DimDoors/StevenDimDoors/mod_pocketDimClient/ClientProxy.java
SenseiKiwi de5ef3b85f Renamed TileEntityDimHatch
Renamed TileEntityDimHatch to TileEntityTransTrapdoor. That matches the
name of the item we use in other parts of DD's code.
2013-09-08 15:31:17 -04:00

39 lines
No EOL
1.3 KiB
Java

package StevenDimDoors.mod_pocketDimClient;
import net.minecraft.src.ModLoader;
import StevenDimDoors.mod_pocketDim.CommonProxy;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityTransTrapdoor;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class ClientProxy extends CommonProxy
{
@Override
public void registerRenderers()
{
//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderDimTrapDoor());
//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());
//MinecraftForgeClient.preloadTexture(RIFT2_PNG);
RenderingRegistry.registerEntityRenderingHandler(MobMonolith.class, new RenderMobObelisk(.5F));
}
@Override
public void loadTextures()
{
}
@Override
public void printStringClient(String string)
{
ModLoader.getMinecraftInstance().ingameGUI.getChatGUI().printChatMessage(string);
}
}