55dc5edb9b
Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
708 lines
No EOL
22 KiB
Java
708 lines
No EOL
22 KiB
Java
package StevenDimDoors.mod_pocketDim;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class dimDoor extends BlockContainer
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{
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protected dimDoor(int par1, Material material)
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{
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super(par1, Material.iron);
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// this.blockIndexInTexture = 18;
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}
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@Override
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public String getTextureFile()
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{
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return "/PocketBlockTextures.png";
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}
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//spawns the rift attatched to the block. Doesnt work in creative mode for some reason
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//TODO make work in creative
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public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
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{
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if(!par1World.isRemote)
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{
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World);
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par1World.setBlockWithNotify(par2, par3, par4, mod_pocketDim.blockRiftID);
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}
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3-1, par4, par1World)!=null)
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{
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LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3-1, par4, par1World);
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par1World.setBlockWithNotify(par2, par3-1, par4, mod_pocketDim.blockRiftID);
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}
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World)!=null)
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{
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LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World);
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par1World.setBlockWithNotify(par2, par3+1, par4, mod_pocketDim.blockRiftID);
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}
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}
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}
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//finds the rift data and teleports the player to it.
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public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
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{
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if(!par1World.isRemote)
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{
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int var12 = (int) (MathHelper.floor_double((double)((par5Entity.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
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int num=0;
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LinkData linkData=null;
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if(par1World.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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num=par1World.getBlockMetadata(par2, par3-1, par4);
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linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World);
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}
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if(par1World.getBlockId(par2, par3+1, par4)==this.blockID)
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{
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num=par1World.getBlockMetadata(par2, par3, par4);
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linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World);
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}
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if(!par1World.isRemote&&(num==5||num==4||num==6||num==7)&&(num-4)==var12)
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{
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//int destinationID= dimHelper.instance.getDestIDFromCoords(par2, par3, par4, par1World);
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dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
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this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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}
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else if (!(par5Entity instanceof EntityPlayer)&&num>3)
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{
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this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
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}
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}
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}
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public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
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{
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boolean shouldOpen=true;
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//System.out.println(String.valueOf(par1World.getBlockMetadata(par2, par3, par4)));
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if(par5EntityPlayer.inventory.getCurrentItem()!=null)
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{
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if(par5EntityPlayer.inventory.getCurrentItem().getItem() == mod_pocketDim.itemRiftBlade)
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{
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shouldOpen=false;
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if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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int var12 = (int) (MathHelper.floor_double((double)((par5EntityPlayer.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
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if(par1World.getBlockMetadata(par2, par3-1, par4)==var12)
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{
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var12=dimHelper.instance.flipDoorMetadata(var12);
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}
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par1World.setBlockMetadataWithNotify(par2, par3-1, par4, var12);
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if( dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
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}
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}
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if(!par1World.isRemote&&par1World.getBlockId(par2, par3+1, par4)==this.blockID)
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{
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int var12 = (int) (MathHelper.floor_double((double)((par5EntityPlayer.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
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if(par1World.getBlockMetadata(par2, par3, par4)==var12)
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{
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var12=dimHelper.instance.flipDoorMetadata(var12);
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}
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par1World.setBlockMetadataWithNotify(par2, par3, par4, var12);
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if( dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World)!=null)
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{
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dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World).linkOrientation= par1World.getBlockMetadata(par2, par3, par4);
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}
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}
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par1World.playAuxSFXAtEntity(par5EntityPlayer, 1001, par2, par3, par4, 0);
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if(!shouldOpen&&!par1World.isRemote)
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{
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par5EntityPlayer.inventory.getCurrentItem().damageItem(5, par5EntityPlayer);
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// par5EntityPlayer.sendChatToPlayer("You wedge the stick into a cranny in the door attempt to rotate the it");
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// par5EntityPlayer.sendChatToPlayer("The door rotates, but the stick breaks in half and is lost");
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}
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}
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}
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if(shouldOpen)
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{
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int var10 = this.getFullMetadata(par1World, par2, par3, par4);
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int var11 = var10 & 7;
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var11 ^= 4;
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if ((var10 & 8) == 0)
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{
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par1World.setBlockMetadataWithNotify(par2, par3, par4, var11);
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par1World.markBlockRangeForRenderUpdate(par2, par3, par4, par2, par3, par4);
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}
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else
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{
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par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var11);
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par1World.markBlockRangeForRenderUpdate(par2, par3 - 1, par4, par2, par3, par4);
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}
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par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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// System.out.println("Link orient is- " +dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation);
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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/**
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* A function to open a door.
