DimDoors/StevenDimDoors/mod_pocketDim/items/ItemRiftSignature.java
2013-09-30 00:21:52 -04:00

219 lines
6.8 KiB
Java

package StevenDimDoors.mod_pocketDim.items;
import java.util.List;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.DimLink;
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemRiftSignature extends Item
{
public ItemRiftSignature(int itemID)
{
super(itemID);
this.setMaxStackSize(1);
this.setMaxDamage(0);
this.hasSubtypes = true;
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
}
@SideOnly(Side.CLIENT)
@Override
public boolean hasEffect(ItemStack stack)
{
//Make the item glow if it has one endpoint stored
return (stack.getItemDamage() != 0);
}
public void registerIcons(IconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{
//TODO- recognize doors and intelligently place rifts on them.
// We must use onItemUseFirst() instead of onItemUse() because Minecraft checks
// whether the user is in creative mode after calling onItemUse() and undoes any
// damage we might set to indicate the rift sig has been activated. Otherwise,
// we would need to rely on checking NBT tags for hasEffect() and that function
// gets called constantly. Avoiding NBT lookups reduces our performance impact.
// Return false on the client side to pass this request to the server
if (world.isRemote)
{
return false;
}
//We don't check for replaceable blocks. The user can deal with that. <_<
y += 2; //Increase y by 2 to place the rift at head level
if (!player.canPlayerEdit(x, y, z, side, stack))
{
return true;
}
Point4DOrientation source = getSource(stack);
int orientation = MathHelper.floor_double((double) ((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
if (source != null)
{
//The link was used before and already has an endpoint stored. Create links connecting the two endpoints.
NewDimData sourceDimension = PocketManager.getDimensionData(source.getDimension());
NewDimData destinationDimension = PocketManager.getDimensionData(world);
DimLink link = sourceDimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.NORMAL,source.getOrientation());
DimLink reverse = destinationDimension.createLink(x, y, z, LinkTypes.NORMAL,orientation);
destinationDimension.setDestination(link, x, y, z);
sourceDimension.setDestination(reverse, source.getX(), source.getY(), source.getZ());
//Try placing a rift at the destination point
if (!mod_pocketDim.blockRift.isBlockImmune(world, x, y, z))
{
world.setBlock(x, y, z, mod_pocketDim.blockRift.blockID);
}
//Try placing a rift at the source point, but check if its world is loaded first
World sourceWorld = DimensionManager.getWorld(sourceDimension.id());
if (sourceWorld != null &&
!mod_pocketDim.blockRift.isBlockImmune(sourceWorld, source.getX(), source.getY(), source.getZ()))
{
sourceWorld.setBlock(source.getX(), source.getY(), source.getZ(), mod_pocketDim.blockRift.blockID);
}
if (!player.capabilities.isCreativeMode)
{
stack.stackSize--;
}
clearSource(stack);
player.sendChatToPlayer("Rift Created");
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftEnd", 0.6f, 1);
}
else
{
//The link signature has not been used. Store its current target as the first location.
setSource(stack, x, y, z,orientation, PocketManager.getDimensionData(world));
player.sendChatToPlayer("Location Stored in Rift Signature");
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftStart", 0.6f, 1);
}
return true;
}
/**
* allows items to add custom lines of information to the mouseover description
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
Point4DOrientation source = getSource(par1ItemStack);
if (source != null)
{
par3List.add("Leads to (" + source.getX() + ", " + source.getY() + ", " + source.getZ() + ") at dimension #" + source.getDimension());
}
else
{
par3List.add("First click stores a location;");
par3List.add("second click creates a pair of");
par3List.add("rifts linking the two locations.");
}
}
public static void setSource(ItemStack itemStack, int x, int y, int z, int orientation, NewDimData dimension)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setInteger("linkX", x);
tag.setInteger("linkY", y);
tag.setInteger("linkZ", z);
tag.setInteger("orientation", orientation);
tag.setInteger("linkDimID", dimension.id());
itemStack.setTagCompound(tag);
itemStack.setItemDamage(1);
}
public static void clearSource(ItemStack itemStack)
{
//Don't just set the tag to null since there may be other data there (e.g. for renamed items)
NBTTagCompound tag = itemStack.getTagCompound();
tag.removeTag("linkX");
tag.removeTag("linkY");
tag.removeTag("linkZ");
tag.removeTag("orientation");
tag.removeTag("linkDimID");
itemStack.setItemDamage(0);
}
public static Point4DOrientation getSource(ItemStack itemStack)
{
if (itemStack.getItemDamage() != 0)
{
if (itemStack.hasTagCompound())
{
NBTTagCompound tag = itemStack.getTagCompound();
Integer x = tag.getInteger("linkX");
Integer y = tag.getInteger("linkY");
Integer z = tag.getInteger("linkZ");
Integer orientation = tag.getInteger("orientation");
Integer dimID = tag.getInteger("linkDimID");
if (x != null && y != null && z != null && dimID != null)
{
return new Point4DOrientation(x, y, z,orientation, dimID);
}
}
itemStack.setItemDamage(0);
}
return null;
}
static class Point4DOrientation
{
private Point4D point;
private int orientation;
Point4DOrientation(int x, int y, int z, int orientation, int dimID)
{
this.point= new Point4D(x,y,z,dimID);
this.orientation=orientation;
}
int getX()
{
return point.getX();
}
int getY()
{
return point.getY();
}
int getZ()
{
return point.getZ();
}
int getDimension()
{
return point.getDimension();
}
int getOrientation()
{
return orientation;
}
}
}