a0454351d5
Deleted PlayerRespawnTracker and removed all references to it - we weren't going to use it anymore anyway. Renamed IDDoorLogic to IDimDoor - abbreviating the "Dim" as D next to the standard I for Interface is confusing. Renamed DDoorBase to BaseDimDoor and made it into an abstract class - that's effectively what it was supposed to be. We should be declaring methods as abstract rather than using empty ones. I renamed the class because the convention for naming abstract classes is to start the name with Base. Cleaned up code in other files. |
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.. | ||
BaseDimDoor.java | ||
BlockDimWall.java | ||
BlockDimWallPerm.java | ||
BlockLimbo.java | ||
BlockRift.java | ||
DimensionalDoor.java | ||
dimHatch.java | ||
IDimDoor.java | ||
TransientDoor.java | ||
UnstableDoor.java | ||
WarpDoor.java |