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*/
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public void onPoweredBlockChange(World par1World, int par2, int par3, int par4, boolean par5)
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{
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int var6 = this.getFullMetadata(par1World, par2, par3, par4);
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boolean var7 = (var6 & 4) != 0;
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if (var7 != par5)
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{
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int var8 = var6 & 7;
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var8 ^= 4;
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if ((var6 & 8) == 0)
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{
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par1World.setBlockMetadataWithNotify(par2, par3, par4, var8);
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par1World.markBlockRangeForRenderUpdate(par2, par3, par4, par2, par3, par4);
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}
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else
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{
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par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var8);
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par1World.markBlockRangeForRenderUpdate(par2, par3 - 1, par4, par2, par3, par4);
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}
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par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
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}
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}
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//TODO simplify this
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@Override
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public void onBlockAdded(World par1World, int par2, int par3, int par4)
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{
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if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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boolean newDim=false;
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)==null)
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{
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newDim=true;
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}
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if(newDim)
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{
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LinkData link = new LinkData(par1World.provider.dimensionId, 0, par2, par3, par4, par2, par3, par4, true);
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link.linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
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dimHelper.instance.createPocket(link,true, false);
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// System.out.println(link.linkOrientation);
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}
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation=par1World.getBlockMetadata(par2, par3-1, par4);
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}
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}
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if (par5 != 0 && par5 != 1)
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{
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int var6 = this.getFullMetadata(par1IBlockAccess, par2, par3, par4);
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int var7 = this.blockIndexInTexture;
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if ((var6 & 8) != 0)
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{
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var7 -= 16;
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}
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int var8 = var6 & 3;
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boolean var9 = (var6 & 4) != 0;
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if (var9)
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{
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if (var8 == 0 && par5 == 2)
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{
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var7 = -var7;
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}
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else if (var8 == 1 && par5 == 5)
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{
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var7 = -var7;
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}
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else if (var8 == 2 && par5 == 3)
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{
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var7 = -var7;
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}
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else if (var8 == 3 && par5 == 4)
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{
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var7 = -var7;
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}
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}
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else
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{
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if (var8 == 0 && par5 == 5)
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{
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var7 = -var7;
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}
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else if (var8 == 1 && par5 == 3)
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{
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var7 = -var7;
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}
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else if (var8 == 2 && par5 == 4)
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{
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var7 = -var7;
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}
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else if (var8 == 3 && par5 == 2)
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{
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var7 = -var7;
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}
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if ((var6 & 16) != 0)
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{
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var7 = -var7;
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}
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}
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return Math.abs(var7);
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}
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else
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{
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return this.blockIndexInTexture;
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}
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}
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//Called to update the render information on the tile entity. Could probably implement a data watcher, but this works fine and is more versatile I think.
