57b6a5efb2
Exit doors are safer now, but only dungeon exit doors will stop you from falling into liquids. Doors you place in pockets you make will happily drop you into lava, but not spawn you inside of it. Dungeon gateway orientation fix Removed excess .schematics and fixed one of them.
161 lines
No EOL
4.9 KiB
Java
161 lines
No EOL
4.9 KiB
Java
package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.DimData;
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import StevenDimDoors.mod_pocketDim.LinkData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class ExitDoor extends dimDoor
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{
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private Icon blockIconBottom;
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public ExitDoor(int par1, Material par2Material)
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{
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super(par1, Material.wood);
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// TODO Auto-generated constructor stub
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
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}
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@Override
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public void onBlockAdded(World par1World, int par2, int par3, int par4)
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{
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if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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int locDimID=par1World.provider.dimensionId;
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if(dimHelper.instance.dimList.containsKey(locDimID)&&dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)==null)
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{
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DimData dimData = dimHelper.instance.getDimData(locDimID);
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int ExitDimID = dimData.exitDimLink.destDimID;
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if(dimHelper.instance.getDimData(par1World.provider.dimensionId).isPocket)
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{
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int yCoord=yCoordHelper.getFirstUncovered(ExitDimID, par2, par3, par4)-1;
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dimHelper.instance.createLink(locDimID, ExitDimID, par2, par3, par4, par2, yCoord, par4,par1World.getBlockMetadata(par2, par3-1, par4));
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dimHelper.instance.createLink(ExitDimID, locDimID, par2, yCoord, par4, par2, par3, par4,
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BlockRotator.transformMetadata(par1World.getBlockMetadata(par2, par3 - 1, par4), 2, Block.doorWood.blockID));
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}
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/**
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if(dimHelper.instance.getDimDepth(locDimID)==1)
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{
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//System.out.println("exitToOverowrld from "+String.valueOf(locDimID));
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int yCoord=yCoordHelper.getFirstUncovered(ExitDimID, par2, par3, par4);
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dimHelper.instance.createLink(locDimID, ExitDimID, par2, par3, par4, par2, yCoord, par4,par1World.getBlockMetadata(par2, par3-1, par4));
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dimHelper.instance.createLink(ExitDimID, locDimID, par2, yCoord, par4, par2, par3, par4,dimHelper.instance.flipDoorMetadata(par1World.getBlockMetadata(par2, par3-1, par4)));
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}
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else if(dimHelper.instance.getDimData(par1World.provider.dimensionId).isPocket)
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{
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//System.out.println("Created new dim from "+String.valueOf(par1World.provider.dimensionId));
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LinkData link = new LinkData(par1World.provider.dimensionId, 0, par2, par3, par4, par2, par3, par4, true, par1World.getBlockMetadata(par2, par3-1, par4));
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dimHelper.instance.createPocket(link,false, false);
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// dimHelper.instance.generatePocket(dimHelper.getWorld(destDimID), par2, par3, par4,par1World.getBlockMetadata(par2, par3-1, par4));
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}
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**/
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}
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else if (dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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//System.out.println("RiftPresent at "+String.valueOf(par1World.provider.dimensionId));
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dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation=par1World.getBlockMetadata(par2, par3-1, par4);
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dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).hasGennedDoor=false;
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}
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}
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//this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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return this.blockIcon;
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}
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else
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{
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return this.blockIconBottom;
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}
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}
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public int idPicked(World par1World, int par2, int par3, int par4)
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{
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return Item.doorWood.itemID;
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}
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return (par1 & 8) != 0 ? 0 : (Item.doorWood.itemID);
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}
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} |