DimDoors/StevenDimDoors/mod_pocketDim/world/BiomeGenLimbo.java
StevenRS11 a04a266c17 THE UPDATE
Merging months of dev work into master. The update is playable, but
untested.
2013-11-05 18:15:23 -05:00

38 lines
1.2 KiB
Java

package StevenDimDoors.mod_pocketDim.world;
import net.minecraft.world.biome.BiomeGenBase;
public class BiomeGenLimbo extends BiomeGenBase
{
public BiomeGenLimbo(int par1)
{
super(par1);
this.theBiomeDecorator.treesPerChunk = 0;
this.theBiomeDecorator.flowersPerChunk = 0;
this.theBiomeDecorator.grassPerChunk = 0;
this.setBiomeName("Limbo");
this.setDisableRain();
this.spawnableMonsterList.clear();
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.spawnableCaveCreatureList.clear();
// this.spawnableMonsterList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
// this.spawnableMonsterList.add(new SpawnListEntry(MobObelisk.class, 300, 0, 0));
// this.spawnableCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
// this.spawnableCreatureList.add(new SpawnListEntry(MobObelisk.class, 300, 0, 0));
// this.spawnableCaveCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
// this.spawnableCaveCreatureList.add(new SpawnListEntry(MobObelisk.class, 300, 0, 0));
}
public float getSpawningChance()
{
return 0.00001F;
}
}