471114415b
Fixed reference to CommandRegenPocket - should be CommandResetDungeons. Autofixed indentation in SchematicLoader. I wanted to commit that change before doing any more code changes but I forgot. Then I fixed the code that calculates the coordinate offsets so our dungeons rotate right. It was pretty simple - all I had to do was move the xCooe and zCooe calculations into the loops so they're recalculated to account for rotation. I rearranged the loops for optimal performance.
1155 lines
No EOL
24 KiB
Java
1155 lines
No EOL
24 KiB
Java
package StevenDimDoors.mod_pocketDim;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockComparator;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.block.BlockRedstoneRepeater;
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import net.minecraft.block.BlockStairs;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompressedStreamTools;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraft.tileentity.TileEntityDispenser;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
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import net.minecraftforge.common.ChestGenHooks;
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import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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public class SchematicLoader
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{
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private Random rand = new Random();
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public HashMap<Integer,HashMap<Integer, HashMap<Integer,Integer>>> rotationMap = new HashMap<Integer,HashMap<Integer, HashMap<Integer,Integer>>>();
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public int transMeta;
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private DDProperties properties = DDProperties.instance();
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public SchematicLoader() { }
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public int transformMetadata(int metadata, int orientation, int blockID)
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{
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if (DungeonHelper.instance().metadataFlipList.contains(blockID))
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{
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switch (orientation)
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{
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case 0:
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if(Block.blocksList[blockID] instanceof BlockStairs)
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{
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switch (metadata)
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{
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case 0:
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metadata = 2;
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break;
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case 1:
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metadata = 3;
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break;
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case 2:
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metadata = 1;
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break;
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case 3:
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metadata = 0;
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break;
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case 7:
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metadata = 4;
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break;
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case 6:
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metadata = 5;
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break;
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case 5:
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metadata = 7;
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break;
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case 4:
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metadata = 6;
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break;
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}
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}
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else if(blockID== Block.chest.blockID||blockID== Block.chestTrapped.blockID||blockID== Block.ladder.blockID)
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{
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switch (metadata)
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{
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case 2:
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metadata = 5;
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break;
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case 3:
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metadata = 4;
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break;
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case 4:
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metadata = 2;
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break;
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case 5:
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metadata = 3;
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break;
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}
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}
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else if(blockID==Block.vine.blockID)
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{
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switch (metadata)
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{
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case 1:
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metadata = 2;
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break;
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case 2:
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metadata = 4;
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break;
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case 4:
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metadata = 8;
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break;
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case 8:
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metadata = 1;
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break;
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}
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}
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else if(blockID== Block.lever.blockID||blockID== Block.stoneButton.blockID||blockID== Block.woodenButton.blockID||blockID== Block.torchWood.blockID||blockID== Block.torchRedstoneIdle.blockID||blockID== Block.torchRedstoneActive.blockID)
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{
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switch (metadata)
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{
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case 12:
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metadata = 9;
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break;
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case 11:
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metadata = 10;
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break;
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case 10:
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metadata = 12;
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break;
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case 9:
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metadata = 11;
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break;
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case 2:
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metadata = 4;
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break;
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case 3:
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metadata = 2;
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break;
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case 1:
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metadata = 3;
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break;
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case 4:
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metadata = 1;
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break;
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}
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}
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else if(blockID== Block.pistonBase.blockID||blockID==Block.pistonExtension.blockID||blockID==Block.pistonStickyBase.blockID||blockID==Block.dispenser.blockID||blockID==Block.dropper.blockID)
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{
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switch (metadata)
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{
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case 4:
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metadata = 2;
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break;
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case 5:
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metadata = 3;
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break;
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case 13:
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metadata = 11;
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break;
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case 12:
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metadata = 10;
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break;
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case 3:
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metadata = 4;
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break;
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case 2:
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metadata = 5;
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break;
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case 11:
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metadata = 12;
