bc2745a596
Made progress on overhauling and prettifying our commands. There are still more changes to be done for this to be functional. I need to do an intermediate commit because I want to merge in recent changes by Steven.
721 lines
No EOL
26 KiB
Java
721 lines
No EOL
26 KiB
Java
package StevenDimDoors.mod_pocketDim.helpers;
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import java.io.File;
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import java.io.FileOutputStream;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Random;
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import java.util.regex.Pattern;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.util.WeightedRandom;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.DungeonGenerator;
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import StevenDimDoors.mod_pocketDim.LinkData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ListTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.Tag;
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import StevenDimDoors.mod_pocketDim.items.itemDimDoor;
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import StevenDimDoors.mod_pocketDim.util.WeightedContainer;
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public class DungeonHelper
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{
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private static DungeonHelper instance = null;
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private static DDProperties properties = null;
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public static final Pattern SchematicNamePattern = Pattern.compile("[A-Za-z0-9_\\-]+");
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public static final Pattern DungeonNamePattern = Pattern.compile("[A-Za-z0-9\\-]+");
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public static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
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private static final int DEFAULT_DUNGEON_WEIGHT = 100;
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public static final int MAX_DUNGEON_WEIGHT = 10000; //Used to prevent overflows and math breaking down
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private static final String HUB_DUNGEON_TYPE = "Hub";
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private static final String TRAP_DUNGEON_TYPE = "Trap";
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private static final String SIMPLE_HALL_DUNGEON_TYPE = "SimpleHall";
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private static final String COMPLEX_HALL_DUNGEON_TYPE = "ComplexHall";
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private static final String EXIT_DUNGEON_TYPE = "Exit";
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private static final String DEAD_END_DUNGEON_TYPE = "DeadEnd";
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private static final String MAZE_DUNGEON_TYPE = "Maze";
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//The list of dungeon types will be kept as an array for now. If we allow new
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//dungeon types in the future, then this can be changed to an ArrayList.
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private static final String[] DUNGEON_TYPES = new String[] {
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HUB_DUNGEON_TYPE,
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TRAP_DUNGEON_TYPE,
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SIMPLE_HALL_DUNGEON_TYPE,
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COMPLEX_HALL_DUNGEON_TYPE,
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EXIT_DUNGEON_TYPE,
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DEAD_END_DUNGEON_TYPE,
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MAZE_DUNGEON_TYPE
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};
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private Random rand = new Random();
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private HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
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public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
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private ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
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public ArrayList<Integer> metadataFlipList = new ArrayList<Integer>();
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public ArrayList<Integer> metadataNextList = new ArrayList<Integer>();
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public DungeonGenerator defaultBreak = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/somethingBroke.schematic", true);
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public DungeonGenerator defaultUp = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleStairsUp.schematic", true);
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private HashSet<String> dungeonTypeChecker;
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private HashMap<String, ArrayList<DungeonGenerator>> dungeonTypeMapping;
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private DungeonHelper()
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{
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//Load the dungeon type checker with the list of all types in lowercase.
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//Capitalization matters for matching in a hash set.
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dungeonTypeChecker = new HashSet<String>();
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for (String dungeonType : DUNGEON_TYPES)
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{
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dungeonTypeChecker.add(dungeonType.toLowerCase());
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}
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//Add all the basic dungeon types to dungeonTypeMapping
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//Dungeon type names must be passed in lowercase to make matching easier.
