.copyFile(helpFile, file+"/How_to_add_dungeons.txt");
}
dungeonHelper.importCustomDungeons(schematicDir);
dungeonHelper.registerBaseDungeons();
}
@Init
public void Init(FMLInitializationEvent event)
{
transientDoor = (new TransientDoor(transientDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("transientDoor");
// linkDimDoor = (new linkDimDoor(linkDimDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("dimDoorLink");
blockDimWall = (new BlockDimWall(blockDimWallID, 0, Material.iron)).setLightValue(1.0F).setHardness(0.1F).setUnlocalizedName("blockDimWall");
blockDimWallPerm = (new BlockDimWallPerm(blockDimWallPermID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setHardness(100000.0F).setUnlocalizedName("blockDimWallPerm");
ExitDoor = (new ExitDoor(ExitDoorID, Material.wood)).setHardness(1.0F) .setUnlocalizedName("dimDoorWarp");
// linkExitDoor = (new linkExitDoor(linkExitDoorID, Material.wood)).setHardness(1.0F) .setUnlocalizedName("dimDoorexitlink");
blockRift = (new BlockRift(blockRiftID, 0, Material.air).setHardness(1.0F) .setUnlocalizedName("rift"));
blockLimbo = (new BlockLimbo(blockLimboID, 15, Material.iron).setHardness(.2F).setUnlocalizedName("BlockLimbo").setLightValue(.0F));
chaosDoor = (new ChaosDoor(chaosDoorID, Material.iron).setHardness(.2F).setUnlocalizedName("chaosDoor").setLightValue(.0F) );
dimDoor = (new dimDoor(dimDoorID, Material.iron)).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor");
dimHatch = (new dimHatch(dimHatchID, 84, Material.iron)).setHardness(1.0F) .setUnlocalizedName("dimHatch");
// dimRail = (new DimRail(dimRailID, 88, false)).setHardness(.5F) .setUnlocalizedName("dimRail");
itemDimDoor = (new itemDimDoor(itemDimDoorID, Material.iron)).setUnlocalizedName("itemDimDoor");
itemExitDoor = (new itemExitDoor(itemExitDoorID, Material.wood)).setUnlocalizedName("itemDimDoorWarp");
itemLinkSignature = (new itemLinkSignature(itemLinkSignatureID )).setUnlocalizedName("itemLinkSignature");
itemRiftRemover = (new itemRiftRemover(itemRiftRemoverID, Material.wood)).setUnlocalizedName("itemRiftRemover");
itemStableFabric = (new ItemStableFabric(itemStableFabricID, 0)).setUnlocalizedName("itemStableFabric");
itemChaosDoor = (new ItemChaosDoor(itemChaosDoorID, Material.iron)).setUnlocalizedName("itemChaosDoor");
itemRiftBlade = (new ItemRiftBlade(itemRiftBladeID, Material.iron)).setUnlocalizedName("ItemRiftBlade");
itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(itemStabilizedLinkSignatureID)).setUnlocalizedName("itemStabilizedRiftSig");
this.limboBiome= (new BiomeGenLimbo(this.limboBiomeID) );
this.pocketBiome= (new BiomeGenPocket(this.pocketBiomeID));
GameRegistry.registerWorldGenerator(this.riftGen);
//GameRegistry.registerBlock(dimRail, "Dimensional Rail");
GameRegistry.registerBlock(chaosDoor, "Unstable Door");
GameRegistry.registerBlock(ExitDoor, "Warp Door");
//GameRegistry.registerBlock(linkExitDoor, "Warp Door link");
GameRegistry.registerBlock(blockRift, "Rift");
GameRegistry.registerBlock(blockLimbo, "Unraveled Fabric");
//GameRegistry.registerBlock(linkDimDoor, "Dimensional Door link");
GameRegistry.registerBlock(dimDoor, "Dimensional Door");
GameRegistry.registerBlock(dimHatch,"Transdimensional Trapdoor");
GameRegistry.registerBlock(blockDimWall, "Fabric of Reality");
GameRegistry.registerBlock(blockDimWallPerm, "Fabric of RealityPerm");
GameRegistry.registerBlock(transientDoor, "transientDoor");
GameRegistry.registerPlayerTracker(tracker);
DimensionManager.registerProviderType(this.providerID, pocketProvider.class, false);
DimensionManager.registerProviderType(this.limboProviderID, LimboProvider.class, false);
DimensionManager.registerDimension(this.limboDimID , this.limboProviderID);
LanguageRegistry.addName(transientDoor , "transientDoor");
LanguageRegistry.addName(blockRift , "Rift");
LanguageRegistry.addName(blockLimbo , "Unraveled Fabric");
LanguageRegistry.addName(ExitDoor , "Warp Door");
LanguageRegistry.addName(chaosDoor , "Unstable Door");
//LanguageRegistry.addName(linkDimDoor, "Dimensional Door");
LanguageRegistry.addName(blockDimWall , "Fabric of Reality");
LanguageRegistry.addName(blockDimWallPerm , "Fabric of Reality");
LanguageRegistry.addName(dimDoor, "Dimensional Door");
LanguageRegistry.addName(dimHatch, "Transdimensional Trapdoor");
LanguageRegistry.addName(itemExitDoor , "Warp Door");
LanguageRegistry.addName(itemLinkSignature , "Rift Signature");
LanguageRegistry.addName(itemStabilizedLinkSignature, "Stabilized Rift Signature");
LanguageRegistry.addName(itemRiftRemover , "Rift Remover");
LanguageRegistry.addName(itemStableFabric , "Stable Fabric");
LanguageRegistry.addName(itemChaosDoor , "Unstable Door");
LanguageRegistry.addName(itemDimDoor, "Dimensional Door");