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break;
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case 10:
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metadata = 13;
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break;
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}
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}
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else if(Block.blocksList[blockID] instanceof BlockRedstoneRepeater ||Block.blocksList[blockID] instanceof BlockDoor ||blockID== Block.tripWireSource.blockID||Block.blocksList[blockID] instanceof BlockComparator)
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{
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switch (metadata)
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{
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case 0:
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metadata = 1;
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break;
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case 1:
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metadata = 2;
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break;
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case 2:
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metadata = 3;
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break;
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case 3:
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metadata = 0;
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break;
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case 4:
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metadata = 5;
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break;
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case 5:
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metadata = 6;
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break;
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case 6:
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metadata = 7;
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break;
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case 7:
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metadata = 4;
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break;
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case 8:
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metadata = 9;
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break;
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case 9:
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metadata = 10;
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break;
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case 10:
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metadata = 11;
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break;
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case 11:
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metadata = 8;
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break;
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case 12:
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metadata = 13;
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break;
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case 13:
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metadata = 14;
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break;
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case 14:
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metadata = 15;
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break;
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case 15:
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metadata = 12;
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break;
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}
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}
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break;
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case 1:
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if(Block.blocksList[blockID] instanceof BlockStairs)
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{
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switch (metadata)
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{
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case 0:
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metadata = 1;
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break;
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case 1:
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metadata = 0;
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break;
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case 2:
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metadata = 3;
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break;
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case 3:
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metadata = 2;
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break;
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case 7:
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metadata = 6;
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break;
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case 6:
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metadata = 7;
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break;
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case 5:
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metadata = 4;
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break;
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case 4:
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metadata = 5;
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break;
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}
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}
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else if(blockID== Block.chest.blockID||blockID== Block.chestTrapped.blockID||blockID==Block.ladder.blockID)
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{
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switch (metadata)
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{
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case 2:
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metadata = 3;
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break;
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case 3:
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metadata = 2;
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break;
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case 4:
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metadata = 5;
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break;
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case 5:
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metadata = 4;
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break;
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}
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}
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else if(blockID==Block.vine.blockID)
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{
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switch (metadata)
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{
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case 1:
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metadata = 4;
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break;
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case 2:
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metadata = 8;
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break;
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case 4:
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metadata = 1;
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break;
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case 8:
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metadata = 2;
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break;
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}
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}
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else if(blockID== Block.lever.blockID||blockID== Block.torchWood.blockID||blockID== Block.torchRedstoneIdle.blockID||blockID== Block.torchRedstoneActive.blockID)
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{
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switch (metadata)
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{
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case 12:
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metadata = 11;
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break;
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case 11:
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metadata = 12;
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break;
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case 10:
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metadata = 9;
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break;
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case 9:
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metadata = 10;
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break;
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case 2:
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metadata = 1;
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break;
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case 3:
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metadata = 4;
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break;
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case 1:
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metadata = 2;
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break;
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case 4:
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metadata = 3;
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break;
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}
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}
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else if(blockID== Block.pistonBase.blockID||blockID==Block.pistonStickyBase.blockID||blockID==Block.dispenser.blockID||blockID==Block.dropper.blockID)