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dungeonTypeMapping = new HashMap<String, ArrayList<DungeonGenerator>>();
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dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE.toLowerCase(), simpleHalls);
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dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE.toLowerCase(), complexHalls);
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dungeonTypeMapping.put(HUB_DUNGEON_TYPE.toLowerCase(), hubs);
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dungeonTypeMapping.put(EXIT_DUNGEON_TYPE.toLowerCase(), exits);
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dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE.toLowerCase(), deadEnds);
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dungeonTypeMapping.put(MAZE_DUNGEON_TYPE.toLowerCase(), mazes);
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dungeonTypeMapping.put(TRAP_DUNGEON_TYPE.toLowerCase(), pistonTraps);
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//Load our reference to the DDProperties singleton
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if (properties == null)
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properties = DDProperties.instance();
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registerCustomDungeons();
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}
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private void registerCustomDungeons()
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{
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File file = new File(properties.CustomSchematicDirectory);
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if (file.exists() || file.mkdir())
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{
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copyfile.copyFile("/mods/DimDoors/text/How_to_add_dungeons.txt", file.getAbsolutePath() + "/How_to_add_dungeons.txt");
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}
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registerFlipBlocks();
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importCustomDungeons(properties.CustomSchematicDirectory);
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registerBaseDungeons();
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}
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public static DungeonHelper initialize()
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{
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if (instance == null)
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{
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instance = new DungeonHelper();
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}
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else
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{
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throw new IllegalStateException("Cannot initialize DungeonHelper twice");
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}
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return instance;
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}
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public static DungeonHelper instance()
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{
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if (instance == null)
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{
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//This is to prevent some frustrating bugs that could arise when classes
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//are loaded in the wrong order. Trust me, I had to squash a few...
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throw new IllegalStateException("Instance of DungeonHelper requested before initialization");
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}
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return instance;
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}
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public LinkData createCustomDungeonDoor(World world, int x, int y, int z)
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{
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//Create a link above the specified position. Link to a new pocket dimension.
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LinkData link = new LinkData(world.provider.dimensionId, 0, x, y + 1, z, x, y + 1, z, true, 3);
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link = dimHelper.instance.createPocket(link, true, false);
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//Place a Warp Door linked to that pocket
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itemDimDoor.placeDoorBlock(world, x, y, z, 3, mod_pocketDim.ExitDoor);
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//Register the pocket as a custom dungeon
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customDungeonStatus.put(link.destDimID,
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dimHelper.instance.getLinkDataFromCoords(link.destXCoord, link.destYCoord, link.destZCoord, link.destDimID));
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return link;
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}
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public boolean isCustomDungeon(int dimensionID)
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{
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return customDungeonStatus.containsKey(dimensionID);
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}
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public boolean validateDungeonType(String type)
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{
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//Check if the dungeon type is valid
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return dungeonTypeChecker.contains(type.toLowerCase());
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}
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public boolean validateSchematicName(String name)
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{
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String[] dungeonData;
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if (!name.endsWith(SCHEMATIC_FILE_EXTENSION))
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return false;
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dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
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//Check for a valid number of parts
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if (dungeonData.length < 3 || dungeonData.length > 4)
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return false;
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//Check if the dungeon type is valid
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if (!dungeonTypeChecker.contains(dungeonData[0].toLowerCase()))
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return false;
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//Check if the name is valid
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if (!SchematicNamePattern.matcher(dungeonData[1]).matches())
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return false;
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//Check if the open/closed flag is present
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if (!dungeonData[2].equalsIgnoreCase("open") && !dungeonData[2].equalsIgnoreCase("closed"))
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return false;
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//If the weight is present, check that it is valid
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if (dungeonData.length == 4)
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{
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try
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{
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int weight = Integer.parseInt(dungeonData[3]);
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if (weight < 0 || weight > MAX_DUNGEON_WEIGHT)
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return false;