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public dimDoor updateAttatchedTile(IBlockAccess par1World, int par2, int par3, int par4)
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{
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TileEntity tile = (TileEntity) par1World.getBlockTileEntity(par2, par3, par4);
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if(tile instanceof TileEntityDimDoor )
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{
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TileEntityDimDoor dimTile=(TileEntityDimDoor)tile;
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if(par1World.getBlockId( par2, par3+1, par4 )==par1World.getBlockId( par2, par3, par4 ))
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{
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//dimTile.openOrClosed=false;
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}
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, (World)par1World)==null)
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{
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dimTile.openOrClosed=false;
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}
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else
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{
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dimTile.openOrClosed=true;
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}
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int metaData = this.getFullMetadata(par1World, par2, par3, par4)%8;
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dimTile.orientation=metaData;
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}
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return this;
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
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* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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*/
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public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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TileEntityDimDoor tile = (TileEntityDimDoor) par1World.getBlockTileEntity(par2, par3, par4);
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tile.openOrClosed=this.isDoorOpen( par1World, par2, par3, par4);
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int metaData = this.getFullMetadata(par1World, par2, par3, par4);
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tile.orientation=metaData%8 ;
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}
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public boolean isOpaqueCube()
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{
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return false;
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}
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public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
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{
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int var5 = this.getFullMetadata(par1IBlockAccess, par2, par3, par4);
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return (var5 & 4) != 0;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType()
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{
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return 7;
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}
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@SideOnly(Side.CLIENT)
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/**
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* Returns the bounding box of the wired rectangular prism to render.
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*/
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public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
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{
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this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
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return super.getSelectedBoundingBoxFromPool(par1World, par2, par3, par4);
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}
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/**
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* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
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* cleared to be reused)
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*/
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
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{
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this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
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return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
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}
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/**
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* Updates the blocks bounds based on its current state. Args: world, x, y, z
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*/
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public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
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{
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this.setDoorRotation(this.getFullMetadata(par1IBlockAccess, par2, par3, par4));
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}
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/**
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* Returns 0, 1, 2 or 3 depending on where the hinge is.
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*/
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public int getDoorOrientation(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
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{
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return this.getFullMetadata(par1IBlockAccess, par2, par3, par4) & 3;
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}
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public boolean isDoorOpen(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
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{
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return (this.getFullMetadata(par1IBlockAccess, par2, par3, par4) & 4) != 0;
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}
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private void setDoorRotation(int par1)
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{
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float var2 = 0.1875F;
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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int var3 = par1 & 3;
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boolean var4 = (par1 & 4) != 0;
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boolean var5 = (par1 & 16) != 0;
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if (var3 == 0)
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{
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if (var4)
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{
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if (!var5)
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{
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this.setBlockBounds(0.001F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
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}
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else
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{
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this.setBlockBounds(0.001F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
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}
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}
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else
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{
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this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 1.0F);
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}
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}
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else if (var3 == 1)
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{
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if (var4)
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{
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if (!var5)
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{
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this.setBlockBounds(1.0F - var2, 0.0F, 0.001F, 1.0F, 1.0F, 1.0F);
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}
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else
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{
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this.setBlockBounds(0.0F, 0.0F, 0.001F, var2, 1.0F, 1.0F);
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}
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}
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else
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{
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
|
|
}
|
|
}
|
|
else if (var3 == 2)
|
|
{
|
|
if (var4)
|
|
{
|
|
if (!var5)
|
|
{
|
|
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, .99F, 1.0F, 1.0F);
|
|
}
|
|
else
|
|
{
|
|
this.setBlockBounds(0.0F, 0.0F, 0.0F, .99F, 1.0F, var2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
|
}
|
|
}
|
|
else if (var3 == 3)
|
|
{
|
|
if (var4)
|
|
{
|
|
if (!var5)
|
|
{
|
|
this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 0.99F);
|
|
}
|
|
else
|
|
{
|
|
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 0.99F);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called when the block is clicked by a player. Args: x, y, z, entityPlayer
|
|
*/
|
|
public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
|
|
{
|
|
// System.out.println(this.getFullMetadata(par1World, par2, par3, par4)%4);
|
|
}
|
|
|
|
/**
|
|
* Called upon block activation (right click on the block.)
|
|
*/
|
|
|
|
|
|
/**
|
|
* A function to open a door.