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{
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switch (metadata)
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{
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case 4:
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metadata = 5;
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break;
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case 5:
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metadata = 4;
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break;
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case 13:
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metadata = 12;
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break;
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case 12:
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metadata = 13;
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break;
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case 3:
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metadata = 2;
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break;
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case 2:
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metadata = 3;
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break;
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case 11:
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metadata = 10;
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break;
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case 10:
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metadata = 11;
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break;
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}
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}
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else if(Block.blocksList[blockID] instanceof BlockRedstoneRepeater ||Block.blocksList[blockID] instanceof BlockDoor ||blockID== Block.tripWireSource.blockID||Block.blocksList[blockID] instanceof BlockComparator)
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{
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switch (metadata)
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{
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case 0:
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metadata = 2;
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break;
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case 1:
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metadata = 3;
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break;
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case 2:
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metadata = 0;
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break;
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case 3:
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metadata = 1;
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break;
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case 4:
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metadata = 6;
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break;
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case 5:
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metadata = 7;
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break;
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case 6:
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metadata = 4;
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break;
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case 7:
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metadata = 5;
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break;
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case 8:
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metadata = 10;
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break;
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case 9:
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metadata = 11;
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break;
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case 10:
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metadata = 8;
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break;
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case 11:
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metadata = 9;
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break;
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case 12:
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metadata = 14;
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break;
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case 13:
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metadata = 15;
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break;
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case 14:
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metadata = 12;
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break;
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case 15:
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metadata = 13;
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break;
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}
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}
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break;
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case 2:
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if(Block.blocksList[blockID] instanceof BlockStairs)
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{
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switch (metadata)
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{
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case 2:
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metadata = 0;
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break;
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case 3:
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metadata = 1;
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break;
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case 1:
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metadata = 2;
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break;
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case 0:
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metadata = 3;
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break;
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case 4:
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metadata = 7;
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break;
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case 5:
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metadata = 6;
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break;
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case 7:
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metadata = 5;
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break;
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case 6:
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metadata = 4;
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break;
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}
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}
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else if(blockID== Block.chest.blockID||blockID== Block.chestTrapped.blockID||blockID==Block.ladder.blockID)
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{
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switch (metadata)
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{
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case 2:
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metadata = 4;
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break;
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case 3:
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metadata = 5;
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break;
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case 4:
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metadata = 3;
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break;
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case 5:
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metadata = 2;
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break;
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}
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}
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else if(blockID==Block.vine.blockID)
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{
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switch (metadata)
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{
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case 1:
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metadata = 8;
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break;
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case 2:
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metadata = 1;
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break;
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case 4:
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metadata = 2;
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break;
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case 8:
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metadata = 4;
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break;
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}
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}
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else if(blockID== Block.lever.blockID||blockID== Block.torchWood.blockID||blockID== Block.torchRedstoneIdle.blockID||blockID== Block.torchRedstoneActive.blockID)
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{
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switch (metadata)
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{
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case 9:
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metadata = 12;
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break;
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case 10:
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metadata = 11;