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}
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catch (NumberFormatException e)
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{
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//Not a number
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return false;
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}
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}
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return true;
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}
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public void registerCustomDungeon(File schematicFile)
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{
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String name = schematicFile.getName();
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String path = schematicFile.getAbsolutePath();
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try
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{
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if (validateSchematicName(name))
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{
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//Strip off the file extension while splitting the file name
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String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
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String dungeonType = dungeonData[0].toLowerCase();
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boolean isOpen = dungeonData[2].equalsIgnoreCase("open");
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int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT;
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//Add this custom dungeon to the list corresponding to its type
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DungeonGenerator generator = new DungeonGenerator(weight, path, isOpen);
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dungeonTypeMapping.get(dungeonType).add(generator);
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registeredDungeons.add(generator);
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customDungeons.add(generator);
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System.out.println("Imported " + name);
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}
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else
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{
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System.out.println("Could not parse dungeon filename, not adding dungeon to generation lists");
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customDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true));
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System.out.println("Imported " + name);
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}
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}
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catch(Exception e)
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{
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e.printStackTrace();
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System.out.println("Failed to import " + name);
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}
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}
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public void importCustomDungeons(String path)
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{
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File directory = new File(path);
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File[] schematicNames = directory.listFiles();
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if (schematicNames != null)
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{
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for (File schematicFile: schematicNames)
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{
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if (schematicFile.getName().endsWith(SCHEMATIC_FILE_EXTENSION))
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{
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registerCustomDungeon(schematicFile);
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}
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}
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}
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}
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public void registerFlipBlocks()
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{
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metadataFlipList.add(Block.dispenser.blockID);
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metadataFlipList.add(Block.stairsStoneBrick.blockID);
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metadataFlipList.add(Block.lever.blockID);
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metadataFlipList.add(Block.stoneButton.blockID);
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metadataFlipList.add(Block.redstoneRepeaterIdle.blockID);
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metadataFlipList.add(Block.redstoneRepeaterActive.blockID);
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metadataFlipList.add(Block.tripWireSource.blockID);
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metadataFlipList.add(Block.torchWood.blockID);
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metadataFlipList.add(Block.torchRedstoneIdle.blockID);
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metadataFlipList.add(Block.torchRedstoneActive.blockID);
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metadataFlipList.add(Block.doorIron.blockID);
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metadataFlipList.add(Block.doorWood.blockID);
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metadataFlipList.add(Block.pistonBase.blockID);
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metadataFlipList.add(Block.pistonStickyBase.blockID);
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metadataFlipList.add(Block.pistonExtension.blockID);
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metadataFlipList.add(Block.redstoneComparatorIdle.blockID);
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metadataFlipList.add(Block.redstoneComparatorActive.blockID);
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metadataFlipList.add(Block.signPost.blockID);
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metadataFlipList.add(Block.signWall.blockID);
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metadataFlipList.add(Block.skull.blockID);
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metadataFlipList.add(Block.ladder.blockID);
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metadataFlipList.add(Block.vine.blockID);
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metadataFlipList.add(Block.anvil.blockID);
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metadataFlipList.add(Block.chest.blockID);
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metadataFlipList.add(Block.chestTrapped.blockID);
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metadataFlipList.add(Block.hopperBlock.blockID);
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metadataFlipList.add(Block.stairsNetherBrick.blockID);
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metadataFlipList.add(Block.stairsCobblestone.blockID);
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metadataFlipList.add(Block.stairsNetherBrick.blockID);
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metadataFlipList.add(Block.stairsNetherQuartz.blockID);
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metadataFlipList.add(Block.stairsSandStone.blockID);
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metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
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metadataNextList.add(Block.redstoneRepeaterActive.blockID);
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}
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public void registerBaseDungeons()
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{