|
|
*/
|
|
|
|
/**
|
|
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
|
|
* their own) Args: x, y, z, neighbor blockID
|
|
*/
|
|
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
|
|
{
|
|
int var6 = par1World.getBlockMetadata(par2, par3, par4);
|
|
|
|
if ((var6 & 8) == 0)
|
|
{
|
|
boolean var7 = false;
|
|
|
|
if (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID)
|
|
{
|
|
par1World.setBlockWithNotify(par2, par3, par4, 0);
|
|
var7 = true;
|
|
}
|
|
|
|
/**
|
|
if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
|
|
{
|
|
par1World.setBlockWithNotify(par2, par3, par4, 0);
|
|
var7 = true;
|
|
|
|
if (par1World.getBlockId(par2, par3 + 1, par4) == this.blockID)
|
|
{
|
|
par1World.setBlockWithNotify(par2, par3 + 1, par4, 0);
|
|
}
|
|
}
|
|
**/
|
|
|
|
if (var7)
|
|
{
|
|
if (!par1World.isRemote)
|
|
{
|
|
this.dropBlockAsItem(par1World, par2, par3, par4, mod_pocketDim.dimDoorID, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
boolean var8 = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4) || par1World.isBlockIndirectlyGettingPowered(par2, par3 + 1, par4);
|
|
|
|
if ((var8 || par5 > 0 && Block.blocksList[par5].canProvidePower()) && par5 != this.blockID)
|
|
{
|
|
this.onPoweredBlockChange(par1World, par2, par3, par4, var8);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (par1World.getBlockId(par2, par3 - 1, par4) != this.blockID)
|
|
{
|
|
par1World.setBlockWithNotify(par2, par3, par4, 0);
|
|
}
|
|
|
|
if (par5 > 0 && par5 != this.blockID)
|
|
{
|
|
this.onNeighborBlockChange(par1World, par2, par3 - 1, par4, par5);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the ID of the items to drop on destruction.
|
|
*/
|
|
|
|
|
|
/**
|
|
* Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
|
|
* x, y, z, startVec, endVec
|
|
*/
|
|
public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
|
|
{
|
|
this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
|
|
return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
|
|
}
|
|
|
|
/**
|
|
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
|
|
*/
|
|
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
|
|
{
|
|
return par3 >= 255 ? false : par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && super.canPlaceBlockAt(par1World, par2, par3, par4) && super.canPlaceBlockAt(par1World, par2, par3 + 1, par4);
|
|
}
|
|
|
|
/**
|
|
* Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility
|
|
* and stop pistons
|
|
*/
|
|
public int getMobilityFlag()
|
|
{
|
|
return 2;
|
|
}
|
|
|
|
/**
|
|
* Returns the full metadata value created by combining the metadata of both blocks the door takes up.
|
|
*/
|
|
public int getFullMetadata(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
|
|
{
|
|
int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
|
|
boolean var6 = (var5 & 8) != 0;
|
|
int var7;
|
|
int var8;
|
|
|
|
if (var6)
|
|
{
|
|
var7 = par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4);
|
|
var8 = var5;
|
|
}
|
|
else
|
|
{
|
|
var7 = var5;
|
|
var8 = par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4);
|
|
}
|
|
|
|
boolean var9 = (var8 & 1) != 0;
|
|
return var7 & 7 | (var6 ? 8 : 0) | (var9 ? 16 : 0);
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
|
|
/**
|
|
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
|
|
*/
|
|
public int idPicked(World par1World, int par2, int par3, int par4)
|
|
{
|
|
return Item.doorSteel.itemID;
|
|
}
|
|
|
|
public int idDropped(int par1, Random par2Random, int par3)
|
|
{
|
|
return (par1 & 8) != 0 ? 0 : (Item.doorSteel.itemID);
|
|
}
|
|
|
|
/**
|
|
* Called when the block is attempted to be harvested
|
|
*/
|
|
public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
|
|
{
|
|
if (par6EntityPlayer.capabilities.isCreativeMode && (par5 & 8) != 0 && par1World.getBlockId(par2, par3 - 1, par4) == this.blockID)
|
|
{
|
|
par1World.setBlockWithNotify(par2, par3 - 1, par4, 0);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public TileEntity createNewTileEntity(World par1World)
|
|
{
|
|
|
|
TileEntity tile= new TileEntityDimDoor();
|
|
|
|
return tile;
|
|
}
|
|
} |