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break;
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case 12:
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metadata = 10;
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break;
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case 11:
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metadata = 9;
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break;
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case 4:
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metadata = 2;
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break;
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case 2:
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metadata = 3;
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break;
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case 3:
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metadata = 1;
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break;
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case 1:
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metadata = 4;
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break;
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}
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}
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else if(blockID== Block.pistonBase.blockID||blockID==Block.pistonStickyBase.blockID||blockID==Block.dispenser.blockID||blockID==Block.dropper.blockID)
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{
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switch (metadata)
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{
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case 2:
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metadata = 4;
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break;
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case 3:
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metadata = 5;
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break;
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case 11:
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metadata = 13;
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break;
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case 10:
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metadata = 12;
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break;
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case 4:
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metadata = 3;
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break;
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case 5:
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metadata = 2;
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break;
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case 12:
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metadata = 11;
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break;
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case 13:
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metadata = 10;
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break;
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|
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}
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|
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}
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else if(Block.blocksList[blockID] instanceof BlockRedstoneRepeater ||Block.blocksList[blockID] instanceof BlockDoor ||blockID== Block.tripWireSource.blockID||Block.blocksList[blockID] instanceof BlockComparator)
|
|
{
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switch (metadata)
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{
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case 1:
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metadata = 0;
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break;
|
|
case 2:
|
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metadata = 1;
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break;
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case 3:
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metadata = 2;
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break;
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case 0:
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metadata = 3;
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break;
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case 5:
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metadata = 4;
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break;
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case 6:
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metadata = 5;
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break;
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case 7:
|
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metadata = 6;
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break;
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case 4:
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metadata = 7;
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break;
|
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case 9:
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metadata = 8;
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break;
|
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case 10:
|
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metadata = 9;
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break;
|
|
case 11:
|
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metadata = 10;
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break;
|
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case 8:
|
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metadata = 11;
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break;
|
|
case 13:
|
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metadata = 12;
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break;
|
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case 14:
|
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metadata = 13;
|
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break;
|
|
case 15:
|
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metadata = 14;
|
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break;
|
|
case 12:
|
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metadata = 15;
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
case 3:
|
|
/**
|
|
* this is the default case- never need to change anything here
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
}
|
|
return metadata;
|
|
}
|
|
|
|
public void generateSchematic(int incX, int incY, int incZ, int orientation, int destDimID, int originDimID, String schematicPath)
|
|
{
|
|
|
|
short width=0;
|
|
short height=0;
|
|
short length=0;
|
|
|
|
//list of combined blockIds
|
|
short[] blocks = new short[0];
|
|
|
|
//block metaData
|
|
byte[] blockData = new byte[0];
|
|
|
|
//first 4 bytes of the block ID
|
|
byte[] blockId = new byte[0];
|
|
|
|
//second 4 bytes of the block ID
|
|
byte[] addId = new byte[0];
|
|
|
|
NBTTagCompound[] tileEntityList;
|
|
|
|
|
|
NBTTagList entities;
|
|
NBTTagList tileEntities=null;
|
|
|
|
|
|
//the wooden door leading into the pocket
|
|
Point3D incomingLink= new Point3D(0,0,0);
|
|
|
|
//the iron dim doors leading to more pockets
|
|
ArrayList<Point3D> sideLinks = new ArrayList<Point3D>();
|
|
|
|
//the wooden dim doors leading to the surface
|
|
ArrayList<Point3D> exitLinks = new ArrayList<Point3D>();
|
|
|
|
//the locations to spawn monoliths
|
|
ArrayList<Point3D> monolithSpawns = new ArrayList<Point3D>();
|
|
|
|
//load the schematic from disk
|
|
try
|
|
{
|
|
|
|
InputStream input;
|
|
String fname= schematicPath ;
|
|
|
|
if(!(new File(fname).exists()))
|
|
{
|
|
//get file if its in the Jar
|
|
input = this.getClass().getResourceAsStream(fname);
|
|
}
|
|
else
|
|
{
|
|
//get file if in external library
|
|
System.out.println(new File(fname).exists());
|
|
input = new FileInputStream(fname);
|
|
}
|
|
NBTTagCompound nbtdata = CompressedStreamTools.readCompressed(input);
|
|
|
|
//load size of schematic to generate
|
|
width = nbtdata.getShort("Width");
|
|
height = nbtdata.getShort("Height");
|
|
length = nbtdata.getShort("Length");
|
|
|
|
//load block info
|
|
blockId = nbtdata.getByteArray("Blocks");
|
|
blockData = nbtdata.getByteArray("Data");
|
|
addId = nbtdata.getByteArray("AddBlocks");
|
|
|
|
//create combined block list
|
|
blocks=new short[blockId.length];
|
|
|
|
//load ticking things
|
|
tileEntities = nbtdata.getTagList("TileEntities");
|
|
tileEntityList = new NBTTagCompound[width*height*length];
|
|
/**
|
|
for(int count = 0; count<tileEntities.tagCount(); count++)
|
|
{
|
|
NBTTagCompound tag = (NBTTagCompound)tileEntities.tagAt(count);
|
|
tileEntityList[tag.getInteger("y")*width*length+tag.getInteger("z")*width+tag.getInteger("x")]=tag;
|
|
}
|
|
|
|
entities = nbtdata.getTagList("Entities");
|
|
tileentities = nbtdata.getTagList("TileEntities");
|
|
**/
|
|
input.close();
|
|
|
|
//combine the split block IDs into a single short[]
|
|
for (int index = 0; index < blockId.length; index++)
|
|
{
|
|
if ((index >> 1) >= addId.length)
|
|
{
|
|
blocks[index] = (short) (blockId[index] & 0xFF);
|
|
}
|
|
else
|
|
{
|
|
if ((index & 1) == 0)
|
|
{
|
|
blocks[index] = (short) (((addId[index >> 1] & 0x0F) << 8) + (blockId[index] & 0xFF));
|
|
}
|
|
else
|
|
{
|
|
blocks[index] = (short) (((addId[index >> 1] & 0xF0) << 4) + (blockId[index] & 0xFF));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
System.out.println("Error- could not find file "+schematicPath);
|
|
e.printStackTrace();
|
|
}
|
|
|
|
World world;
|
|
Chunk chunk;
|
|
dimHelper.dimList.get(destDimID).hasBeenFilled=true;
|
|
|
|
if(dimHelper.getWorld(destDimID)==null)
|
|
{
|
|
dimHelper.initDimension(destDimID);
|
|
}
|
|
world=dimHelper.getWorld(destDimID);
|
|
|
|
//coords relative to the schematic, start at 0 and increase up to max height/width/length
|
|
int x;
|
|
int y;
|
|
int z;
|
|
|
|
//relative offset between the schematic coords and world coords
|
|
int xCooe=0;
|
|
int yCooe=0;
|
|
int zCooe=0;
|
|
|
|
//first loop through the .schematic to load in all rift locations, and monolith spawn locations.