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hubs.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/4WayBasicHall.schematic", false));
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hubs.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/4WayHallExit.schematic", false));
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hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/doorTotemRuins.schematic", true));
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hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayTrapRooms1.schematic", false));
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hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/longDoorHallway.schematic", false));
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hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallRotundaWithExit.schematic", false));
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hubs.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fortRuins.schematic", true));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/collapsedSingleTunnel1.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/singleStraightHall1.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallBranchWithExit.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSimpleLeft.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSimpleRight.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleStairsUp.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleStairsDown.schematic", false));
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simpleHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleSmallT1.schematic", false));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/tntPuzzleTrap.schematic", false));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/brokenPillarsO.schematic", true));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/buggyTopEntry1.schematic", true));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/exitRuinsWithHiddenDoor.schematic", true));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayHiddenTreasure.schematic", false));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/mediumPillarStairs.schematic", true));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/ruinsO.schematic", true));
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complexHalls.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pitStairs.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/azersDungeonO.schematic", false));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/diamondTowerTemple1.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fallingTrapO.schematic", false));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/hiddenStaircaseO.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/lavaTrapO.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/randomTree.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallHiddenTowerO.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallSilverfishRoom.schematic", false));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/tntTrapO.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallDesert.schematic", true));
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deadEnds.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallPond.schematic", true));
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pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/hallwayPitFallTrap.schematic", false));
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pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonFloorHall.schematic", false));
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pistonTraps.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/wallFallcomboPistonHall.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fakeTNTTrap.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonFallRuins.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/pistonSmasherHall.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/simpleDropHall.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/fallingTNThall.schematic", false));
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pistonTraps.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/lavaPyramid.schematic", true));
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mazes.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallMaze1.schematic", false));
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mazes.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallMultilevelMaze.schematic", false));
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exits.add(new DungeonGenerator(2 * DEFAULT_DUNGEON_WEIGHT, "/schematics/lockingExitHall.schematic", false));
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exits.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/exitCube.schematic", true));
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exits.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, "/schematics/smallExitPrison.schematic", true));
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registeredDungeons.addAll(simpleHalls);
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registeredDungeons.addAll(exits);
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registeredDungeons.addAll(pistonTraps);
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registeredDungeons.addAll(mazes);
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registeredDungeons.addAll(deadEnds);
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registeredDungeons.addAll(complexHalls);
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registeredDungeons.addAll(hubs);
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}
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public boolean exportDungeon(World world, int xI, int yI, int zI, String exportPath)
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{
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int xMin;
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int yMin;
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int zMin;
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int xMax;
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int yMax;
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int zMax;
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xMin=xMax=xI;
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yMin=yMax=yI;
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zMin=zMax=zI;
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for (int count = 0; count < 50; count++)
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{
|
|
if(world.getBlockId(xMin, yI, zI)!=properties.PermaFabricBlockID)
|
|
{
|
|
xMin--;
|
|
}
|
|
if(world.getBlockId(xI, yMin, zI)!=properties.PermaFabricBlockID)
|
|
{
|
|
yMin--;
|
|
}
|
|
if(world.getBlockId(xI, yI, zMin)!=properties.PermaFabricBlockID)
|
|
{
|
|
zMin--;
|
|
}
|
|
if(world.getBlockId(xMax, yI, zI)!=properties.PermaFabricBlockID)
|
|
{
|
|
xMax++;
|
|
}
|
|
if(world.getBlockId(xI, yMax, zI)!=properties.PermaFabricBlockID)
|
|
{
|
|
yMax++;
|
|
}
|
|
if(world.getBlockId(xI, yI, zMax)!=properties.PermaFabricBlockID)
|
|
{
|
|
zMax++;
|
|
}
|
|
}
|
|
|
|
short width =(short) (xMax-xMin);
|
|
short height= (short) (yMax-yMin);
|
|
short length= (short) (zMax-zMin);
|
|
|
|
//ArrayList<NBTTagCompound> tileEntities = new ArrayList<NBTTagCompound>();
|
|
ArrayList<Tag> tileEntites = new ArrayList<Tag>();
|
|
byte[] blocks = new byte[width * height * length];
|
|
byte[] addBlocks = null;
|
|
byte[] blockData = new byte[width * height * length];
|
|
|
|
for (int x = 0; x < width; ++x)
|
|
{
|
|
for (int y = 0; y < height; ++y)
|
|
{
|
|
for (int z = 0; z < length; ++z)
|
|
{
|
|
int index = y * width * length + z * width + x;
|
|
int blockID = world.getBlockId(x+xMin, y+yMin, z+zMin);
|
|
int meta= world.getBlockMetadata(x+xMin, y+yMin, z+zMin);
|
|
|
|
if(blockID==properties.DimensionalDoorID)
|
|
{
|
|
blockID=Block.doorIron.blockID;
|
|
}
|
|
if(blockID==properties.WarpDoorID)
|
|
{
|
|
blockID=Block.doorWood.blockID;
|
|
|
|
}
|
|
|
|
// Save 4096 IDs in an AddBlocks section
|
|
if (blockID > 255)
|
|
{
|
|
if (addBlocks == null)
|
|
{ // Lazily create section
|
|
addBlocks = new byte[(blocks.length >> 1) + 1];
|
|
}
|
|
|
|
addBlocks[index >> 1] = (byte) (((index & 1) == 0) ?
