DimDoors/StevenDimDoors/mod_pocketDim/mod_pocketDim.java
SenseiKiwi 4086e75ead More Progress on Rewrite
Fixed the code in DDTeleporter and made minor changes to other classes
that depended on those fixes. Ensured that PocketManager's load, save,
and unload methods are called appropriately and rewrote some of their
code. Made various changes in other classes (e.g. EventHookContainer,
PlayerRespawnTracker) to pass them references to DDProperties through
their constructors instead of having them rely on
DDProperties.instance() - this is a better programming practice in the
long run.

Renamed initialization methods in mod_pocketDim to make it clear that
they're called on events. Commented out command registration in
mod_pocketDim so that we can test DD as soon as PacketHandler is fixed,
without worrying about fixing the command classes.
2013-09-01 09:21:27 -04:00

391 lines
16 KiB
Java

package StevenDimDoors.mod_pocketDim;
import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityEggInfo;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.MinecraftForge;
import StevenDimDoors.mod_pocketDim.blocks.BlockDimWall;
import StevenDimDoors.mod_pocketDim.blocks.BlockDimWallPerm;
import StevenDimDoors.mod_pocketDim.blocks.BlockLimbo;
import StevenDimDoors.mod_pocketDim.blocks.BlockRift;
import StevenDimDoors.mod_pocketDim.blocks.DimensionalDoor;
import StevenDimDoors.mod_pocketDim.blocks.TransientDoor;
import StevenDimDoors.mod_pocketDim.blocks.UnstableDoor;
import StevenDimDoors.mod_pocketDim.blocks.WarpDoor;
import StevenDimDoors.mod_pocketDim.blocks.dimHatch;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
import StevenDimDoors.mod_pocketDim.items.ItemBlockDimWall;
import StevenDimDoors.mod_pocketDim.items.ItemDimensionalDoor;
import StevenDimDoors.mod_pocketDim.items.ItemRiftBlade;
import StevenDimDoors.mod_pocketDim.items.ItemRiftSignature;
import StevenDimDoors.mod_pocketDim.items.ItemStabilizedRiftSignature;
import StevenDimDoors.mod_pocketDim.items.ItemStableFabric;
import StevenDimDoors.mod_pocketDim.items.ItemUnstableDoor;
import StevenDimDoors.mod_pocketDim.items.ItemWarpDoor;
import StevenDimDoors.mod_pocketDim.items.itemRiftRemover;
import StevenDimDoors.mod_pocketDim.ticking.CommonTickHandler;
import StevenDimDoors.mod_pocketDim.ticking.LimboDecay;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo;
import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket;
import StevenDimDoors.mod_pocketDim.world.GatewayGenerator;
import StevenDimDoors.mod_pocketDim.world.LimboProvider;
import StevenDimDoors.mod_pocketDim.world.PocketProvider;
import StevenDimDoors.mod_pocketDimClient.ClientPacketHandler;
import StevenDimDoors.mod_pocketDimClient.ClientTickHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.Mod.ServerStarting;
import cpw.mods.fml.common.Mod.ServerStopping;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.event.FMLServerStoppingEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler;
import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.common.registry.TickRegistry;
import cpw.mods.fml.relauncher.Side;
@Mod(modid = mod_pocketDim.modid, name = "Dimensional Doors", version = mod_pocketDim.version)
@NetworkMod(clientSideRequired = true, serverSideRequired = false,
clientPacketHandlerSpec =
@SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ClientPacketHandler.class),
serverPacketHandlerSpec =
@SidedPacketHandler(channels = {"pocketDim" }, packetHandler = ServerPacketHandler.class),
channels={"DimDoorPackets"}, packetHandler = PacketHandler.class, connectionHandler=ConnectionHandler.class)
public class mod_pocketDim
{
public static final String version = "1.5.2R1.4.1RC1";