|
|
//also finds the incomingLink location, which determines the final position of the generated .schematic
|
|
for ( x = 0; x < width; ++x)
|
|
{
|
|
for ( y = 0; y < height; ++y)
|
|
{
|
|
for ( z = 0; z < length; ++z)
|
|
{
|
|
|
|
int index = y * width * length + z * width + x;
|
|
|
|
int blockToReplace=blocks[index];
|
|
int blockMetaData=blockData[index];
|
|
|
|
//NBTTagList tileEntity = tileEntities;
|
|
//int size = tileEntity.tagCount();
|
|
|
|
|
|
if(blockToReplace==Block.doorIron.blockID&&blocks[ (y-1) * width * length + z * width + x]==Block.doorIron.blockID)
|
|
{
|
|
sideLinks.add(new Point3D(x,y,z));
|
|
}
|
|
else if(blockToReplace==Block.doorWood.blockID)
|
|
{
|
|
if( ((y-2) * width * length + z * width + x)>=0&&blocks[ (y-2) * width * length + z * width + x]==Block.sandStone.blockID&&blocks[ (y-1) * width * length + z * width + x]==Block.doorWood.blockID)
|
|
{
|
|
exitLinks.add(new Point3D(x,y,z));
|
|
}
|
|
else if(((y-1) * width * length + z * width + x)>=0&&blocks[ (y-1) * width * length + z * width + x]==Block.doorWood.blockID)
|
|
{
|
|
incomingLink=(new Point3D(x,y,z));
|
|
|
|
}
|
|
}
|
|
else if(blockToReplace==Block.endPortalFrame.blockID)
|
|
{
|
|
monolithSpawns.add(new Point3D(x,y,z));
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
//Compute the Y-axis translation that places our structure correctly
|
|
yCooe = incY - incomingLink.getY();
|
|
|
|
//Loop to actually place the blocks
|
|
for ( x = 0; x < width; x++)
|
|
{
|
|
for ( z = 0; z < length; z++)
|
|
{
|
|
//Compute the X-axis and Z-axis translations that will shift
|
|
//and rotate our structure properly.
|
|
switch (orientation)
|
|
{
|
|
case 0:
|
|
xCooe = -incomingLink.getX() + incX;
|
|
zCooe = -incomingLink.getZ() + incZ;
|
|
break;
|
|
case 1:
|
|
xCooe = -incomingLink.getX() + incX;
|
|
zCooe = -incomingLink.getZ() + incZ;
|
|
break;
|
|
case 2:
|
|
xCooe = -incomingLink.getX() + incX;
|
|
zCooe = -incomingLink.getZ() + incZ;
|
|
break;
|
|
case 3:
|
|
xCooe = -incomingLink.getX() + incX;
|
|
zCooe = -incomingLink.getZ() + incZ;
|
|
break;
|
|
}
|
|
|
|
for ( y = 0; y < height; y++)
|
|
{
|
|
|
|
int index = y * width * length + z * width + x;
|
|
|
|
int blockToReplace=blocks[index];
|
|
int blockMetaData=blockData[index];
|
|
NBTTagList tileEntity = tileEntities;
|
|
|
|
//replace tagging blocks with air, and mob blocks with FoR
|
|
if(blockToReplace==Block.endPortalFrame.blockID)
|
|
{
|
|
blockToReplace=0;
|
|
}
|
|
else if(Block.blocksList[blockToReplace]==null&&blockToReplace!=0||blockToReplace>158) //TODO- replace 158 with max vanilla block ID
|
|
{
|
|
blockToReplace=mod_pocketDim.blockDimWall.blockID;
|
|
}
|
|
|
|
//place blocks and metaData
|
|
if(blockToReplace>0)
|
|
{
|
|
//rotate the metaData blocks
|
|
this.transMeta=this.transformMetadata(blockMetaData, orientation, blockToReplace);
|
|
|
|
//convert vanilla doors to dim doors, then place vanilla blocks
|
|
if(blockToReplace==Block.doorIron.blockID)
|
|
{
|
|
setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,properties.DimensionalDoorID, transMeta );
|
|
}
|
|