|
|
addBlocks[index >> 1] & 0xF0 | (blockID >> 8) & 0xF
|
|
: addBlocks[index >> 1] & 0xF | ((blockID >> 8) & 0xF) << 4);
|
|
}
|
|
|
|
blocks[index] = (byte) blockID;
|
|
blockData[index] = (byte) meta;
|
|
|
|
if (Block.blocksList[blockID] instanceof BlockContainer)
|
|
{
|
|
//TODO fix this
|
|
/**
|
|
TileEntity tileEntityBlock = world.getBlockTileEntity(x+xMin, y+yMin, z+zMin);
|
|
NBTTagCompound tag = new NBTTagCompound();
|
|
tileEntityBlock.writeToNBT(tag);
|
|
|
|
CompoundTag tagC = new CompoundTag("TileEntity",Map.class.cast(tag.getTags()));
|
|
|
|
|
|
|
|
// Get the list of key/values from the block
|
|
|
|
if (tagC != null)
|
|
{
|
|
tileEntites.add(tagC);
|
|
}
|
|
**/
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
*
|
|
* nbtdata.setShort("Width", width);
|
|
nbtdata.setShort("Height", height);
|
|
nbtdata.setShort("Length", length);
|
|
|
|
nbtdata.setByteArray("Blocks", blocks);
|
|
nbtdata.setByteArray("Data", blockData);
|
|
*/
|
|
|
|
HashMap<String, Tag> schematic = new HashMap<String, Tag>();
|
|
|
|
schematic.put("Blocks", new ByteArrayTag("Blocks", blocks));
|
|
schematic.put("Data", new ByteArrayTag("Data", blockData));
|
|
|
|
schematic.put("Width", new ShortTag("Width", (short) width));
|
|
schematic.put("Length", new ShortTag("Length", (short) length));
|
|
schematic.put("Height", new ShortTag("Height", (short) height));
|
|
schematic.put("TileEntites", new ListTag("TileEntities", CompoundTag.class,tileEntites));
|
|
|
|
if (addBlocks != null)
|
|
{
|
|
schematic.put("AddBlocks", new ByteArrayTag("AddBlocks", addBlocks));
|
|
}
|
|
|
|
CompoundTag schematicTag = new CompoundTag("Schematic", schematic);
|
|
try
|
|
{
|
|
NBTOutputStream stream = new NBTOutputStream(new FileOutputStream(exportPath));
|
|
stream.writeTag(schematicTag);
|
|
stream.close();
|
|
return true;
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
e.printStackTrace();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void generateDungeonLink(LinkData incoming)
|
|
{
|
|
DungeonGenerator dungeon;
|
|
int depth = dimHelper.instance.getDimDepth(incoming.locDimID);
|
|
int depthWeight = rand.nextInt(depth + 2) + rand.nextInt(depth + 2) - 2;
|
|
|
|
int count = 10;
|
|
boolean flag = true;
|
|
try
|
|
{
|
|
|
|
if (incoming.destYCoord > 15)
|
|
{
|
|
do
|
|
{
|
|
count--;
|
|
flag = true;
|
|
//Select a dungeon at random, taking into account its weight
|
|
dungeon = getRandomDungeon(rand, registeredDungeons);
|
|
|
|
if (depth <= 1)
|
|
{
|
|
if(rand.nextBoolean())
|
|
{
|
|
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
|
|
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
|
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
|
|
|
}
|
|
else if(deadEnds.contains(dungeon)||exits.contains(dungeon))
|
|
{
|
|
flag=false;
|
|
}
|
|
}
|
|
else if (depth <= 3 && (deadEnds.contains(dungeon) || exits.contains(dungeon) || rand.nextBoolean()))
|
|
{
|
|
if(rand.nextBoolean())
|
|
{
|
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
|
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = mazes.get(rand.nextInt(mazes.size()));
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
|
|
|
}
|
|
else
|
|
{
|
|
flag = false;
|
|
}
|
|
}
|
|
