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SenseiKiwi fb1713ae0e Improvements to TileEntityRift
Made some improvements to TileEntityRift. The main reason for these
changes was to remove the field nearestRift - we should not hold on to
references to links. Now we simply track the location of the nearest
rift. I also confirmed that closeRift() and updateNearestRift() must be
allowed to run on both the client and the server. If the client doesn't
run those functions, then adjacent rifts don't connect as expected and
the rift removal animation doesn't work.
2014-07-12 03:36:56 -04:00
gradle/wrapper Added Gradle Wrapper 2013-12-17 03:48:27 -05:00
src/main Improvements to TileEntityRift 2014-07-12 03:36:56 -04:00
build.gradle Fixed build.gradle (again) 2014-07-09 15:11:16 -04:00
build.xml.old Created build.gradle 2013-12-17 03:36:38 -05:00
gradlew Updated gradlew permissions 2013-12-17 19:31:34 -05:00
gradlew.bat Added Gradle Wrapper 2013-12-17 03:48:27 -05:00