else if(blockToReplace==Block.doorWood.blockID)
|
|
{
|
|
setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,properties.WarpDoorID, transMeta );
|
|
}
|
|
else
|
|
{
|
|
setBlockDirectly(world,x+xCooe,y+yCooe,z+zCooe,blockToReplace, transMeta );
|
|
}
|
|
|
|
//generate container inventories
|
|
if(Block.blocksList[blockToReplace] instanceof BlockContainer)
|
|
{
|
|
/**
|
|
TileEntity tile = world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe);
|
|
NBTTagCompound tag = this.tileEntityList[index];
|
|
if(tag!=null)
|
|
{
|
|
tile.readFromNBT(tag);
|
|
}
|
|
**/
|
|
|
|
//fill chests
|
|
if(world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe) instanceof TileEntityChest)
|
|
{
|
|
TileEntityChest chest = (TileEntityChest) world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe);
|
|
ChestGenHooks info = DDLoot.DungeonChestInfo;
|
|
WeightedRandomChestContent.generateChestContents(rand, info.getItems(rand), (TileEntityChest)world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe), info.getCount(rand));
|
|
}
|
|
|
|
//fill dispensers
|
|
if(world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe) instanceof TileEntityDispenser)
|
|
{
|
|
TileEntityDispenser dispenser = (TileEntityDispenser) world.getBlockTileEntity(x+xCooe, y+yCooe, z+zCooe);
|
|
dispenser.addItem(new ItemStack(Item.arrow, 64));
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//generate the LinkData defined by the door placement, Iron Dim doors first
|
|
for(Point3D point : sideLinks)
|
|
{
|
|
|
|
|
|
int depth = dimHelper.instance.getDimDepth(originDimID);
|
|
int xNoise = 0;
|
|
int zNoise =0;
|
|
switch(world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe))
|
|
{
|
|
case 0:
|
|
xNoise = (int)rand.nextInt(depth+1*200)+depth*50;
|
|
zNoise = (int)rand.nextInt(depth+1*20)-(10)*depth;
|
|
|
|
break;
|
|
case 1:
|
|
xNoise = (int)rand.nextInt(depth+1*20)-(10)*depth;
|
|
zNoise = (int) rand.nextInt(depth+1*200)+depth*50;
|
|
|
|
break;
|
|
case 2:
|
|
xNoise = - (rand.nextInt(depth+1*200)+depth*50);
|
|
zNoise = (int)rand.nextInt(depth+1*20)-(10)*depth;
|
|
|
|
break;
|
|
case 3:
|
|
xNoise = (int)rand.nextInt(depth+1*20)-(10)*depth;
|
|
zNoise = -(rand.nextInt(depth+1*200)+depth*50);
|
|
|
|
break;
|
|
}
|
|
|
|
LinkData sideLink = new LinkData(destDimID,0,point.getX()+xCooe, point.getY()+yCooe, point.getZ()+zCooe,xNoise+point.getX()+xCooe, point.getY()+yCooe+1, zNoise+point.getZ()+zCooe,true,world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe));
|
|
dimHelper.instance.createPocket(sideLink, true, true);
|
|
}
|
|
|
|
//generate linkData for wooden dim doors leading to the overworld
|
|
for(Point3D point : exitLinks)
|
|
{
|
|
try
|
|
{
|
|
LinkData randomLink=dimHelper.instance.getRandomLinkData(false);
|
|
LinkData sideLink = new LinkData(destDimID,dimHelper.dimList.get(originDimID).exitDimLink.destDimID,point.getX()+xCooe, point.getY()+yCooe, point.getZ()+zCooe,point.getX()+xCooe, 0, point.getZ()+zCooe,true,world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe));
|
|
|
|
if(sideLink.destDimID==properties.LimboDimensionID)
|
|
{
|
|
sideLink.destDimID=0;