else if (rand.nextInt(3) == 0 && !complexHalls.contains(dungeon))
|
|
{
|
|
if (rand.nextInt(3) == 0)
|
|
{
|
|
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
|
}
|
|
else if (depth < 4)
|
|
{
|
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
|
}
|
|
}
|
|
else if (depthWeight - depthWeight / 2 > depth -4 && (deadEnds.contains(dungeon) || exits.contains(dungeon)))
|
|
{
|
|
if(rand.nextBoolean())
|
|
{
|
|
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
|
}
|
|
else
|
|
{
|
|
flag = false;
|
|
}
|
|
}
|
|
else if (depthWeight > 7 && hubs.contains(dungeon))
|
|
{
|
|
if(rand.nextInt(12)+5<depthWeight)
|
|
{
|
|
if(rand.nextBoolean())
|
|
{
|
|
dungeon = exits.get(rand.nextInt(exits.size()));
|
|
}
|
|
else if(rand.nextBoolean())
|
|
{
|
|
dungeon = deadEnds.get(rand.nextInt(deadEnds.size()));
|
|
}
|
|
else
|
|
{
|
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
flag = false;
|
|
}
|
|
}
|
|
else if (depth > 10 && hubs.contains(dungeon))
|
|
{
|
|
flag = false;
|
|
}
|
|
}
|
|
while (!flag && count > 0);
|
|
}
|
|
else
|
|
{
|
|
dungeon = defaultUp;
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
e.printStackTrace();
|
|
if (registeredDungeons.size() > 0)
|
|
{
|
|
//Select a random dungeon
|
|
dungeon = getRandomDungeon(rand, registeredDungeons);
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator = dungeon;
|
|
}
|
|
|
|
public Collection<String> getDungeonNames() {
|
|
|
|
//Use a HashSet to guarantee that all dungeon names will be distinct.
|
|
//This shouldn't be necessary if we keep proper lists without repetitions,
|
|
//but it's a fool-proof workaround.
|
|
HashSet<String> dungeonNames = new HashSet<String>();
|
|
dungeonNames.addAll( parseDungeonNames(registeredDungeons) );
|
|
dungeonNames.addAll( parseDungeonNames(customDungeons) );
|
|
|
|
//Sort dungeon names alphabetically
|
|
ArrayList<String> sortedNames = new ArrayList<String>(dungeonNames);
|
|
Collections.sort(sortedNames);
|
|
return sortedNames;
|
|
}
|
|
|
|
private static ArrayList<String> parseDungeonNames(ArrayList<DungeonGenerator> dungeons)
|
|
{
|
|
String name;
|
|
File schematic;
|
|
ArrayList<String> names = new ArrayList<String>(dungeons.size());
|
|
|
|
for (DungeonGenerator dungeon : dungeons)
|
|
{
|
|
//Retrieve the file name and strip off the file extension
|
|
schematic = new File(dungeon.schematicPath);
|
|
name = schematic.getName();
|
|
name = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length());
|
|
names.add(name);
|
|
}
|
|
return names;
|
|
}
|
|
|
|
private static DungeonGenerator getRandomDungeon(Random random, Collection<DungeonGenerator> dungeons)
|
|
{
|
|
//Use Minecraft's WeightedRandom to select our dungeon. =D
|
|
ArrayList<WeightedContainer<DungeonGenerator>> weights =
|
|
new ArrayList<WeightedContainer<DungeonGenerator>>(dungeons.size());
|
|
for (DungeonGenerator dungeon : dungeons)
|
|
{
|
|
weights.add(new WeightedContainer<DungeonGenerator>(dungeon, dungeon.weight));
|
|
}
|
|
|
|
@SuppressWarnings("unchecked")
|
|
WeightedContainer<DungeonGenerator> resultContainer = (WeightedContainer<DungeonGenerator>) WeightedRandom.getRandomItem(random, weights);
|
|
return (resultContainer != null) ? resultContainer.getData() : null;
|
|
}
|
|
} |