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SenseiKiwi d805d63c0a Fixed Metadata Issue in SchematicLoader
I modified the way SchematicLoader handles blocks with metadata.
Previously, we would always copy metadata over without additional
checks. If we converted a mod block into Fabric of Reality, metadata
would have no effect because FoR did not have subtypes. Now that FoR has
subtypes, loading metadata blindly could cause unexpected effects, such
as generating Ancient Fabric instead of FoR. I changed the code so that
we only count a block as "changed" if we change its block ID and we
don't want to preserve the original metadata. In that case, the metadata
is set to 0.
2013-07-16 18:06:27 -04:00
resources Rift blade is sword, added sounds 2013-07-15 02:45:25 -04:00
schematics renamed dungeons pending changes to loading 2013-07-16 16:59:22 -04:00
StevenDimDoors Fixed Metadata Issue in SchematicLoader 2013-07-16 18:06:27 -04:00
build.xml updated build info 2013-05-09 17:21:21 -04:00
mcmod.info mcmod info fix 2013-06-16 22:24:13 -04:00
versionscript.py Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 23:00:39 -05:00