|
|
}
|
|
else if((rand.nextBoolean()&&randomLink!=null))
|
|
{
|
|
sideLink.destDimID=randomLink.locDimID;
|
|
// System.out.println("randomLink");
|
|
}
|
|
|
|
sideLink.destYCoord=yCoordHelper.getFirstUncovered(sideLink.destDimID, point.getX()+xCooe,10,point.getZ()+zCooe);
|
|
|
|
if(sideLink.destYCoord<5)
|
|
{
|
|
sideLink.destYCoord=70;
|
|
}
|
|
|
|
sideLink.linkOrientation=world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-1, point.getZ()+zCooe);
|
|
|
|
dimHelper.instance.createLink(sideLink);
|
|
dimHelper.instance.createLink(sideLink.destDimID , sideLink.locDimID, sideLink.destXCoord, sideLink.destYCoord, sideLink.destZCoord, sideLink.locXCoord, sideLink.locYCoord, sideLink.locZCoord, dimHelper.instance.flipDoorMetadata(sideLink.linkOrientation));
|
|
|
|
if(world.getBlockId(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe) == properties.FabricBlockID)
|
|
{
|
|
setBlockDirectly(world,point.getX()+xCooe, point.getY()+yCooe-2, point.getZ()+zCooe,Block.stoneBrick.blockID,0);
|
|
}
|
|
else
|
|
{
|
|
setBlockDirectly(world,point.getX()+xCooe, point.getY()+yCooe-2, point.getZ()+zCooe,world.getBlockId(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe),world.getBlockMetadata(point.getX()+xCooe, point.getY()+yCooe-3, point.getZ()+zCooe));
|
|
}
|
|
}
|
|
catch(Exception E)
|
|
{
|
|
E.printStackTrace();
|
|
}
|
|
}
|
|
|
|
//spawn monoliths
|
|
for(Point3D point : monolithSpawns)
|
|
{
|
|
Entity mob = new MobObelisk(world);
|
|
mob.setLocationAndAngles(point.getX()+xCooe,point.getY()+yCooe, point.getZ()+zCooe, 1, 1);
|
|
world.spawnEntityInWorld(mob);
|
|
}
|
|
}
|
|
|
|
public void generateDungeonPocket(LinkData link)
|
|
{
|
|
String filePath=DungeonHelper.instance().defaultBreak.schematicPath;
|
|
if(dimHelper.dimList.containsKey(link.destDimID))
|
|
{
|
|
if(dimHelper.dimList.get(link.destDimID).dungeonGenerator==null)
|
|
{
|
|
DungeonHelper.instance().generateDungeonLink(link);
|
|
}
|
|
filePath = dimHelper.dimList.get(link.destDimID).dungeonGenerator.schematicPath;
|
|
}
|
|
this.generateSchematic(link.destXCoord, link.destYCoord, link.destZCoord, link.linkOrientation, link.destDimID, link.locDimID, filePath);
|
|
}
|
|
|
|
|
|
public void setBlockDirectly(World world, int x, int y, int z,int id, int metadata)
|
|
{
|
|
if(Block.blocksList[id]==null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
int cX;
|
|
int cZ;
|
|
int cY;
|
|
|
|
Chunk chunk;
|
|
cX = x >> 4;
|
|
cZ = z >> 4;
|
|
cY=y >>4;
|
|
|
|
int chunkX=(x % 16)< 0 ? ((x) % 16)+16 : ((x) % 16);
|
|
int chunkZ=((z) % 16)< 0 ? ((z) % 16)+16 : ((z) % 16);
|
|
|
|
|
|
// this.chunk=new EmptyChunk(world,cX, cZ);
|
|
try
|
|
{
|
|
chunk=world.getChunkFromChunkCoords(cX, cZ);
|
|
if (chunk.getBlockStorageArray()[cY] == null)
|
|
{
|
|
chunk.getBlockStorageArray()[cY] = new ExtendedBlockStorage(cY << 4, !world.provider.hasNoSky);
|
|
}
|
|
|
|
|
|
chunk.getBlockStorageArray()[cY].setExtBlockID(chunkX, (y) & 15, chunkZ, id);
|
|
chunk.getBlockStorageArray()[cY].setExtBlockMetadata(chunkX, (y) & 15, chunkZ, metadata);
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
} |