No description
d805d63c0a
I modified the way SchematicLoader handles blocks with metadata. Previously, we would always copy metadata over without additional checks. If we converted a mod block into Fabric of Reality, metadata would have no effect because FoR did not have subtypes. Now that FoR has subtypes, loading metadata blindly could cause unexpected effects, such as generating Ancient Fabric instead of FoR. I changed the code so that we only count a block as "changed" if we change its block ID and we don't want to preserve the original metadata. In that case, the metadata is set to 0. |
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resources | ||
schematics | ||
StevenDimDoors | ||
build.xml | ||
mcmod.info | ||
versionscript.py |