DimDoors/StevenDimDoors/mod_pocketDim/items/itemRiftRemover.java
SenseiKiwi d9056e551f More Progress on Rewrite
Continued fixing things across various classes to make them work with
our new core classes. I've also cleaned up indentation and random code
snippets along the way.
2013-08-31 12:58:35 -04:00

85 lines
3.6 KiB
Java

package StevenDimDoors.mod_pocketDim.items;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class itemRiftRemover extends Item
{
public itemRiftRemover(int par1, Material par2Material)
{
super(par1);
this.setMaxStackSize(1);
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setMaxDamage(5);
this.hasSubtypes = true;
}
public void registerIcons(IconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
}
public static MovingObjectPosition getBlockTarget(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
{
float var4 = 1.0F;
float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
float var16 = -MathHelper.cos(-var5 * 0.017453292F);
float var17 = MathHelper.sin(-var5 * 0.017453292F);
float var18 = var15 * var16;
float var20 = var14 * var16;
double var21 = 5.0D;
if (par2EntityPlayer instanceof EntityPlayerMP)
{
var21 = 6;
}
Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
return par1World.rayTraceBlocks_do_do(var13, var23, true, false);
}
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
MovingObjectPosition hit = getBlockTarget(par3EntityPlayer.worldObj, par3EntityPlayer, false);
if (hit != null)
{
if (PocketManager.removeRift(par2World, hit.blockX, hit.blockY, hit.blockZ, 1, par3EntityPlayer, par1ItemStack))
{
par3EntityPlayer.worldObj.playSoundAtEntity(par3EntityPlayer,"mods.DimDoors.sfx.riftClose", 0.8f, 1);
}
}
return par1ItemStack;
}
/**
* allows items to add custom lines of information to the mouseover description
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
@SideOnly(Side.CLIENT)
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Use near exposed rift");
par3List.add("to remove it and");
par3List.add("any nearby rifts.");
}
}