LanguageRegistry.addName(itemRiftBlade , "Rift Blade");
TickRegistry.registerTickHandler(new ClientTickHandler(), Side.CLIENT);
TickRegistry.registerTickHandler(new CommonTickHandler(), Side.SERVER);
//GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimRail");
GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
EntityRegistry.registerModEntity(MobObelisk.class, "Obelisk", this.obeliskID, this,70, 1, true);
EntityList.IDtoClassMapping.put(this.obeliskID, MobObelisk.class);
EntityList.entityEggs.put(this.obeliskID, new EntityEggInfo(this.obeliskID, 0, 0xffffff));
LanguageRegistry.instance().addStringLocalization("entity.DimDoors.Obelisk.name", "Monolith");
//GameRegistry.addBiome(this.limboBiome);
//GameRegistry.addBiome(this.pocketBiome);
if(this.enableIronDimDoor)
{
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorIron
});
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', this.itemStableFabric, 'y', Item.doorIron
});
}
/**
if(this.enableDimRail)
{
GameRegistry.addRecipe(new ItemStack(dimRail, 1), new Object[]
{
" ", "yxy", " ", 'x', this.itemDimDoor, 'y', Block.rail
});
GameRegistry.addRecipe(new ItemStack(dimRail, 1), new Object[]
{
" ", "yxy", " ", 'x', this.itemExitDoor, 'y', Block.rail
});
}
**/
if(this.enableUnstableDoor)
{
GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', this.itemDimDoor
});
}
if(this.enableWoodenDimDoor)
{
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorWood
});
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', this.itemStableFabric, 'y', Item.doorWood
});
}
if(this.enableDimTrapDoor)
{
GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[]
{
" y ", " x ", " y ", 'x', Item.enderPearl, 'y', Block.trapdoor
});
GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[]
{
" y ", " x ", " y ", 'x', this.itemStableFabric, 'y', Block.trapdoor
});
}
if(this.enableRiftSignature)
{
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotIron
});
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
{
" y ", "yxy", " y ", 'x', this.itemStableFabric, 'y', Item.ingotIron
});
}
if(this.enableRiftRemover)
{
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotGold
});
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
{
"yyy", "yxy", "yyy", 'x', this.itemStableFabric, 'y', Item.ingotGold
});
}
if(this.enableRiftBlade)
{
GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
{
" x ", " x ", " y ", 'x', Item.enderPearl, 'y',this.itemRiftRemover
});
}
GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', this.blockDimWall
});
GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', this.blockLimbo
});
GameRegistry.addRecipe(new ItemStack(this.itemStabilizedLinkSignature,1), new Object[]
{
" y ", "yxy", " y ", 'x', this.itemLinkSignature, 'y', this.itemStableFabric
});
this.blocksImmuneToRift.add(this.blockDimWallID);
this.blocksImmuneToRift.add(this.blockDimWallPermID);
this.blocksImmuneToRift.add(this.dimDoorID);
this.blocksImmuneToRift.add(this.ExitDoorID);
// this.blocksImmuneToRift.add(this.linkDimDoorID);
// this.blocksImmuneToRift.add(this.linkExitDoorID);
this.blocksImmuneToRift.add(this.dimHatchID);
this.blocksImmuneToRift.add(this.chaosDoorID);
this.blocksImmuneToRift.add(this.blockRiftID);
this.blocksImmuneToRift.add(this.transientDoorID);
this.blocksImmuneToRift.add(Block.blockIron.blockID);
this.blocksImmuneToRift.add(Block.blockDiamond.blockID);
this.blocksImmuneToRift.add(Block.blockEmerald.blockID);
this.blocksImmuneToRift.add(Block.blockGold.blockID);
this.blocksImmuneToRift.add(Block.blockLapis.blockID);
this.blocksImmuneToRift.add(Block.bedrock.blockID);
dungeonHelper.registerFlipBlocks();
/**
**/
proxy.loadTextures();
proxy.registerRenderers();
}
@PostInit
public void PostInit(FMLPostInitializationEvent event)
{
}
@ServerStopping
public void serverStopping(FMLServerStoppingEvent event)
{
try
{
dimHelper.instance.save();
dimHelper.instance.unregsisterDims();
dimHelper.dimList.clear();
dimHelper.blocksToDecay.clear();
dimHelper.instance.interDimLinkList.clear();
this.hasInitDims=false;
}
catch(Exception e)
{
e.printStackTrace();
}
}
@ServerStarting
public void serverStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(removeRiftsCommand);
event.registerServerCommand(pruneDimsCommand);
event.registerServerCommand(removeAllLinksCommand);
event.registerServerCommand(deleteDimDataCommand);
event.registerServerCommand(addDungeonRift);
event.registerServerCommand(this.startDungeonCreation);
event.registerServerCommand(this.printDimData);
event.registerServerCommand(this.endDungeonCreation);
dimHelper.instance.load();
if(!dimHelper.dimList.containsKey(this.limboDimID))
{
dimHelper.instance.dimList.put(mod_pocketDim.limboDimID, new DimData( mod_pocketDim.limboDimID, false, 0, new LinkData()));
}
}
public static int teleTimer=0;
}