public static final String modid = "DimDoors";
//need to clean up
@SidedProxy(clientSide = "StevenDimDoors.mod_pocketDimClient.ClientProxy", serverSide = "StevenDimDoors.mod_pocketDim.CommonProxy")
public static CommonProxy proxy;
@Instance("PocketDimensions")
public static mod_pocketDim instance = new mod_pocketDim();
public static Block transientDoor;
public static Block warpDoor;
public static Block unstableDoor;
public static Block blockLimbo;
public static DimensionalDoor dimensionalDoor;
public static Block blockDimWall;
public static Block dimHatch;
public static Block blockDimWallPerm;
public static BlockRift blockRift;
public static Item itemRiftBlade;
public static Item itemDimDoor;
public static Item itemExitDoor;
public static Item itemRiftRemover;
public static Item itemLinkSignature;
public static Item itemStableFabric;
public static Item itemChaosDoor;
public static Item itemStabilizedLinkSignature;
public static BiomeGenBase limboBiome;
public static BiomeGenBase pocketBiome;
public static PlayerRespawnTracker tracker;
public static HashMap<String,ArrayList<EntityItem>> limboSpawnInventory = new HashMap<String,ArrayList<EntityItem>>();
public static boolean isPlayerWearingGoogles = false;
public static DDProperties properties;
public static MonolithSpawner spawner; //Added this field temporarily. Will be refactored out later.
public static GatewayGenerator riftGen;
public static CreativeTabs dimDoorsCreativeTab = new CreativeTabs("dimDoorsCreativeTab")
{
@Override
public ItemStack getIconItemStack()
{
return new ItemStack(mod_pocketDim.itemDimDoor, 1, 0);
}
@Override
public String getTranslatedTabLabel()
{
return "Dimensional Doors";
}
};
@PreInit
public void onPreInitialization(FMLPreInitializationEvent event)
{
//This should be the FIRST thing that gets done.
properties = DDProperties.initialize(event.getSuggestedConfigurationFile());
//Now do other stuff
MinecraftForge.EVENT_BUS.register(new EventHookContainer(properties));
tracker = new PlayerRespawnTracker(properties);
riftGen = new GatewayGenerator(properties);
}
@Init
public void onInitialization(FMLInitializationEvent event)
{
CommonTickHandler commonTickHandler = new CommonTickHandler();
TickRegistry.registerTickHandler(new ClientTickHandler(), Side.CLIENT);
TickRegistry.registerTickHandler(commonTickHandler, Side.SERVER);
//MonolithSpawner should be initialized before any provider instances are created
//Register the other regular tick receivers as well
spawner = new MonolithSpawner(commonTickHandler, properties);
new RiftRegenerator(commonTickHandler, properties); //No need to store the reference
LimboDecay decay = new LimboDecay(commonTickHandler, properties);
transientDoor = (new TransientDoor(properties.TransientDoorID, Material.iron)).setHardness(1.0F) .setUnlocalizedName("transientDoor");
blockDimWall = (new BlockDimWall(properties.FabricBlockID, 0, Material.iron)).setLightValue(1.0F).setHardness(0.1F).setUnlocalizedName("blockDimWall");
blockDimWallPerm = (new BlockDimWallPerm(properties.PermaFabricBlockID, 0, Material.iron)).setLightValue(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setUnlocalizedName("blockDimWallPerm");
warpDoor = (new WarpDoor(properties.WarpDoorID, Material.wood)).setHardness(1.0F) .setUnlocalizedName("dimDoorWarp");
blockRift = (BlockRift) (new BlockRift(properties.RiftBlockID, 0, Material.air, properties).setHardness(1.0F) .setUnlocalizedName("rift"));
blockLimbo = (new BlockLimbo(properties.LimboBlockID, 15, Material.iron, properties.LimboDimensionID, decay).setHardness(.2F).setUnlocalizedName("BlockLimbo").setLightValue(.0F));
unstableDoor = (new UnstableDoor(properties.UnstableDoorID, Material.iron).setHardness(.2F).setUnlocalizedName("chaosDoor").setLightValue(.0F) );
dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(properties.DimensionalDoorID, Material.iron)).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor");
dimHatch = (new dimHatch(properties.TransTrapdoorID, 84, Material.iron)).setHardness(1.0F) .setUnlocalizedName("dimHatch");
// dimRail = (new DimRail(dimRailID, 88, false)).setHardness(.5F) .setUnlocalizedName("dimRail");
itemDimDoor = (new ItemDimensionalDoor(properties.DimensionalDoorItemID, Material.iron)).setUnlocalizedName("itemDimDoor");
itemExitDoor = (new ItemWarpDoor(properties.WarpDoorItemID, Material.wood)).setUnlocalizedName("itemDimDoorWarp");
itemLinkSignature = (new ItemRiftSignature(properties.RiftSignatureItemID)).setUnlocalizedName("itemLinkSignature");
itemRiftRemover = (new itemRiftRemover(properties.RiftRemoverItemID, Material.wood)).setUnlocalizedName("itemRiftRemover");
itemStableFabric = (new ItemStableFabric(properties.StableFabricItemID, 0)).setUnlocalizedName("itemStableFabric");
itemChaosDoor = (new ItemUnstableDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor");
itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, EnumToolMaterial.GOLD)).setUnlocalizedName("ItemRiftBlade");
itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(properties.StabilizedRiftSignatureItemID)).setUnlocalizedName("itemStabilizedRiftSig");
mod_pocketDim.limboBiome= (new BiomeGenLimbo(properties.LimboBiomeID));
mod_pocketDim.pocketBiome= (new BiomeGenPocket(properties.PocketBiomeID));
GameRegistry.registerWorldGenerator(mod_pocketDim.riftGen);
GameRegistry.registerBlock(unstableDoor, "Unstable Door");
GameRegistry.registerBlock(warpDoor, "Warp Door");
GameRegistry.registerBlock(blockRift, "Rift");
GameRegistry.registerBlock(blockLimbo, "Unraveled Fabric");
GameRegistry.registerBlock(dimensionalDoor, "Dimensional Door");
GameRegistry.registerBlock(dimHatch,"Transdimensional Trapdoor");
GameRegistry.registerBlock(blockDimWallPerm, "Fabric of RealityPerm");
GameRegistry.registerBlock(transientDoor, "transientDoor");
GameRegistry.registerBlock(blockDimWall, ItemBlockDimWall.class, "Fabric of Reality");
GameRegistry.registerPlayerTracker(tracker);
DimensionManager.registerProviderType(properties.PocketProviderID, PocketProvider.class, false);
DimensionManager.registerProviderType(properties.LimboProviderID, LimboProvider.class, false);
DimensionManager.registerDimension(properties.LimboDimensionID, properties.LimboProviderID);
LanguageRegistry.addName(transientDoor , "transientDoor");
LanguageRegistry.addName(blockRift , "Rift");
LanguageRegistry.addName(blockLimbo , "Unraveled Fabric");
LanguageRegistry.addName(warpDoor , "Warp Door");
LanguageRegistry.addName(unstableDoor , "Unstable Door");
LanguageRegistry.addName(blockDimWall , "Fabric of Reality");
LanguageRegistry.addName(blockDimWallPerm , "Eternal Fabric");
LanguageRegistry.addName(dimensionalDoor, "Dimensional Door");
LanguageRegistry.addName(dimHatch, "Transdimensional Trapdoor");
LanguageRegistry.addName(itemExitDoor, "Warp Door");
LanguageRegistry.addName(itemLinkSignature , "Rift Signature");
LanguageRegistry.addName(itemStabilizedLinkSignature, "Stabilized Rift Signature");
LanguageRegistry.addName(itemRiftRemover , "Rift Remover");
LanguageRegistry.addName(itemStableFabric , "Stable Fabric");
LanguageRegistry.addName(itemChaosDoor , "Unstable Door");
LanguageRegistry.addName(itemDimDoor, "Dimensional Door");
LanguageRegistry.addName(itemRiftBlade , "Rift Blade");
/**
* Add names for multiblock inventory item
*/
LanguageRegistry.addName(new ItemStack(blockDimWall, 1, 0), "Fabric of Reality");
LanguageRegistry.addName(new ItemStack(blockDimWall, 1, 1), "Ancient Fabric");
LanguageRegistry.instance().addStringLocalization("itemGroup.dimDoorsCustomTab", "en_US", "Dimensional Doors Items");
GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true);
EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobMonolith.class);
EntityList.entityEggs.put(properties.MonolithEntityID, new EntityEggInfo(properties.MonolithEntityID, 0, 0xffffff));
LanguageRegistry.instance().addStringLocalization("entity.DimDoors.Obelisk.name", "Monolith");
//GameRegistry.addBiome(this.limboBiome);
//GameRegistry.addBiome(this.pocketBiome);
if (properties.CraftingDimensionalDoorAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorIron
});
GameRegistry.addRecipe(new ItemStack(itemDimDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorIron
});
}
if(properties.CraftingUnstableDoorAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemChaosDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.eyeOfEnder, 'y', mod_pocketDim.itemDimDoor
});
}
if(properties.CraftingWarpDoorAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', Item.enderPearl, 'y', Item.doorWood
});
GameRegistry.addRecipe(new ItemStack(itemExitDoor, 1), new Object[]
{
" ", "yxy", " ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.doorWood
});
}
if(properties.CraftingTransTrapdoorAllowed)
{
GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[]
{
" y ", " x ", " y ", 'x', Item.enderPearl, 'y', Block.trapdoor
});
GameRegistry.addRecipe(new ItemStack(dimHatch, 1), new Object[]
{
" y ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Block.trapdoor
});
}
if(properties.CraftingRiftSignatureAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotIron
});
GameRegistry.addRecipe(new ItemStack(itemLinkSignature, 1), new Object[]
{
" y ", "yxy", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotIron
});
}
if(properties.CraftingRiftRemoverAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', Item.ingotGold
});
GameRegistry.addRecipe(new ItemStack(itemRiftRemover, 1), new Object[]
{
"yyy", "yxy", "yyy", 'x', mod_pocketDim.itemStableFabric, 'y', Item.ingotGold
});
}
if (properties.CraftingRiftBladeAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
{
" x ", " x ", " y ", 'x', Item.enderPearl, 'y',mod_pocketDim.itemRiftRemover
});
}
if (properties.CraftingStableFabricAllowed)
{
GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[]
{
" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', mod_pocketDim.blockDimWall
});
}
if (properties.CraftingStabilizedRiftSignatureAllowed)
{
GameRegistry.addRecipe(new ItemStack(mod_pocketDim.itemStabilizedLinkSignature,1), new Object[]
{
" y ", "yxy", " y ", 'x', mod_pocketDim.itemLinkSignature, 'y', mod_pocketDim.itemStableFabric
});
}
DungeonHelper.initialize();
proxy.loadTextures();
proxy.registerRenderers();
}
@PostInit
public void onPostInitialization(FMLPostInitializationEvent event)
{
//Register loot chests
DDLoot.registerInfo();
}
@ServerStopping
public void onServerStopping(FMLServerStoppingEvent event)
{
try
{
PocketManager.unload();
}
catch (Exception e)
{
e.printStackTrace();
}
}
@ServerStarting
public void onServerStarting(FMLServerStartingEvent event)
{
/*
CommandResetDungeons.instance().register(event);
CommandCreateDungeonRift.instance().register(event);
CommandDeleteAllLinks.instance().register(event);
CommandDeleteDimensionData.instance().register(event);
CommandDeleteRifts.instance().register(event);
CommandExportDungeon.instance().register(event);
CommandPrintDimensionData.instance().register(event);
CommandPruneDimensions.instance().register(event);
CommandCreatePocket.instance().register(event);
CommandTeleportPlayer.instance().register(event);
*/
PocketManager.load();
}
}